Habu Meijin no Omoshiro Shogi
Buy
Could be interesting
Rin Kaihou Kudan no Igo Daidou is a Miscellaneous game, published by ASK, which was released in Japan in 1996.
Super Shogi 3: Kitaihei is a Miscellaneous game, developed by Gaibrain and published by I'Max, which was released in Japan in 1995.
Shogi Furinkazan is a Miscellaneous game, published by Pony Canyon, which was released in Japan in 1993.
Pro Kishi Jinsei Simulation: Shogi no Hanamichi is a Miscellaneous game, developed by Access and published by Atlus, which was released in Japan in 1996.
Pro Mahjong Tsuwamono is a Miscellaneous game, published by Culture Brain, which was released in Japan in 1997.
Honkakuha Taikyoku Shogi: Shogi Club is a Miscellaneous game, developed by Natsu System and published by Hect, which was released in Japan in 1995.
Shinzui Taikyoku Igo: Go Sennin is a Board game, developed by Jorudan and published by J-Wing, which was released in Japan in 1995.
Super Shogi is a Miscellaneous game, published by I'Max, which was released in Japan in 1992.
As opposed to the more realistic hockey gameplay seen in Electronic Arts' NHL series, the game featured a more unrealistic arcade-style of gameplay, featuring moves such as "power saves", which caused the goaltender to briefly transform into a brick wall, "power shots", which would set the net on fire or knock the goalie into the net, and "power checks", which would send an ambulance across the top of the screen. It featured high-scoring games and over-the-top fights. There was also a simulation mode for those looking for more realistic gameplay. The game allowed the creation of profiles and would keep track of important individual and team stats, including goals, assists, and wins, among others.
The player participates in a classic Shogi board game hosted by champion Yoshikazu Kakinoki. Each move made the player gets a voice announcement of the chosen move. Playing by the traditional rules the game, the player has to move different pieces across the 9x9 square board and put the opposing king in checkmate.