Herzog Zwei

15.12.1989
Users 79/100
Herzog Zwei is a Sega Genesis-exclusive game by Technosoft, published in 1989 (released in North America and Europe in early 1990). It is an early real-time strategy game, predating the genre-popularizing Dune II. Herzog Zwei combines the arcade-style play of Technosoft's own Thunder Force series with a simple, easy-to-grasp level of strategy. In Herzog Zwei, the player directly pilots a flying, transforming mech, a multi-role robot suited for utility and combat. Through the mech, the player purchases surface combat units, airlifts them across the battlefield, and issues them orders. These command activities can only be performed through the mech. Vehicles follow their assigned orders (which are fairly basic: patrol, garrison, capture base) until they either run out of fuel or are destroyed. Tactical re-deployment (mission reassignment, vehicle repair) involves a great deal of micromanagement, due to the required involvement of the mech.

Buy

Part of collection:
Herzog

27.08.2020

Relive a classic, innovative real-time strategy game in Sega Ages Herzog Zwei. Protect your base, expand your territories, and capture as many free and enemy bases as possible by accumulating resources and building units to assist you. But watch out! Fly too far into enemy territory and there may be a price to pay. Choose between three different modes to achieve your goals: fighter plane, ground battle, and transportation. Travel faster and transport units to other bases with fighter plane mode. Manage energy usage and do more damage, by switching to the grounded, robot form. Play against AI or friends via the online multiplayer mode only available in the Sega Ages version of Herzog Zwei. If jumping into a game sounds too intimidating, try out practice mode, a robust robot tutorial. With save states and replays as well, this game is perfect for newcomers and Herzog Zwei veterans alike.

15.12.1989

Herzog Zwei is a Sega Genesis-exclusive game by Technosoft, published in 1989 (released in North America and Europe in early 1990). It is an early real-time strategy game, predating the genre-popularizing Dune II. Herzog Zwei combines the arcade-style play of Technosoft's own Thunder Force series with a simple, easy-to-grasp level of strategy. In Herzog Zwei, the player directly pilots a flying, transforming mech, a multi-role robot suited for utility and combat. Through the mech, the player purchases surface combat units, airlifts them across the battlefield, and issues them orders. These command activities can only be performed through the mech. Vehicles follow their assigned orders (which are fairly basic: patrol, garrison, capture base) until they either run out of fuel or are destroyed. Tactical re-deployment (mission reassignment, vehicle repair) involves a great deal of micromanagement, due to the required involvement of the mech.

31.12.1988

Herzog is a real-time tactics and tactical shooter game with real-time strategy elements. The game served as the prototype for its sequel Herzog Zwei and is often considered the first true real-time strategy game.

Could be interesting

17.01.2001

The destiny of a galaxy hangs in the balance, and you are in command. Lead the great armies of the Star Wars: Episode II: Attack of the Clones saga in intense real-time strategy clashes. Enter the fray as the Galactic Empire, Rebel Alliance, Wookies, Trade Federation, Gungans or Royal Naboo to determine the course of the Galactic Civil War.

30.09.1997

What began as a conflict over the transfer of consciousness from flesh to machines escalated into a war which has decimated a million worlds. The Core and the Arm have all but exhausted the resources of a galaxy in their struggle for domination. Both sides now crippled beyond repair, the remnants of their armies continue to battle on ravaged planets, their hatred fuelled by over four thousand years of total war. This is a fight to the death. For each side, the only acceptable outcome is the complete elimination of the other.

23.09.1996

War Wind allows you to view this epic struggle through the eyes of four unique races, each with its own strengths, weaknesses and distinctive A.I. A real-time strategy masterwork, War Wind features 28 read-to-play scenarios. A powerful Scenario Editor that allows you to place units and build new battles. And a story of such compelling depth you won't believe it's just a game.

17.09.2013

MechWarrior Online is a tactical online shooter set in the BattleTech Universe. The battlefields of the 31st century are dominated by powerful mechanized units known as BattleMechs. You will assume the role of an elite MechWarrior, fighting for supremacy over the galaxy.

09.05.2006

Rise of Legends is a real-time strategy game released in 2006 and a spin off of Rise of Nations. While it reuses many concepts from it's predecessor, it is not a historical game, but instead set in a fantasy universe with three entirely different factions.

14.04.1999

Machines: Wired for War is a 3D real-time strategy game released for Microsoft Windows. Developed by Charybdis and published by Acclaim. As a 3D game of this genre. Machines also allowed players to directly control units with both a first and third-person view.

31.07.2000

Lead one of the three warring factions to victory as one of three brothers; Jonus, Stefan or Diego. Only one faction will stand above the rest in the end; Mil-Agro, Rimtech or Neuropa. The Hedoth technology will decide the course of the war, in particular the end.

31.12.1998

WarBreeds is a Real Time Strategy game developed by Red Orb. Warbreeds was notable for its customizable units which provided over 35,000 unique combinations.

31.12.1988

Herzog is a real-time tactics and tactical shooter game with real-time strategy elements. The game served as the prototype for its sequel Herzog Zwei and is often considered the first true real-time strategy game.

01.01.1970

Beyond All Reason is an open-source, community-driven real-time strategy game built for epic-scale warfare. Featuring a flow economy, fully simulated projectile physics, and massive battles with thousands of units on the battlefield, it pushes the boundaries of the RTS genre. With unmatched scale, intuitive quality-of-life features, and powerful unit control mechanics, BAR strikes the perfect balance between macro and micro-management, delivering a truly next-generation strategy experience.