Hoshi wo Miru Hito
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Psychic City
Hoshi wo Miru Hito is a role-playing video game produced and sold exclusively in Japan for the Family Computer in 1987. Published by HOT・B, it is based on their earlier 1984 cyberpunk-themed computer role-playing game Psychic City. The game is set in a decadent cyberpunk-style future world in which everyone has extrasensory perception. These powers can also be used by the player characters when they confront the various monsters in the game through combat. The eventual target of the game is to defeat the villains. In order to accomplish this, the player's characters must go to the Ark City and eventually to outer space. Unlike the Final Fantasy series, the game does not give the player an automatic "game over" when it is impossible to win the battle. This makes it possible for players to accidentally walk into a walking dead situation every time they are forced to do battle with the game's monsters.
An early Japanese RPG released by Hot-B in 1984 that departed from the fantasy themes of most other early RPGs in favour of what is possibly gaming's first sci-fi cyberpunk plot. Set in a post-apocalyptic city, the game revolves around an amnesiac protagonist with psychic powers.
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Survival horror and science fiction come together in the sequel to Galerians. In Galerians: Ash, you reprise the role of Rion as he fights the Last Galerians and their evil leader Ash, who wants to destroy all organic life on Earth. Joined once again by Lilia, you must battle your enemies with all-new psychic attacks and neural enhancers across new and expansive environments. In this game, a strong psyche, puzzle-solving skills, and quick reflexes are most valuable to success.
Galerians is a survival horror game in which the player navigates a 3D character model over pre-rendered backgrounds, using character-related controls similar to those implemented in Alone in the Dark. Items must be collected to unlock new areas and advance the story. Unlike in most other games of the type, the protagonist is unable to use weapons. Rion fully relies on his psychic powers to combat enemies. These powers must be replenished by regularly taking drugs. In addition, Rion has a special meter that throws him into uncontrollable rage when full.
An early Japanese RPG released by Hot-B in 1984 that departed from the fantasy themes of most other early RPGs in favour of what is possibly gaming's first sci-fi cyberpunk plot. Set in a post-apocalyptic city, the game revolves around an amnesiac protagonist with psychic powers.
Jack Move is a unique blend of gritty cyberpunk story telling, turn based battles and beautiful modern pixel art. Take on the role of Noa, a vigilante hacker who is thrust into a world of murder, kidnapping and dark research after her father goes missing.
The Ascent is a solo and co-op action RPG set in a cyberpunk world. The mega corporation that owns you and everyone, The Ascent Group, has just collapsed. Confusion and chaos ensue, security and order are in disarray, and without protection, everyone is left to fend for themselves. Stop gangs and hostile corporations from taking over and discover what really happened.
30 years on, the battle for our world's future continues. Super Robot Wars is a tactical RPG that brings characters and robots from a variety of mecha anime together to battle their mutual foes.
Citizen Sleeper 2: Starward Vector is a narrative-driven science-fiction RPG in which players take on the role of a Sleeper, an artificial human. Using a tabletop-inspired dice system, players manage resources, make difficult choices, and build relationships while seeking a new life among the settlements of the Starward Belt. Expanding on the original game, the sequel introduces a customizable ship, recruitable crew members, and high-risk contracts that require planning and adaptation. Player choices, character classes, and skill-based interactions shape both the story and the path forward.