I'm on Observation Duty 4
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Part of collection:
I'm on Observation Duty
(last 3 games)
The most ambitious I'm on Observation Duty game yet with six unique levels. Gameplay is familiar to those who have played the previous games. The game is part of a series of popular "spot the difference" -type of horror games. In I'm on Observation Duty 6 the players job is to monitor live surveillance camera footage and spot anomalies in the monitored rooms. You can swap between different camera-views. An anomaly means that for example something (e.g. a piece of furniture) has moved, an extra object has appeared or something has disappeared. There's also scary intruders. When you notice something is different in any of the monitored rooms you have to file a report by clicking on the anomaly or choosing the right location and type of the anomaly from a menu to fix it. Anoamalies appear at random so the player never knows what is going to hapen next. Too many active and unreported anomalies means game over. Goal is to survive long enough (from 00:00 to 06:00 in game time). You will need sharp eyes and good memory to survive the entire night. The game contains psychological horror that mainly comes from making the player paranoid about what has changed in the house. There are also some scary monsters that might appear.
Fifth installment in the indie horror game series "I'm on Observation Duty". A spot the difference -type of puzzle horror game. Monitor live surveillance camera footage and spot anomalies ranging from furniture movement to intruders. Fix anomalies by filing a reports describing the type and location of the anomaly. You will need sharp eyes and good memory. The goal is to survive from 00:00 to 06:00. The fifth game has more levels than the previous games and some unique gameplay-twists.
Fourth instalment in the indie horror game series "I'm on Observation Duty". A spot the difference -type of puzzle horror game. Monitor live surveillance camera footage and spot anomalies ranging from furniture movement to intruders. Fix anomalies by filing a reports describing the type and location of the anomaly. You will need sharp eyes and good memory. The goal is to survive from 00:00 to 06:00.
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After looking for a job for a long time, you started as an operator in a company named "Paranormal Inc." You will watch live CCTV footage and report the anomalies you see.
A puzzle game about water, erosion, and watching things grow. Manipulate the landscape and bring wildflowers to life as you make your way down a peaceful mountainside.
Your job is to monitor live surveillance camera footage and spot anomalies in the monitored rooms. Anomalies range from furniture movement to otherworldly intruders. When you spot an anomaly you have to file a report to fix it. You will need sharp eyes and good memory to survive the entire night.
Conarium is a chilling Lovecraftian game, which follows a gripping story involving four scientists and their endeavor to challenge what we normally consider to be the ‘absolute’ limits of nature. Inspired by H.P. Lovecraft’s novella "At the Mountains of Madness", but largely set after the original story. You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Patterns of lights executing a Danse Macabre on the walls is presented by a queer device on the table. Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near south pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole... Soon you will discover that having used the device during the expedition, you have died but then returned subtly changed, speaking of strange memories and of strange places. You have lost something important or gained something sinister... Explore the antarctic base, as well as dreams and visions. Study clues, unlock secrets but avoid macabre beings at all cost.
Granny is a stealth horror game in which the player must escape from a house within five days while avoiding detection by an elderly captor who reacts to sound. Players hide in wardrobes and under beds, solve puzzles, and quietly navigate the environment to find a way out.
"I need a heart in order to open it." Imscared is a metahorror game that protagonizes the player, putting him or her in a surreal first-person experience. Find keys, open doors and search for the exit to this nightmare. But I need to let you know, it will try to deceive you as many times as it can.
Another FNAF Fangame: Open Source is a moddable, infinitely changeable version of FNAF 2. It can be anything you want it to be, so make it the most enjoyable horror you have ever imagined. It's a FNAF 2 with newer mechanics, new office and different settings!
Work to expose the numerous criminal degenerates that plague your quiet town. Use citizen-issued reports, police records, social media accounts, text conversations, and more to determine who’s an actual threat and who’s harmless, all while avoiding the killers trying to infiltrate your home.