Lure of the Temptress

31.12.1992
Users 67/100
Lure of the Temptress is an Adventure game, developed by Revolution Software and published by Konami, which was released in 1992.

Buy

Could be interesting

20.06.1985

King's Quest II: Romancing the Throne is an adventure game in the King's Quest series. Players control King Graham, now ruler of Daventry, as he searches for a bride in the land of Kolyma. The game follows Graham's quest to rescue a maiden named Valanice, who is imprisoned in a quartz tower by an evil witch. Players guide Graham through various locations, solving puzzles and overcoming obstacles using inventory items and interaction with characters. The game world draws inspiration from fairy tales and folklore, featuring encounters with classic characters and creatures. King's Quest II expands on the gameplay established in the first game, offering a larger world to explore and more complex puzzles. As the second installment in the series, it continues the story of Graham and introduces elements that would become important to the broader King's Quest narrative, including the character of Valanice, Graham's future queen.

31.12.1995

Flight of the Amazon Queen follows a pilot for hire named Joe King who is hired to fly a famous actress to her next job, but ends up in a lightning storm and crashes deep in the Amazon Jungle. In the jungle, Joe uncovers a plot by a mad scientist to take over the world by creating an army of dinosaur women created from Amazon women.

23.11.1994

King's Quest VII: The Princeless Bride is an adventure game in the King's Quest series. The game features two playable characters: Queen Valanice and her daughter, Princess Rosella, who become separated in a magical realm called Eldritch. Players alternate between the two characters as they navigate through six chapters, each set in a distinct fantasy world. The story revolves around Rosella's unexpected journey to Eldritch and Valanice's quest to find her daughter, with both facing various challenges and encountering colorful characters along the way. King's Quest VII departs from the series' traditional art style, adopting a more cartoon-like aesthetic inspired by Disney animated films. The game incorporates point-and-click gameplay, puzzle-solving, and character interactions typical of the adventure genre, while expanding on the King's Quest universe with new locations and a focus on female protagonists.

18.12.2006

The game revolves around navigating a main character named Dude from the third-person perspective about a secret landscape under his bed in search of a lost slipper. The game is in 2D and consists of a number of puzzles centered on using items collected and interacting with other NPCs. There is no dialogue in the game and the difficulty often derives from trying to determine why a character behaves in the way it does. Solutions to the puzzles are often illogical, in keeping with the atmosphere of the game which has been described as psychedelic.

31.10.1997

Join forces with Dungeon Master Dalboz and travel throughout the Underground Empire's many locations, such as Hades, Flood Control Dam #3 and The Dungeon Master's Lair.

09.11.1990

King's Quest V: Absence Makes the Heart Go Yonder is an adventure game in the long-running King's Quest series. Players control King Graham as he embarks on a quest to rescue the Royal Family of Daventry, who have mysteriously disappeared. The game takes place in a fantasy world filled with magic and peril, where Graham must overcome obstacles and solve puzzles to progress. As the fifth installment in the series created by Roberta Williams, King's Quest V builds upon the graphical adventure game format that Williams pioneered, combining text and visuals to create an immersive storytelling experience. The game continues the legacy of the King's Quest series, which had become a popular and influential franchise in the computer gaming industry by the time of its release.

30.11.1995

Shannara is a computer game released in 1995 for DOS and Microsoft Windows. It is based on the Shannara series of books by Terry Brooks. The game has some elements taken from RPGs, such as top-down world-map traveling and occasional turn-based battles. However, there is no real role-playing system in the game (statistics, experience points, levels, etc.). The battles serve to emphasize the danger of traveling the wilderness, or appear as story-related events; sometimes, they are treated like puzzles, with specific actions leading to victory.

01.10.1986

King's Quest III: To Heir is Human is an adventure game in the King's Quest series. Players control Gwydion, a young slave to the evil wizard Manannan in the land of Llewdor. The game follows Gwydion's journey as he learns magic, escapes his captor, and discovers his true identity as the lost prince of Daventry. Players must solve puzzles, avoid the wizard's watchful eye, and navigate various dangers to complete their quest. The game expands on the series' fantasy setting, introducing new locations and characters while maintaining the puzzle-solving and exploration elements that define the King's Quest franchise. As the third installment in the series, King's Quest III continues the story of the royal family of Daventry, connecting to the broader narrative of the King's Quest saga.

23.09.1988

King's Quest IV: The Perils of Rosella is an adventure game in the King's Quest series. Players control Princess Rosella, daughter of King Graham, as she embarks on a quest to save her father's life and rescue a fairy kingdom. The game takes place in the land of Tamir, where Rosella must find a magical fruit to heal her ailing father while also helping the fairy queen Genesta reclaim her stolen talisman from the evil fairy Lolotte. Players navigate Rosella through various environments, solving puzzles and interacting with characters from folklore and fairy tales. King's Quest IV introduces real-time elements and day-night cycles to the series, affecting gameplay and puzzle solutions. The game expands on the series' narrative by focusing on a female protagonist and exploring new themes while maintaining the fantasy setting and puzzle-solving mechanics characteristic of the King's Quest franchise.

24.09.1993

Myst is a graphic adventure puzzle game developed by Cyan and released in 1993. Players explore a mysterious island filled with interactive environments, books, and clues that reveal its story. The gameplay focuses on solving logic-based puzzles and uncovering the fate of two trapped brothers. It features pre-rendered visuals and a non-linear structure that encourages exploration and observation. Myst became one of the best-selling PC games of its era and influenced the adventure game genre.