MalViolence: Definitive Edition

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Violence

Can a scientist save a test subject from her life’s work? All documents enclosed relate to ██. ██████ and █████████’s history within the Youth Training and Development Initiative (YTDI)’s child cybernetics and processing program. Unauthorized release of any information constitutes an unacceptable risk to stop’s reputation and will result in immediate termination and potential incarceration. These documents were recovered from Stop backup servers from previously corrupted data. They pertain to the incident that occurred at YTDI Facility #001 on Oct. 1st, 207█, and record the events from ██. ██████'s first arrival at the facility to the date of the incident.

Caution: Escape from this supervillain at your own risk...A sci-fi visual novel packed with brain-teasing puzzles.
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Unforeseen Incidents is a classical style interactive mystery set in a beautifully hand-painted world. Join Harper Pendrell and experience a challenging investigation, smart dialog and a rich cast of characters in this thrilling new adventure game.

Welcome our guests to the Rusty Lake Hotel and make sure they will have a pleasant stay. There will be 5 dinners this week. Make sure every dinner is worth dying for. Rusty Lake Hotel is a mysterious point and click game developed by the creators of the intriguing Cube Escape series.

A mystical journey through worlds that changed the concept of an adventure game. Lose yourself in fantastic virtual exploration, blurring the line between fantasy and reality, challenging your wits, instincts, and powers of observation like never before. The fantasy beckons... can you resist its call?

Don't Notice Me is an adventure puzzle game where you play as Mika Kittinger, a normal teen girl who just wants to get back a love letter she gave to her crush. All you need to do is sneak into his room and find the letter before anyone notices. You may need to find his address, break into his house and crack the codes on all the locks he seems to have in his room. You may even get an opportunity to snoop through his phone and computer while you're there.

3 Minutes to Midnight is Scarecrow Studio ’s first adventure game with its development led by Jan Serra It is a classic point-and-click adventure game telling the story of Betty Anderson. Do you love unexpected stories and puzzling twists, as well as the feeling of satisfaction that comes when you solve riddles – the harder they are the better? You can’t stop laughing at funny dialogues? You can’t get enough of the "give me more" feeling after you discover the last clue? Then you will love this game! Move around beautifully drawn 2D scenes full of details. Experience a very personal, complex, and interactive story driven by exploration and puzzle-solving. Meet the peculiar characters of this game, and find out about their background stories. Furthermore, there are multiple Easter eggs hidden in the game. Can you spot them all?

James Vanderboom's life drastically changes when he plants a special seed in the garden of the house he has inherited. Expand your bloodline by unlocking portraits in the tree of life.

The disappearance of an ambitious engineer and his high-society wife provokes a hunt for a precious artefact. The trail leads you to the attic of their home, and the discovery of an old, peculiar dollhouse. What secrets lie within these walls?

We all live with the fear of reaching the shadow of dementia. The ultimate fear of forgetting. The fear of not remembering our past, what led us here. For who do we become when we forget who we are? Back Then is a first-person narrative game journey taking place in the mind of Thomas Eilian, an elderly writer diagnosed with Alzheimer's Disease. The gameplay, presented in first-person perspective, is story-driven and is heavily focused on interactions, puzzles and detective exploration.

Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game. One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.

A story-driven experience about two doctors traversing through a dying man's memories to artificially fulfill his last wish.