Maniac Mansion

01.10.1987
Critic 90/100
Users 84/100
Maniac Mansion is a 1987 graphic adventure video game developed and published by Lucasfilm Games. It follows teenage protagonist Dave Miller as he attempts to rescue his girlfriend from a mad scientist, whose mind has been enslaved by a sentient meteor. The player uses a point-and-click interface to guide Dave and two of his six playable friends through the scientist's mansion while solving puzzles and avoiding dangers. Gameplay is nonlinear, and the game must be completed in different ways based on the player's choice of characters. Initially released for the Commodore 64 and Apple II, Maniac Mansion was Lucasfilm Games' first self-published product.
The game takes place in the mansion of the fictional Edison family: Dr. Fred, a mad scientist; Nurse Edna, his wife; and their son Weird Ed. Living with the Edisons are two large, disembodied tentacles, one purple and the other green. The intro sequence shows that a sentient meteor crashed near the mansion twenty years earlier; it brainwashed the Edisons and directed Dr. Fred to obtain human brains for use in experiments. The game begins as Dave Miller prepares to enter the mansion to rescue his girlfriend, Sandy Pantz, who had been kidnapped by Dr. Fred. With the exception of the green tentacle, the mansion's inhabitants are hostile, and will throw the player characters into the dungeon—or, in some situations, kill them—if they see them. When a character dies, the player must choose a replacement from the unselected characters; and the game ends if all characters are killed. Maniac Mansion has five possible endings, based on which characters are chosen, which survive, and what the characters accomplish.

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Maniac Mansion (last 3 games)

21.07.2018

Return of the Tentacle: Prologue is a fan-made sequel to the classic LucasArts point and click adventure game Day of the Tentacle. The game takes place two years after the original. Purple Tentacle is back and again tries to conquer the world and enslave humanity. Bernard, Laverne, and Hoagie make their way back to the mansion of the mad scientist Dr. Fred and work on a plan to save the world – by time-traveling once more.

21.03.2016

Originally released by LucasArts in 1993 as a sequel to Ron Gilbert’s ground breaking Maniac Mansion, Day of the Tentacle is a mind-bending, time travel, cartoon puzzle adventure game in which three unlikely friends work together to prevent an evil mutated purple tentacle from taking over the world! Now, over twenty years later, Day of the Tentacle is back in a remastered edition that features all new hand-drawn, high resolution artwork, with remastered audio, music and sound effects (which the original 90s marketing blurb described as "zany!") Players are able to switch back and forth between classic and remastered modes, and mix and match audio, graphics and user interface to their heart's desire. We’ve also included a concept art browser, and recorded a commentary track with the game’s original creators Tim Schafer, Dave Grossman, Larry Ahern, Peter Chan, Peter McConnell and Clint Bajakian. Day of the Tentacle was Tim Schafer’s first game as co-project lead, and a much beloved cult classic! This special edition has been lovingly restored and remade with the care and attention that can only come from involving the game's original creators. It’s coming to Windows, OSX, PlayStation 4 and PlayStation Vita early next year!

25.06.1993

Day of the Tentacle, also known as Maniac Mansion II: Day of the Tentacle, is a 1993 graphic adventure game developed and published by LucasArts. It is the sequel to the 1987 game Maniac Mansion. The game's plot follows Bernard Bernoulli and his friends Hoagie and Laverne as they attempt to stop the evil Purple Tentacle — a sentient, disembodied tentacle — from taking over the world. The player takes control of the three and solves puzzles while using time travel to explore different periods of history. Dave Grossman and Tim Schafer co-led the game's development, their first time in such a role. The pair carried over a limited amount of elements from Maniac Mansion and forwent the character selection aspect to simplify development. Inspirations included Chuck Jones cartoons and the history of the United States. Day of the Tentacle is the eighth LucasArts title to use the SCUMM engine, and the company's first title to feature voice acting. The game was released simultaneously on floppy disk and CD-ROM to critical acclaim and commercial success. Critics focused on its cartoon-style visuals and comedic elements. Day of the Tentacle has featured regularly in lists of "top" games published more than two decades after its release, and aspects have been referenced in popular culture.

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31.10.1997

The Curse of Monkey Island is the third installment in the Monkey Island adventure game series. Players control Guybrush Threepwood, a aspiring pirate, as he navigates the Caribbean to save his love Elaine from a curse that turned her into a golden statue. The game features hand-drawn cartoon graphics, voice acting, and the series' trademark humor and puzzle-solving gameplay. Guybrush must outwit a cast of colorful characters, including the ghostly pirate LeChuck, while exploring various islands and engaging in pirate-themed challenges. The point-and-click interface allows players to interact with the environment, collect items, and solve puzzles to progress through the story. With its blend of comedy, swashbuckling adventure, and clever puzzles, The Curse of Monkey Island continues the series' tradition of witty, engaging storytelling in a pirate-themed setting.

01.10.1988

Zak McKracken is a tabloid reporter (and not a very good one at that). After having a psychedelic dream one day, Zak realizes that something is wrong -- space aliens are dumbifying the general public through the telephone system. Zak must stop this, but he can't do it alone. After finding a strange crystal, Zak manages to get the help of the anthropologist Annie and her friends, Melissa and Leslie. The four unlikely heroes must now figure out a way to destroy the dumbifying devices and save the Earth. Zak McKracken and the Alien Mindbenders is a third-person puzzle-solving adventure similar in gameplay to Lucasfilm's breakthrough title Maniac Mansion. The player chooses verb commands (Open, Pick Up, Give, etc.; there are no Look or Talk commands) to interact with the game world. The game features up to four controllable protagonists; it is possible to switch between them at any time after they have been introduced, and also exchange inventory items if the characters are in the same location. The game can be described as a "globe-trotting" adventure, since the heroes are required to travel to different exotic countries and even leave the Earth for a while in order to complete it. Some of the puzzles are optional or can be solved in different ways. The FM Towns version has VGA graphics with 256 colors and higher-quality music and sound effects.

19.05.1995

Full Throttle is a computer adventure game developed and published by LucasArts. It was designed by Tim Schafer, who would later go on to design Grim Fandango, Psychonauts and Brütal Legend. The game features voice actors Roy Conrad and Mark Hamill. It was released on April 30, 1995. It is the tenth game to use the SCUMM adventure game engine.

01.06.1992

A point-and-click adventure game by LucasArts originally released in 1992. Almost a year later, it was reissued on CD-ROM as an enhanced "talkie" edition with full voice acting and digitized sound effects. In 2009, this version was also released as an unlockable extra of the Wii action game Indiana Jones and the Staff of Kings, and as a digitally distributed Steam title. The seventh game to use the script language SCUMM, Fate of Atlantis has the player explore environments and interact with objects and characters by using commands constructed with predetermined verbs. It features three unique paths to select, influencing story development, gameplay and puzzles.

25.06.1993

Day of the Tentacle, also known as Maniac Mansion II: Day of the Tentacle, is a 1993 graphic adventure game developed and published by LucasArts. It is the sequel to the 1987 game Maniac Mansion. The game's plot follows Bernard Bernoulli and his friends Hoagie and Laverne as they attempt to stop the evil Purple Tentacle — a sentient, disembodied tentacle — from taking over the world. The player takes control of the three and solves puzzles while using time travel to explore different periods of history. Dave Grossman and Tim Schafer co-led the game's development, their first time in such a role. The pair carried over a limited amount of elements from Maniac Mansion and forwent the character selection aspect to simplify development. Inspirations included Chuck Jones cartoons and the history of the United States. Day of the Tentacle is the eighth LucasArts title to use the SCUMM engine, and the company's first title to feature voice acting. The game was released simultaneously on floppy disk and CD-ROM to critical acclaim and commercial success. Critics focused on its cartoon-style visuals and comedic elements. Day of the Tentacle has featured regularly in lists of "top" games published more than two decades after its release, and aspects have been referenced in popular culture.

30.11.1995

In the dead of space, something is alive. A deep space adventure by Sean Clark in collaboration with filmmaker Steven Spielberg. You've saved the Earth from Total Destruction. Now, Can you save yourself? An asteroid the size of a small moon is on a crash course toward Earth, and only NASA veteran Boston Low has the expertise to stop it. Along for the ride are award-winning journalist Maggie Robbins and internationally renowned geologist Ludger Brink. Once the wayward asteroid is nuked into a safe orbit, the trio conducts a routine examination of the rocky surface. What they uncover is anything but routine. Low, Brink and Robbins unwittingly trigger a mechanism that transforms the asteroid into a crystal-like spacecraft. The team is hurled across the galaxy to a planet so desolate, Brink is moved to name it Cocytus, after the 9th circle of Hell in Dante's Inferno. The bleak landscape was obviously once home to a highly enveloped civilization, with remnants of sophisticated architecture, advanced technology and an intricate network of underground tunnels. But no Cocytans. Who were the original inhabitants of this once rich empire-turned-wasteland? What are those apparitions that mysteriously appear from time to time? Why have Low, Robbins and Brink been brought to this place? And how can Low keep his team from unraveling in the face of such uncertainly? To return to Earth, the must dig for answer, both on the planet's surface and deep within themselves. From the combined talents of LucasArts and legendary filmmaker Steven Spielberg comes an epic adventure that plunges headlong into the very core of the unknown. And takes you with it.

10.04.2008

Join the Freelance Police for a second season of adventure, crime fighting, and chaos. Sam & Max Beyond Time and Space starts with a giant robot attack and never lets up, taking our valiant crime fighters on a gut-wrenching mission from the North Pole to Easter Island, from outer space to Hell and back. Babies will dance. Mariachis will sing. A giant battle robot will trash the streets. And when their friends are caught in the middle, Sam & Max risk their very souls to set things right.

31.10.1996

The game follows the adventure of a claymation character named Klaymen as he discovers his origins and his purpose in a world made entirely out of clay.

30.09.1992

King's Quest VI: Heir Today, Gone Tomorrow is an adventure game set in the fictional Land of the Green Isles. Players control Prince Alexander as he navigates a series of diverse islands, each with unique themes inspired by various mythologies and literary works. The game begins with Alexander's shipwreck on the Isle of the Crown, where he discovers that Princess Cassima, whom he seeks, is being held captive by the scheming vizier Abdul Alhazred. To rescue Cassima and thwart the vizier's plans, Alexander must explore the kingdom, solve puzzles, and uncover secrets across multiple islands, including the Arabian Nights-themed Isle of the Crown, the Alice in Wonderland-inspired Isle of Wonder, and the mythological Isle of the Sacred Mountain. The game features a magic map for travel between islands and includes hidden areas that expand the narrative and gameplay possibilities.

20.01.2011

Step into the world of interstellar travel, where Space Pirates lurk at every corner. Kaptain Brawe, a Space Police officer will embark on a journey filled with quests, conspiracies and general chaos, as he follows the lead of two kidnapped alien scientists. Set in a beautiful, hand drawn alternative 19th century world, Kaptain Brawe's cartoon appearance will suit younger, as well as mature players, who enjoy games filled with humorous storyline and challenging puzzles.