Murkon's Refuge

Genre: ?
Murkon's Refuge is a first person dungeon crawler in the vein of the original Wizardry and Bard's Tale games for browsers and UNIX. The player controls a party of up to 6 characters, and venture through a dungeon rendered with wireframe graphics.

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Part of collection:
Murkon series

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01.01.1970

Murkon's Refuge is a first person dungeon crawler in the vein of the original Wizardry and Bard's Tale games for browsers and UNIX. The player controls a party of up to 6 characters, and venture through a dungeon rendered with wireframe graphics.

01.01.1970

The sequel to Murkon's Refuge, a browser based wireframe dungeon crawler where you play as the monsters fighting off the adventurers from the previous game.

Could be interesting

31.07.1999

Lord Draak's henchmen are spreading chaos in Uma. Are you going to let them get away with it?

28.11.2003

In a world beyond imagination... In their immeasurable greed and constant thirst for power, the thirteen most powerful Mages of all time doomed the land, hurling it into an endless spiral of chaos and despair. Entire countries were wiped out in the blink of an eye when the devastating power of the Elements was unleashed – Elements summoned by dark rituals. Continents shattered like glass, the pieces strewn about like leaves in the wind. Huge armies, bound by the the power of ancient runes, brought war and destruction to the lands that survived the initial onslaught. All that was left were a few islands, connected by magic portals. Now, only a few years after the end of the Convocation, evil is back – stronger and more powerful than ever before – to finish what was started. Yet there is still hope. The prophecies tell of a human. A human damned to immortality, bound forever by the power of the blood runes… Soon, the time will come when the power of one may change the destiny of many. For better or for worse... Summary of the most important features: Innovative game design: The unique mixture of RTS and RPG elements offers a brand new game experience. High degree of identification with the hero-avatar, whose skills and strengths can be improved by the player Click’n’Fight: This revolutionary control system guarantees instant action, the best possible overview and completely new tactical possibilities in battle 6 races – Humans, Dwarves, Elves, Dark Elves, Orcs and Trolls – that can be used simultaneously (!) to build settlements and fight battles More than 30 different enemy races, from cowardly goblins to powerful demons and dragons A multitude of spells, divided into different categories of magic (white, black, elemental, etc.) Persistant game world with continuous, gripping storyline and myriad sub-quests Awe-inspiring 3D graphics with zoom levels from isometric to 1st-Person-views

02.07.2015

Legends of Eisenwald is an original mix of RPG and strategy. Gather your troops and embark on a dangerous journey to carve your name into the legends of the grim lands of Eisenwald where all the supernatural superstitions of medieval times are found to be true.

01.09.1990

Step into a new world of gaming, where you not only play, you become. Embark on a quest to slay the evil serpent lurking in the inner most depths of the dungeon. Create a mighty band of adventurers, each having unique powers: A fearless warrior, a cunning thief, a wizard with mystical powers, and an enchanting mystic. While fighting skills are vital, Swords and Serpents will stretch your mind and your imagination. As you explore the dungeons, searching for the trappings of the legendary Ruby Warrior, you'll confront challenges and decisions at every turn. Will you fight? Will you run? Which of your inventory of strength, experience and magical powers will you use? The serpent is coiled, ready to strike. But you are the master of your destiny. Will you rise to the challenge? No NES game has gone this far before!

01.04.2017

Rich and entertaining story-driven adventure RPG with hopelessly flawed characters steeped in a supernatural tale of courage, sacrifice, secrets, and shenanigans.

06.07.2010

The third chapter in the Mardek RPG series by Fig Hunter.

29.01.2010

An action RPG by Gameloft originally called Might and Magic II when the game first released on mobile platfroms. The game has since been re-released on both DSiWare and iPhone under the name "Legends of Exidia."

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01.01.1970

This canceled Game Boy Color game was to be a prequel to Lufia II as it told of Maxim's early days as an adventurer years before the Sinistrals strike.

29.12.2005

A DS remake of the first Wizardry.

31.12.1995

Swords of Xeen is a role-playing video game developed by Catware and published by New World Computing. It was initially released in 1995 as a "bonus scenario" in the Might and Magic Trilogy compilation (the "trilogy" refers to Might and Magic III, IV, and V). Subsequently, it was also included in several series anthologies. The game was never published in standalone form. The game began as a mod based on the Might and Magic V engine, which was released in 1993. Personalities from Catware were responsible for leading the modding effort, with story contributions from Ellen Beeman. As development progressed, collaboration with New World Computing was established, and the mod received publishing support. Swords of Xeen exploits some quirks of the engine to great effect, such as morphing monsters by using the regular animation of one monster and the attack animation of another. The game also contains bugs in scripting, which allow the player to bypass many encounters by walking sideways.