Murkon's Vengeance
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Murkon series
Murkon's Refuge is a first person dungeon crawler in the vein of the original Wizardry and Bard's Tale games for browsers and UNIX. The player controls a party of up to 6 characters, and venture through a dungeon rendered with wireframe graphics.
The sequel to Murkon's Refuge, a browser based wireframe dungeon crawler where you play as the monsters fighting off the adventurers from the previous game.
Could be interesting
Assassin's Creed Brotherhood is an action-adventure game set in Rome, where Master Assassin Ezio Auditore takes on the Templar Order. Players recruit and command a Brotherhood of Assassins to dismantle the corrupt powers entrenched in the city. The game combines stealth, combat, and leadership as Ezio rallies allies to fight alongside him. The game also introduces a multiplayer mode to the series, where players choose from a roster of unique characters with distinct weapons and assassination techniques, competing against each other online.
Build, Battle and Brawl your way out of trouble! Play through all three classic Indiana Jones movies and relive your favorite Indy adventures in the tongue-in-cheek worlds of LEGO. Explore and Discover - Battle enemies, solve puzzles, and seek out the world's greatest treasures.
Set in the realm of brutal Greek mythology, God of War III is a single-player game that allows players to take on the climatic role of the ex-Spartan warrior, Kratos, as he scales through the intimidating heights of Mt. Olympus and the dark depths of Hell to seek revenge on those who have betrayed him. Armed with double-chained blades, and an array of new weapons and magic for this iteration of the trilogy, Kratos must take on mythology's darkest creatures while solving intricate puzzles throughout his merciless quest to destroy Olympus. Utilizing a new game engine built from the ground up and state-of-the-art visual technologies, the development team behind God of War III has made standard-setting strides in giving players the realistic feel of actually being on the battlegrounds. With texture resolutions quadrupling since God of War II on PlayStation 2 computer entertainment system, God of War III, in its debut on the PS3 system, will feature fluid, life-like characters, as well as dynamic lighting effects, a robust weapon system, and world-changing scenarios that will truly bring unmistakable realism to Kratos' fateful quest. Players will have a chance to join battles on a grand scale that is four times larger than its predecessor.
God of War II, an action-adventure hack-and-slash video game, was developed by Santa Monica Studio and published by Sony Computer Entertainment (SCE). Initially launched for the PlayStation 2, it serves as the second installment in the God of War series, the sixth in chronological order, and a sequel to 2005's God of War. The game is rooted in Greek mythology and unfolds in ancient Greece, revolving around the theme of vengeance. The protagonist, Kratos, is the new God of War, having defeated the former, Ares. However, Kratos is betrayed by Zeus, the King of the Olympian gods, who not only strips him of his godhood but also kills him. Dragged slowly to the Underworld, Kratos is rescued by the Titan Gaia, who guides him to seek out the Sisters of Fate. These entities have the power to enable time travel, allowing Kratos to prevent his betrayal, and ultimately seek revenge on Zeus.
Mega Man & Bass is an entry in the classic Mega Man series, with option for controlling either Mega Man or Bass, due to Dr. Wily and Dr. Light making a truce to fight against King. The game was originally released only in Japan, but a later Game Boy Advance port had an international release.
As a mischievous schoolboy, you’ll stand up to bullies, get picked on by teachers, play pranks, win or lose the girl, and ultimately learn to navigate the obstacles of the worst school around, Bullworth Academy - a corrupt and crumbling prep school with an uptight facade.
The fourth game in the Wizardry series, The Return of Werdna takes a decidedly different approach from all the games that preceded it. Instead of playing as a party of six player-generated characters, the player controls Werdna himself, the evil Archmage from the first game. It seems that after Werdna was defeated by the party of adventurers who stole his amulet, he was imprisoned at the bottom of his ten-level labyrinth in an eternal slumber to be tortured by nightmares for eternity. Although Werdna was supposed to sleep forever, somehow he has awakened, and now he is out for revenge. At the beginning of the game Werdna finds himself in a situation that is singularly unique for most arch-villains: he is stripped of his powers, trapped within his own former stronghold, and filled with the realization that the same traps and monsters he created to keep adventurers out now act as obstacles to his freedom. Werdna will slowly regain his magical powers as well as have the ability to summon helpful monsters to accompany him on his journey and aid him in combat. Unlike other role-playing games, no experience is awarded for defeating enemies. Instead, Werdna can only become stronger by searching for pentagrams found in the labyrinth. Accessing a new pentagram allows Werdna to summon stronger monsters and restore his health and spellcasting powers. Werdna will have to fight a variety of monsters and guardians, but many of the randomly appearing enemies in the game are parties of adventurers not unlike those who were controlled by the player in the previous three games. In addition, Werdna is being chased by the rather ticked-off ghost of his old enemy Trebor. The game features a somewhat tweaked version of the same engine and graphics used in the earlier installments of the series. The difficulty level has been increased due to the lack of an experience points system, which often leaves the player-controlled party underpowered. The labyrinth contains abundant traps and complex mazes. For obvious reasons it is no longer possible to import characters from the previous games. The game features three different endings: a good ending, an evil ending, and a special Grandmaster ending which is often considered to be the single most difficult task to achieve in the entire series.
Electronic Super Joy is a brutally hard platformer set in a world of pulse-pounding electronic music. Run, jump, smash & fly your way through 45+ weird & different levels, with low-gravity, world rotation, giant monsters & swarming missiles.
Third-person action/adventure game, Star Wars: Episode III, delivers the ultimate Jedi action experience as Anakin Skywalker and Obi-Wan Kenobi join forces in fierce battles and heroic lightsaber duels until one's lust for power and the other's devotion to duty leads to a final confrontation between good and evil. In Star Wars: Episode III, players control all the Jedi abilities of both Anakin Skywalker and Obi-Wan Kenobi, including devastating Force powers and advanced lightsaber techniques involving robust combo attacks and defensive maneuvers. As Anakin, unleash the power of the dark side in ruthless lightsaber and Force attacks. As Obi-Wan, struggle to save the galaxy from darkness by focusing the power of the light side into swift and precise lightsaber attacks and using the Force to control enemy actions.
Magnacarta 2 introduces an original new storyline driven by intense themes of love, hate, politics, betrayal and the ultimate question of choosing one’s own fate. Players are immersed in the world of the Lanzheim Continent, a conflict-ridden land deeply divided by a fierce civil war.