Paladin's Quest

13.11.1992
Paladin's Quest is the first game in the Lennus series. It is an Fantasy JRPG for the Super Nintendo / Super Famicom. A defining feature for the game is that there is no Magic Point system. Rather health is used to cast magic. There is also no healing magic. Rather bottles can be bought at most towns with limited uses to heal the characters and various other buffs. Each character that the player can recruit has an elemental affinity, that can be combined when casting spells.
The game centers around a boy named Chezni who, on a dare, activates an ancient machine called Dal Gren and in doing so releases a being of immense power and evil. As a result the magic school is destroyed and the headmaster of the school orders Chezni to destroy Dal Gren at whatever cost before it destroys the world. During his travels he meets a girl named Midia, very much like himself, who wishes to help him on his quest, and numerous other mercenaries that come to aid Chezni. The main antagonist is a young dictator named Zaygos, who wants to use the Dal Gren for his own nefarious purposes.

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Lennus

26.07.1996

The second game in the Lennus / Paladin's Quest series. The games development was very troubled and took four years instead of the planned two. Upon release it sold very poorly, even after being promoted through Nintendo Power. This caused the plans for Lennus III to be shelved. The magic system have been expanded to eight spirits representing the elements Fire, Light, Wind, Gold, Earth, Sky, Water and Void. Which can be combined or used separately for a total of 36 spells. Instead of building up a spirit skill rating by using the spells relating to the spirit, in Lennus II you power up the spirits by defeating monsters and earning spirit-specific experience points in addition to the normal experience points. A Nintendo Power version of the game was released in 1997.

13.11.1992

Paladin's Quest is the first game in the Lennus series. It is an Fantasy JRPG for the Super Nintendo / Super Famicom. A defining feature for the game is that there is no Magic Point system. Rather health is used to cast magic. There is also no healing magic. Rather bottles can be bought at most towns with limited uses to heal the characters and various other buffs. Each character that the player can recruit has an elemental affinity, that can be combined when casting spells.

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