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Learn to type with acclaimed American avant garde filmmaker David Lynch!
A game about news cycles, vicious cycles, infinite cycles
If you scream, you restart. Don't Scream is an Unreal Engine 5 short horror experience inspired by '90s camcorder found footage. Made by two indie devs. The challenge is simple: explore the mysterious Pineview Forest for 18 minutes without screaming. Sounds easy, right? But there's a catch. Time only progresses as you move, and you cannot predict the scares. You must calibrate your microphone in-game so that every whimper, jump, or even a minor squeak is registered as a scream, increasing the challenge. With dozens of dynamic scares, each playthrough offers a unique experience.
Please choose a password Absurdist puzzle game wherein the password requirements become ever more complex.
Take your brain for a walk in Handshakes, a simple yet tricksy sokoban puzzle game. Guide two hands through puzzles designed to stump, not frustate, so that they may achieve their dream of a warm, firm handshake.
The game takes place in a simple scene in which our character will try by all means to get a piece of cake. Sure, as long as that doesn't mean having to get out of his chair.
In The Trolley Company, players are pitted against many philosophical questions, varying from well known in pop culture to cutting edge AI, even those only found in textbooks, packaged in a comical and thought-provoking journey.
In a pink world full of strange naked creatures, the player takes control of a human-looking fellow on a mission to gather food for a friend of his. Filled with constant disturbing imagery and dark undertones, The Good Time Garden is a short (15-20 minutes long), surreal horror puzzle.
A Ridiculous local 1v1muliplayer Insult Simulator for two! This is the prototype that started it all! This build was oringially created in 42 hours during the amJam game jam event hosted by Artifex Mundi. The competition’s theme was "this parrot is no more" based on the Monty Pythons' Dead Parrot sketch. Oh...Sir! came in second and received an audience award. Subsequently we decided to release this prototype into the world, and much to our surprise players enjoyed it as much as we do! We were thrilled to receive all of their feedback and feature requests and decided to build upon them and create a honest-to-goodness real game called Oh...Sir The Insult Simulator. However we still wanted players to be able to play the original protoype that started it all, so here it is! If you think your best friend's mother is a hamster and your boss smells of elderberries, invite them to play Oh...Sir!, a jolly video game about dead parrots and insulting the *BLEEP* out of your beloved loved ones. A game where your sister can convince you that your hovercraft is full of eels and your hat is silly! You should always look on the bright side of life - even the harshest insult can be classy when said over a cup of tea. So track down a best friend, and enjoy the greatest local 1v1 multiplayer insult simulator game of the century!
A haiku platformer. I made many games as a freelancer, and they were all casual mobile games. I wanted to make something different this time. So, I started "Indecision." as a personal side project. It isn't for everyone, but you are welcomed to try it. The game won't take too much time to finish. It's a platformer. It's short and vague. You won't feel like you achieve anything.