Putt-Putt Enters the Race

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Putt-Putt
(last 3 games)

It's Pep's birthday and Putt-Putt wants to surprise him with his first birthday party ever!

Putt-Putt Enters the Race is a Junior Adventure in which Putt-Putt helps the main acts of a circus get ready for the show. This point-and-click adventure game aimed at children features simple inventory puzzles and a few minigames.

Kid's join the lovable convertible, Putt-Putt, in an exciting world of self-expression and ongoing discovery. Ideas take shape in front of them as they design their own projects, instilling confidence and inspiring creativity.
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Putt-Putt Enters the Race is a Junior Adventure in which Putt-Putt helps the main acts of a circus get ready for the show. This point-and-click adventure game aimed at children features simple inventory puzzles and a few minigames.

The second Junior Adventure featuring Putt-Putt the talking car finds him accidentally getting sent to the moon, and so he must find his way back.

Putt-Putt Joins the Parade is not only the first game in the Putt-Putt series, but the first game ever released by Humongous Entertainment. This "Junior Adventure" aimed at young children has fairly low stakes — you help Putt-Putt the car join a local parade — but was a stepping stone for the developer's later, somewhat more sophisticated titles.

A mystical journey through worlds that changed the concept of an adventure game. Lose yourself in fantastic virtual exploration, blurring the line between fantasy and reality, challenging your wits, instincts, and powers of observation like never before. The fantasy beckons... can you resist its call?

Putt-Putt's third Junior Adventure has him helping Outback Al with the opening of the Cartown Zoo, searching for several missing baby animals and helping them get back to the correct habitats.

In this Junior Adventure, Putt-Putt must travel through time to rescue his dog Pep and retrieve his lunchbox, calculator, and history report. This was the first Putt-Putt game to have multiple paths — the missing objects could be in one of four locations, meaning there could be different puzzles on different playthroughs.

James Vanderboom's life drastically changes when he plants a special seed in the garden of the house he has inherited. Expand your bloodline by unlocking portraits in the tree of life.

A young man discovers through a series of hallucinations that he will grow up to become a violent psychopath. How will he respond to these revelations? Can he change his fate? Can you even... change fate...

The disappearance of an ambitious engineer and his high-society wife provokes a hunt for a precious artefact. The trail leads you to the attic of their home, and the discovery of an old, peculiar dollhouse. What secrets lie within these walls?

A Danish edutainment point-and-click adventure game set in a castle. The player directs Skipper and Skeeto, a mole and mosquito, as they try to find a treasure hidden in the castle. They have one hour to find the treasure or the castle will be demolished. As one hour is too little, the player can discover invisible "forgotten moments" by scanning the screen with a magnifying glass. The game has small minigames centered around subjects such as the solar system, stars or the periodic table . Most of the game is about exploring the castle, collecting items and using them to get forward. At the end of the game there is a maze. The game is second game of the francise, having very loose ties with the first game.