Racing Hero
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Part of collection:
Hang-On
(last 3 games)
Like Hang-On Jr. before it was of Hang-On, Limited Edition Hang-On is a simpler-course version of Super Hang-On. LE Hang-On is identifiable by having a full-bodied motorcycle as part of the cabinet.
Race a motorcycle against other bikes, cars, trucks and the obligatory tight time limit. Racing Hero is the spiritual successor both to Sega's wonderful "Hang-On" series, and to their most famous racing game, "Out Run". Some of Racing Hero's stages mirrored the racing-through-traffic gameplay of the Ferrari-based racer, for example perhaps the biggest similarity to Out Run is that at the end of each stage, the player can choose which route he or she wishes to take next. This differs somewhat from "Out Run"'s highly impressive forked-road method. In Racing Hero, the player is presented with a seperate stage-select screen and simply highlights the flag of whichever country they wish to tackle next.
Super Hang-On is a 1987 motorcycle racing arcade game by Sega, and the sequel to the acclaimed Hang-On. A version of this game, in the full simulated-motorcycle cabinet used by the original Hang-On, was released in 1991 as Limited Edition Hang-On. It was also released for the Sega Mega Drive, Commodore Amiga, Atari ST, Macintosh, ZX Spectrum, Amstrad CPC and Commodore 64 in 1989. Super Hang-On was also released for the Sharp X68000 computer in Japan. The game also appeared on several Mega Drive compilations, namely Mega Games I (bundled with the console as Mega Drive Magnum Set), and Sega Genesis Six Pack. The arcade version was released on the Wii Virtual Console in Japan on September 14, 2010 and later for the other regions on May 3, 2012. A stereoscopic 3D version was released for the Nintendo 3DS eShop in Japan on March 27, 2013 and in North America and Europe on November 28, 2013.
Could be interesting
Hang-On II is an SG-1000 sequel to the critically acclaimed Hang-On. Despite the name, the game is meant as a direct sequel to the Mark III version of Hang-On, and is virtually identical to that game. The only difference is downgraded graphics and the addition of music from the arcade version. An upgraded port of Hang-On for the Master System was released in the following year. Meanwhile, Super Hang-On is the direct sequel to the arcade game. It is compatible with the BH-400 bike handle controller, and would be the only SG-1000 game designed for it (though the peripheral is compatible with the Sega Master System and Sega Mega Drive).
Moto Racer is an arcade style motorcycle racing game developed by Delphine Software International and published by Electronic Arts for Microsoft Windows and PlayStation. It features both dirt and street bikes, and a variety of tracks.
Ride 22 motorcycles with the official BMW, Honda, Kawasaki, KTM, Suzuki and Yamaha licences. Play solo or online at the handlebars of Superbike, Roadster and Custom models, and create, customize and develop your club.
Power Drift is a kart racing game released in arcades by Sega in 1988. More technologically advanced than Sega's earlier 2.5D racing games, like Hang-On (1985) and Out Run (1986), in Power Drift the entire world and track consist of sprites. The upgraded hardware of the Sega Y Board allows individual sprites and the background to be rotated–even while being scaled–making the visuals more dynamic. Designed and directed by Yu Suzuki, the game was a critical and commercial success upon release in arcades. It was subsequently ported to various home computers in Europe by Activision in 1989, followed by a PC Engine port published in Japan by Asmik Ace in 1990. It was not released on Sega consoles until the Sega Ages release for the Sega Saturn in 1998.
Namco's street bike franchise goes online with 16 tracks and real riders exclusively for PS2.
Players navigate through three Tokyo highway circuits driving one of 72 high-performance sports cars. While driving, players earn valuable points which are used to purchase upgrade parts for their vehicle. To ensure the most realistic gameplay, developers Bullet-Proof Software, enlisted the guidance of racing champion, Keiichi Tsuchiya and automotive specialist, Masaaki Bando Under their supervision, Bullet-Proof painstakingly recreated the physics and handling of each race car. The Saturn release, only released in Japan, included many more videos and starred the Drift King himself through these cutscenes.
The future of racing is here, and it's called MOTORHEAD. This game allows you to hop in one of 10 streamlined racers and test your skills on eight obstacle-filled courses that wind through urban, desert, and seaside terrain.
A driving game very similar to "Out Run", except for the addition of the nitro boost button.
Based on the XS Games' 2002 release for PlayStation, XS Moto offers fullthrottle motorcycle racing with a variety of bike, track, difficulty, and play mode options. As players demonstrate their virtual riding skills, addition options are unlocked to challenge them further. Publisher XS Games drafted DC Studios to develop the game. Featuring 12 different tracks and four bikes, XS Moto runs on the same engine and technology built for Majesco's Cartoon Network Speedway. In addition to standard racing game controls, the game also features a bike-specific gameplay element. The upper corner indicates a "balance" meter that flashes when players get close to falling off their bikes, and to stay up players must use both the L and R with the D-pad during turns.
A simpler Hang-On installment with easier courses.