Rainbow Islands: The Story of Bubble Bobble 2

31.12.1987
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Rainbow Islands is a 1987 arcade game developed and published by Taito. The arcade version was licensed to Romstar for North American manufacturing and distribution. The game is subtitled "The Story of Bubble Bobble 2" and is the sequel to Taito's hit game Bubble Bobble from the previous year. It is the second of four arcade games in the Bubble Bobble series. The game was ported for numerous home computers and game consoles.
Bubby and Bobby set off to rescue the inhabitants of the Rainbow Islands, who have been turned into Bubble Dragons by the evil Boss of Shadow. They must collect the big gems and mirrors on the ten Rainbow Islands and defeat the Boss of Shadow to return the islanders to normal.

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Expanded games

29.07.2000

Rainbow Islands: Putty's Party is an Action game, developed by DigitalWare and published by MegaHouse, which was released in Japan in 2000.

31.12.1988

Rainbow Islands Extra is a strange update to Rainbow Islands: The Story of Bubble Bobble 2, released by Taito for arcades in 1988. Although it offers a port of the original Rainbow Islands, the default option is the "extra" mode, in which all the cute and colourful enemies found in the original game are replaced with enemies found in Taito's shoot-'em-up series, Darius. The story for both modes is the same: Bubby's friends have been captured and turned into Bubble Dragons by Super Skull Monsta, and Bubby needs to save them by destroying the Super Skull Monsta's minions with rainbows and collecting Little Diamonds to get Magical Mirrors needed to break the spell.

Part of collection:
Rainbow Islands (last 3 games)

11.07.2024

A retro arcade game featuring the bubble dragons Bub and Bob in human form. Swing parasols to stun enemies, collect fruits and play solo or co-op with a friend.

03.03.2009

Rainbow Islands: Towering Adventure! is a part of the Bubble Bobble series. And thus this game features slightly similar gameplay. You play as Bubby or Bobby (or both, with a friend) and have to make your way to the top of multiple long, vertical stages with the aid of rainbows, which you can create.

24.02.2008

Rainbow Islands Evolution is a game in the Bubble Bobble series. The game follows the same vertical-scrolling system from the original, but it expands to a third dimension as there are platforms in the background which become accessible through the course of the game.

Part of franchise:
Bubble Bobble (last 3 games)

11.07.2024

A retro arcade game featuring the bubble dragons Bub and Bob in human form. Swing parasols to stun enemies, collect fruits and play solo or co-op with a friend.

23.05.2023

A new title in the Puzzle Bobble series featuring a four player co-op story mode.

05.10.2021

Bursting with the same cheerful energy, adorable characters, and timeless gameplay as its predecessors, Puzzle Bobble 3D: Vacation Odyssey is the next evolution of the classic Japanese action puzzle game franchise—with the immersive fun of 3D!

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16.06.1986

In the game, each player controls one of the two Bubble Dragons, Bub and Bob. The player can move along platforms, as well as jump to those above and to the side, similar to most platform games. The player can also blow bubbles. These can trap enemies, who are defeated if the bubble is then burst by the player's spiny back. Bubbles that contain enemies can be popped at the same time resulting in different foods being projected around the level. Each enemy trapped in a bubble equates to a different food. Food is consumed and transferred to points (an increasing scale of 1000 points is awarded for each enemy burst in tandem with another meaning: one enemy burst equals one food item worth 1000 points, two enemies burst equals two food items worth 1000 and 2000 points, three enemies burst equals three food items worth 1000, 2000 and 4000 points, and so on), which results in earning lives. These same bubbles also float for a time before bursting, and can be jumped on, allowing access to otherwise inaccessible areas. Players progress to the next level once all enemies on the current level are defeated. Enemies turn "angry" — becoming pink-colored and moving faster — if they are the last enemy remaining, escape from a bubble after being left too long or a certain amount of time has been spent on the current level. A monster will also become angry if either player collects a skull (the only negative item in the game), and the monster is hit by the resulting comet crossing the screen (however, this is a rare occurrence). After a further time limit expires, an additional invincible enemy appears for each player, actively chasing them using only vertical and horizontal movements. These do not need to be defeated to complete the level, and disappear once a player's life is lost. Contact with enemies and their projectiles (rocks, lasers, fireballs, etc.) results in death.

13.02.2019

Degrees of Separation is a puzzle platformer where cooperation is built into every move. Two contrasting souls, Ember and Rime, fall in love, but are separated by an enigmatic force, and must use their powers to progress through a spectacular world of fantasy and adventure. Players solve environmental obstacles by drawing upon the contrasting temperatures of warm and cold in single-player and cooperative multiplayer.

09.06.2018

Unravel Two is the sequel to the 2015 puzzle platforming game Unravel. In the game there are two Yarny's (made out of yarn) which can be controlled by one player, though the game can also be played in co-op. Together the Yarny's explore area's and solve the puzzles within them.

19.11.2019

After more than 10 years, Nintendo Switch players can look forward to a sequel of the cult 80's game series Bubble Bobble by TAITO. The new Bubble Bobble 4 Friends was developed by the original studio TAITO Corporation and will include a brand new local 4-player mode. As in the previous highly popular series, the thrilling and epic bubble fight starts again!

01.02.2016

Fast-paced shooting in a frantic atmosphere! Pick-up-and-play, like the good old days! Local multiplayer!

01.08.1984

Pac-Land itself is split into trips. In each of these trips the objective is to get the fairy (that is kept under Pac-man's hat) to Fairyland and also to return home to Pac-Man's house. The majority of the trip involves moving from left to right avoiding various obstacles such as the enemy ghosts, water spurts and quicksand traps. Each trip is divided into a number of rounds, the end of which provides Pac-Man with bonus points depending on how much time he has left and also his position in jumping at the end of each round. If the player runs out of time before finishing the round, Sue, the purple ghost, will speed up rapidly. The penultimate round of a trip ends with Pac-Man entering Fairyland and returning the fairy under his hat to the Fairy Queen. In return the Fairy Queen gives Pac-Man magic boots. For the final round of the trip, Pac-Man has to travel from right to left back home. For assistance he uses the magic boots, which allow him to jump repeatedly while in mid-air. Once Pac-Man completes the trip, he is greeted by Ms. Pac-Man and Baby Pac-Man. In the US release of the game, Pac-Man's cat and dog in the cartoon series, Sour Puss and Chomp-Chomp, are also there to welcome Pac-Man home. Pac-Man then begins his next trip following the same objectives as before, although the difficulty increases. As in the original Pac-Man, there are fruit which appear to eat for bonus points and power pellets to turn the ghosts blue and vulnerable. A hidden item (sometimes accidentally dropped by the ghosts) is a Flagship from Galaxian, which rewards 7650 points when collected (a reference to Namco's goroawase number of 765). The Galaxian Flagship is a long running cameo that appears in the Namco-made Pac-Man games. There are also hidden bonuses in the game, eating ghosts in a certain order will give extra time and pushing an obstacle in the opposite direction can give extra lives, invincibility, and balloons to collect for points and warps.

01.03.1984

The player controls Jack, a superhero who can leap and glide. Someone has planted 24 bombs at famous tourist sites (the Sphinx and Great Pyramids, the Acropolis, Neuschwanstein Castle in Bavaria, and two cityscapes resembling Miami Beach and Hollywood, which appear only as screen backgrounds rather than unique game locations). Jack must fly around the screen to collect the bombs. Each screen uses a different configuration of platforms upon which Jack may run and jump. Eventually, the levels reoccur a number of times with increasing difficulty.

26.12.2013

Action RPG

25.07.2019

You control Satsuki Kiryuin as the main protagonist of this game and proceed along with the story while battling against various characters. All scenarios are completely new and fully supervised under the watchful eyes of the original scenario-writer, Kazuki Nakashima. You will be experiencing the story unfold from the perspective of Satsuki Kiryuin, the rival of the original series' protagonist Ryuko.

18.05.2018

ABOUT THE GAME Koloro is a contemplative puzzle/platform game. Its story reveals a poetic world. The graphics and atmosphere are enhanced using contrasts, and bewitching sound effects and music. You play Kora who embarks on a quest to find her missing sister. You will need to find the courage to overcome obstacles and face strange creatures to guide her through dangerous levels full of mystery. Jump, perform wall jumps, toggle switches, request fireflies' assistance to open doors. Control water to find new ways through the levels. Discover many new and interesting gameplay features as you make your way throughout the four worlds of the game. NOT A CLASSIC PLATFORMER In Koloro you can't choose the way of your character. The only way to turn back is to wall jump. So, you will have to face the dangers and to solve puzzles to reach the portal with only the jumping button! PLAY WITH A FRIEND You will also be able to face danger and solve the riddles with a friend as an alternative two-player shared-screen story mode is available. Players will be able to enjoy this alternative mode together especially since the level design and the story will not be the same as the single-player mode. FEATURES ● A contrasted and well-thought-out dreamlike graphic style ● Beautiful hand-drawn scenery with a unique original soundtrack exclusively made for the game, as well as a rich and dynamic background music ● Highly-developed gameplay, easy to learn, and enjoyable ● A well-thought-out level design including varied challenging mechanics which require both skills and reflection ● A scenario based on love, friendship, and imagination ● More than 200 unique and dangerous levels to explore in 4 differents worlds ● Huge and fiery boss ● Bonus to collect to unlock exclusive content such as alternative endings, artworks, new levels, and music from the original soundtrack ● A two-players shared-screen mode, with specifically made scenario and level design ● A hardcore game mode will be available at the end of your first run, specifically made for experienced players ● Configure your game as you wish using the option menu