Ratchet & Clank Future: A Crack in Time
Buy
Part of collection:
Ratchet & Clank
(last 3 games)
A port of Secret Agent Clank, a platform video game developed by High Impact Games and published by Sony Computer Entertainment, released for the PlayStation Portable (PSP) in 2008. In the game, Clank dons his "Secret Agent Clank" persona, which was previously seen in brief TV show segments within the main series. The story revolves around Clank working to clear Ratchet's name after Ratchet is framed for a crime he did not commit. The gameplay diverges from the traditional Ratchet & Clank format, focusing more on stealth and gadget-based play, though it retains the series' trademark humour and style. The port is enhanced with up-rendering, rewind, quick save, and custom video filters.
A port of Ratchet & Clank: Size Matters, originally released on the PSP, enhanced with up-rendering, rewind, quick save, and custom video filters. The story is about Ratchet and Clank as they are interrupted from their vacation to search for a kidnapped girl and encounter a forgotten race known as the Technomites.
Go dimension-hopping with Ratchet and Clank as they take on an evil emperor from another reality. Jump between action-packed worlds and beyond at mind-blowing speeds, complete with dazzling visuals and an insane arsenal.
Part of collection:
Ratchet & Clank Future
Ratchet & Clank Future: A Crack in Time (known as Ratchet & Clank: A Crack in Time in most PAL countries) is a platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3 video game console. It is the sequel to Ratchet & Clank Future: Tools of Destruction and Ratchet & Clank Future: Quest for Booty. The game was released for the PlayStation 3 in North America on October 27, 2009, in Australia on November 5, 2009, and in Europe on November 6, 2009. A fourth installment, titled Ratchet & Clank: Into the Nexus, was released in November 2013 for the PlayStation 3.
Ratchet & Clank Future: Quest for Booty (known as Ratchet & Clank: Quest for Booty in Europe, Africa and Australia) is a 2008 platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. The game is the sixth main instalment in the Ratchet & Clank series and the second instalment in its Future saga. The game continues from where Tools of Destruction left off, where Clank was taken by the Zoni, and follows Ratchet's quest to find him. Due to its length of approximately three to four hours of playtime, it was released at a lower price point than most standard retail games.
Ratchet & Clank Future: Tools of Destruction (known as Ratchet & Clank: Tools of Destruction in most PAL countries) is a 2007 platformer video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. The game was released on October 23, 2007 in North America and on November 9, 2007 in Europe. It is the first PlayStation 3 installment for the Ratchet & Clank franchise, as well as the first installment for the "Future" series. It was also one of the first PlayStation 3 games to support DualShock 3 rumble straight from the disc. Ratchet & Clank Future: Tools of Destruction was met with critical acclaim upon release. Most positive comments concerned the "engaging" and "fun" gameplay, while ost criticism was aimed at the game's technical issues. The game was nominated for several awards from gaming publications and was considered a commercial success.
Part of franchise:
Ratchet & Clank
(last 3 games)
A port of Secret Agent Clank, a platform video game developed by High Impact Games and published by Sony Computer Entertainment, released for the PlayStation Portable (PSP) in 2008. In the game, Clank dons his "Secret Agent Clank" persona, which was previously seen in brief TV show segments within the main series. The story revolves around Clank working to clear Ratchet's name after Ratchet is framed for a crime he did not commit. The gameplay diverges from the traditional Ratchet & Clank format, focusing more on stealth and gadget-based play, though it retains the series' trademark humour and style. The port is enhanced with up-rendering, rewind, quick save, and custom video filters.
A port of Ratchet & Clank: Size Matters, originally released on the PSP, enhanced with up-rendering, rewind, quick save, and custom video filters. The story is about Ratchet and Clank as they are interrupted from their vacation to search for a kidnapped girl and encounter a forgotten race known as the Technomites.
Blast your way through an interdimensional adventure with Ratchet and Clank. This edition includes the Carbonox Armor from 2003's Ratchet & Clank: Going Commando and the Pixelizer weapon, which appeared in the 2016 Ratchet & Clank.
Could be interesting
A 3D platform video game and the third installment in the Ratchet & Clank series. The gameplay is similar to previous games in the series but introduces new features such as a new control system and more levels in the upgrade system for weapons. It follows Ratchet and Clank's adventure through a fictional universe to defeat a robotic villain, Dr. Nefarious, who intends to destroy all organic life. Characters such as Dr. Nefarious and Sasha, a Cazar starship captain who helps Ratchet throughout the game, are introduced, and a number of characters return from the original Ratchet & Clank.
Ratchet & Clank is a 3D platform-adventure game featuring the protagonists Ratchet, a furry alien creature, and Clank, a small robot. The two travel across the galaxy in search of Captain Qwark and ultimately become involved in an effort to prevent a threat to the galaxy. The game follows conventions established by earlier 3D platform games such as Rayman, Sonic, and Mario while introducing its own mechanics and structure. Its levels consist of large environments with detailed buildings and distant areas that can often be reached and explored. The game also includes several gameplay sequences outside its standard platforming, including space combat and first-person turret sections resembling Missile Command. The game contains more than twenty levels, each set on a different planet, along with numerous real-time cutscenes that develop the story. Progression is partly non-linear, requiring the player to revisit previous planets to complete objectives and offering multiple routes through portions of the game. Ratchet can also acquire or purchase a range of weapons, gadgets, and accessories, each providing different functions in combat, exploration, or puzzle-solving.
Ratchet & Clank Future: Tools of Destruction (known as Ratchet & Clank: Tools of Destruction in most PAL countries) is a 2007 platformer video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. The game was released on October 23, 2007 in North America and on November 9, 2007 in Europe. It is the first PlayStation 3 installment for the Ratchet & Clank franchise, as well as the first installment for the "Future" series. It was also one of the first PlayStation 3 games to support DualShock 3 rumble straight from the disc. Ratchet & Clank Future: Tools of Destruction was met with critical acclaim upon release. Most positive comments concerned the "engaging" and "fun" gameplay, while ost criticism was aimed at the game's technical issues. The game was nominated for several awards from gaming publications and was considered a commercial success.
Jak 3 is a platform game developed by Naughty Dog for Sony's PlayStation 2 console. The game is the sequel to Jak II, and third in the series. The game features new weapons and devices, new playable areas, and a storyline that picks up after the events of the previous games. As in the other games in the series, the player takes on the dual role of recurring protagonists Jak and Daxter.
Jak II is an open-world platform, third-person shooter, and an action-adventure video game. It is the second game of the Jak and Daxter series and a sequel to Jak and Daxter: The Precursor Legacy.
Ratchet: Deadlocked is the fourth game in the Ratchet & Clank series by Insomniac Games. Deadlocked is different in its counterparts in that it focuses more on shooting than platforming and puzzle elements. The game allows you to use two bots to fight along side you, which can be upgraded over time with better weapons and firepower. There are 10 total weapons in the game, significantly less than the other games. However, modding these weapons is more emphasized than before, with different kinds of Alpha and Omega mods. Omega mods can be used on any weapon, and range from the freeze mod to the magma mod. Alpha mods are weapon-specific, and increase the rate of fire, ammo capacity, and power. The game also features online multiplayer. Clank is not a playable character in this game, although he gives advice to Ratchet over his communication link.
Ratchet & Clank: Size Matters (known as Ratchet & Clank 5 in Japan) is a 2007 platformer video game developed by High Impact Games and published by Sony Computer Entertainment for the PlayStation Portable and PlayStation 2. The game is the first Ratchet & Clank title on the PSP handheld. Development company High Impact Games was spawned from the original Ratchet & Clank developer, Insomniac Games. The story is about Ratchet and Clank as they are interrupted from their vacation to search for a kidnapped girl and encounter a forgotten race known as the Technomites.
Jak and Daxter: The Precursor Legacy is a 2001 platform video game developed by Naughty Dog and published by Sony Computer Entertainment for the Sony PlayStation 2 on December 4, 2001, as the first game of the Jak and Daxter series. The game follows the protagonist, a young teenager named Jak, as he tries to help his friend Daxter after he is transformed into an "ottsel", a fictional hybrid of an otter and a weasel. The game offers a large range of missions, collectables and objectives, often in the form of minigames, which provide a variety of gameplay experiences, as well as puzzles and platforming stages, which are completed by the player to proceed with the story.
We find our heroes in the midst of a dilemma of intergalactic proportions when Dr. Nefarious' latest evil plan goes awry leaving Ratchet, Clank, Qwark and Nefarious himself caught in the snare of a powerful and mysterious machine. Begrudgingly, the Galaxy's biggest do-gooders and its most sinister criminal must work together to discover a means of escape in this action-packed installment of the Ratchet & Clank series.
Jak and Daxter: The Lost Frontier is a 2009 platform game developed by High Impact Games and published by Sony Computer Entertainment. The game is the sixth and final game in the Jak and Daxter series. The player assumes the role of Jak, the angst-ridden hero enhanced by his exposure to Light and Dark Eco. When their world begins to run out of Eco, Jak and Keira travel to the edge of the world in search of the ancient Precursor machinery that could reverse the planet's decline. They're not the only interested factions out on the Brink, however; Jak must contend with Sky Pirates while struggling to control his own Eco powers.