Septentrion: Out of the Blue

11.03.1999
Genre: Platform Puzzle
Septentrion: Out of the Blue is a sequel to SOS released exclusively in Japan. Unlike the original game, the sequel takes place in a modern setting and doesn't have a time limit to finish the game, removing the sense of urgency.
The year is 1999, a sudden collision causes the luxury liner King Windsor to start sinking and players alternate between the ship's navigator Gerhard Brown and the chief engineer Carter to rescue each other and the passengers. The game tries to portray a naval accident realistically by having the ship tilt and making players follow safety precautions to avoid slipping and sliding to their deaths. Players navigate through the whole liner with the map hinting where to find the passengers while trying to uncover the truth about the accident. The survivors follow players around and the game keeps track of all the people players saved, altering the ending depending on the amount of survivors.

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Septentrion

28.05.1993

In this game, the player controls one of several different playable characters onboard a passenger liner in the early 20th century when it hits a storm and capsizes. The player character must navigate the shifting ship's destroyed corridors and rescue and lead to safety as many passengers as possible, all while the ship gradually fills with water.

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18.06.1998

Devil Dice is a unique puzzle game, where the player controls a small devil that runs around a grid covered in large dice. The player can both stand atop dice, and stand on the ground (with the dice towering above). When standing on the dice, the player can move from die to die, or can roll a die in the direction he or she runs, revealing a different face as the die rotates. Creating a group of adjacent dice with identical pips—the size of which must be at least the number of pips—causes those dice to slowly sink into the field before disappearing. Chain reactions are possible by adding additional dice to a sinking set. Different types of dice are available in some modes, with different properties to make the game more challenging. It was originally created by developer Shift on the "homebrew" Yaroze platform, and later turned into a commercial game. Released in 1998, it is one of only a handful of games to make the leap from the Yaroze to commercial release. The game is a million-seller and a demo version was released as a PlayStation Classic game for the PlayStation 3 and PlayStation Portable on November 7, 2007.

03.06.1999

The Adventure of Little Ralph is a 2D platformer. In this game the player controls Ralph, who has been turned back into a child by the evil demons who have invaded his homeland. In order to stop them and return to his former self, he must get through each area filled with enemies, traps, and many hidden routes. Ralph is armed with swords and various magic powers and also has the assistance of a small furry companion. The game's levels are interconnected, unlike the "stages" of most other platform games.

29.09.1995

Wipeout is a racing game that is set in 2052, where players compete in the F3600 anti-gravity racing league. The game allows the player to pilot one of a selection of craft in races on several different tracks. There are four racing teams to choose from, and two ships for each team. Each ship has its distinct characteristics of acceleration, top speed, mass, and turning radius. By piloting their craft over power-up pads found on the tracks, the player can pick up various weapons and power-ups such as shields, turbo boosts, mines, shock waves, rockets, or missiles. The power-ups allow the player to either protect their craft or disrupt the competitors' craft.

25.03.1999

Based on the basic concepts of "simple and easy to play", "deep and addictive", and "very exhilarating when the mystery is solved" - includes 3 types of puzzle games.

11.12.1997

Klonoa: Door to Phantomile is a side-scrolling platform game viewed from a "2.5D" perspective. The player moves the protagonist, Klonoa, along a path in a two-dimensional fashion, but the game is rendered in three dimensions. This allows the path followed to curve and for the player to interact with objects outside of the path.

10.07.1998

Roll Away is a 3D platform puzzle video game which places the player in control of a Kula beachball. The main objective of the game is to collect keys which unlock the level exits, as well as coins and jewels along the way. The game makes use of alternative physics, changing the direction of gravity as the ball moves.

19.04.1996

Metal Slug is a 1996 run-and-gun arcade video game originally developed by Nazca Corporation and released by SNK for the Neo Geo MVS. It is the first installment in the eponymous series. Set in 2028, players assume the role of Peregrine Falcon Strike Force soldiers Marco Rossi and Tarma Roving in a fight against the Rebel Army led by Donald Morden and overthrow his coup d'état to prevent a New World Order.

22.12.1999

XI JUMBO was released as a sequel to Devil Dice only released in Japan. The rule is similar to its predecessor, but in this version, you can stack the dice vertically by lift up or jump with a die. The classical "Trial - Time Limited" and "Puzzle" modes are also available on this version. For new features, The "Battle" mode is entirely renewed with a garbage-attacking style. In addition, a new task-solving trial, named "Norma Attack," is introduced.

18.02.1998

Marby Baby Story is a game in which the player controls Marby, a baby trapped in a mysterious maze and have to help him to get out.

29.01.1998

Noon is a Action-Puzzle game, published by Micro Cabin, which was released in Japan in 1998.

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