Simple 1500 Series Vol. 37: The Illust Puzzle & Slide Puzzle

14.09.2000
Big collection of illustration and slide puzzles for the player to choose and solve. Up to 2 players to play at the same time. There are more than 500 illustration puzzles and more than 100 slide puzzles.

Buy

Part of collection:
Simple 1500 (last 3 games)

23.05.2002

Fans of classic aircraft take to the skies in Aces of the Air for the PlayStation. Pilot the vintage fliers in realistic 3D combat missions featuring old-school dogfighting techniques and ground combat. Each successfully completed mission earns players a new plane, all created with their own strengths and weaknesses. Those a bit nervous about the first flight will be happy to know a training mode teaches new fliers the basics of vintage aircraft control. Aces of the Air features realistic, 3-D flight simulation, with a focus on dogfighting techniques using vintage aircraft. Missions include aerial combat, strafing ground troops and materiel, and taking out heavily fortified enemy positions.

25.10.2001

The first dodge ball game released on the PlayStation, All-Star Slammin' D-Ball features a horizontal view of the court as eight teams compete in one of two modes: Single Match and Tournament. Teams are individually rated from one to five in throwing, catching, dashing, and dodging abilities. Offbeat male and female characters of varying skill play for the Wild Cats, Pranksters, Heart Breakers, Ninjas, Snipers, Fireballs, Thunder Bolts, and Elementals. The game follows the general rules of dodge ball, in that the object is to knock out the opposing members of a team within a time limit. Players with the ball can aim right, left, high, or low. Thrown balls can be caught by the opposing team, which awards them points. These points can then be used to implement special throws such as the grenade, boomerang, and the screwdriver, making the balls more difficult to avoid or catch. Options include adjustable time limits for Single Matches and three levels of difficulty.

25.10.2001

Simple 1500 Series Hello Kitty vol.3 Hello Kitty Block Kuzushi is a classic breakout game, in the style of the classic arcade game Arkanoid, in which the player controls hello kitty and has to destroy all the bricks in each level to advance to the next one. There are special bricks like in Arkanoid that allow the player to use speciall attack in the ball, like the slow effect, the fast attack, etc. The game got different levels depending of the player choices (in one you go through levels of letter C and in other in levels of letter B for example), each letter is divided into 5 different brick levels. After passing a level the player unlock a picture that he can later colour in the album mode.

Could be interesting

02.11.2000

Tall twins tower is the sequel to Tall Infinity and in this case the game was never released outside Japan. As in Tall Infinity the player manipulate multi-colored blocks to construct a tower. The players needing to complete ten floors of the tower to pass each stage. Players must avoid unnecessary moves or risk losing the game. There are three difficulty levels and different game modes (like endless mode or time attack). One of the new features is the slide mode in which using the R1 and L1 Button the player can move a whole line of blocks to the right or to the left, the game also features a 2 players split screen vs mode.

18.06.1998

Devil Dice is a unique puzzle game, where the player controls a small devil that runs around a grid covered in large dice. The player can both stand atop dice, and stand on the ground (with the dice towering above). When standing on the dice, the player can move from die to die, or can roll a die in the direction he or she runs, revealing a different face as the die rotates. Creating a group of adjacent dice with identical pips—the size of which must be at least the number of pips—causes those dice to slowly sink into the field before disappearing. Chain reactions are possible by adding additional dice to a sinking set. Different types of dice are available in some modes, with different properties to make the game more challenging. It was originally created by developer Shift on the "homebrew" Yaroze platform, and later turned into a commercial game. Released in 1998, it is one of only a handful of games to make the leap from the Yaroze to commercial release. The game is a million-seller and a demo version was released as a PlayStation Classic game for the PlayStation 3 and PlayStation Portable on November 7, 2007.

17.09.1998

The Soul Fight International Championship has begun. Eight fighters have gathered to put their skills to the test. Defeat the best fighters, and become the king of the Soul Fight world. U.P.P. is a puzzle game that plays like an upside-down version of Columns with a twist. Groups of various-colored gems appear from the bottom of the screen and rise toward the top. Match three in a row vertically, horizontally, or diagonally of the same color to clear them. Every clear and combo earns charge for your Soul Gauge, which when enough charge is gathered allows you to unleash special attacks that can either hinder your opponent or give yourself an advantage. Each character has three different attacks, which require different amounts of energy charge.

25.10.1996

Building Crush! is a puzzle game where you play the role of a demolitions expert and try to bring down buildings faster than your opponent. Place bombs in windowed blocks to clear connected blocks of the same color, and make chains with the falling blocks that match up. There are several bomb power-ups to increase their effectiveness, as well as assist characters to hinder your opponent. You can play against the CPU or a friend.

29.08.2002

Bomb Boat is an action puzzle game in which players control the character to eat up all the fruits in order to finish the maze. Beware of the monster that goes after you! Bomb out the bridge to block its way! Enjoy this breath-taking Bomb Boat!

10.10.1996

Zoku Gussun Oyoyo is an action puzzle game and a sequel to Risky Challenge. The game plays essentially the same as its predecessor — position falling blocks in a well, Tetris-style, to guide the characters to the exit of each stage — but includes 100 all-new puzzles and several new game modes. Normal and Versus modes are the single-player story and two-player versus modes returning from the previous game; Tsume mode is a dedicated puzzle mode; Climbing mode is an endless climb mode where the goal is to climb upward as far as possible; and Ranking Certification mode is a trial mode where the player must complete a selection of stages to earn higher rankings. The PlayStation and Saturn versions feature slightly different puzzle layouts but are otherwise identical.

25.03.1999

Based on the basic concepts of "simple and easy to play", "deep and addictive", and "very exhilarating when the mystery is solved" - includes 3 types of puzzle games.

07.08.1997

Full of magic and mecha fighting action takes place in a different world turns. Set in 2D with depth of field, with a comical action Ri Gemasu melee battle finishing moves and colorful quirky characters who are in disarray. In addition to story mode, and up to four people can play simultaneously mode also comes with VS.

14.12.1992

Published in 1993, the original Super Sidekicks (known as Tokuten Ou, "Goal-Scoring King" in Japan) was SNK's first soccer video game. It features 12 teams divided into two groups which compete for the "SNK Cup" (the main differences between teams is their formations on the field): Group A: Germany, Italy, Spain, England, Mexico, Japan Group B: Argentina, Holland, Brazil, France, United States, South Korea The players' team plays against all the others in their group, then it goes into an elimination tournament's semifinals and then the final to win the cup. There was also a hidden feature in the game, which wasn't documented, and affects a single player game. During a free kick for the CPU if the player has tapped button A for player two, the CPU performs a short-shot, while pressing the button A performs a longer kick.

29.09.1995

Wipeout is a racing game that is set in 2052, where players compete in the F3600 anti-gravity racing league. The game allows the player to pilot one of a selection of craft in races on several different tracks. There are four racing teams to choose from, and two ships for each team. Each ship has its distinct characteristics of acceleration, top speed, mass, and turning radius. By piloting their craft over power-up pads found on the tracks, the player can pick up various weapons and power-ups such as shields, turbo boosts, mines, shock waves, rockets, or missiles. The power-ups allow the player to either protect their craft or disrupt the competitors' craft.