She's Got a Thing for a Spring
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Could be interesting
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Photopia is a short, narrative-driven piece of interactive fiction. Written by Adam Cadre in 1998, it won first place in that year's Interactive Fiction Competition.
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The people had always gathered on moonless nights to hear the stories, since the time of their ancestors' ancestors. The heat of the fire and the glow in the storyteller's eyes made the past present, and the path to the future clear. The power in the telling was immense, subtle, divine. What man would dare subvert it?
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A game about the daily routine of a factory worker.
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In this wonderfully laconic spoof of the Scott Adams style of adventures, you play as Jason of the Argo, tasked by King Pelias to bring the Golden Fleece to him or die.
A small game set in a tiny solar system, where the mechanism that powers the rotation of the Earth (approx. diameter 8 feet) has broken down and must be repaired.
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Navigate fraught social situations by day and pull off heists by night as Lady Thalia, the not-actually-aristocratic thief bent on making a mockery of British high society.
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Everyone who’s anyone summers in France - which means master thief Lady Thalia is there too, attending garden parties by day and stealing masterpieces by night. Unfortunately, this holiday is less than restful, as she crosses paths with foes both old and new. Case your targets, steal works of art, and team up with your Scotland Yard nemesis in this puzzle-based Twine game.
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Lady Thalia is back in London and back to her old tricks, putting up with Britain’s social elite by day so she can steal from them by night. But that doesn’t mean things are easy, what with her husband back from abroad and a new detective hot on her trail. Still, she’s not going to let those little things distract her from pulling off the heist of her career, even if she needs a bit of help to do it… Explore London, match wits with friends and foes, and steal everything that’s not nailed down (and some things that are) in this gripping installment of the Lady Thalia series!
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The little match girl goes on a spooky adventure with her friend (a crow).
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In A Day for Soft Food the player controls the hungry cat of a household. Its master (called "the Provider" in the game) is sound asleep in his bed, ill from some unknown sickness. His state of misery has left his faithful pet with barely anything to eat, and even the slightest mewl seems to annoy him. Can food be found without waking him up? As with most modern interactive fiction, the player types in full sentences describing their intended actions (LOOK AT THE PROVIDER, MEW, and so on). The game requires a Z-interpreter to run.