Soldier of Fortune II: Double Helix
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Soldier of Fortune II: Gold Edition is a two-CD set containing the original Soldier of Fortune II: Double Helix with enhanced gameplay and additions. Players take the role of mercenary John Mullins as he hunts down and eliminates bio-terrorists that are threatening the world with a deadly plague, the Gemini Virus. The Gold Edition contains more than 55 levels, eleven new maps, a new infiltration multiplayer game mode, an expanded arsenal including weapons such as the SIG 552 rifle, MP5SD, and Silver Talon pistol, and an anti-cheat "PunkBuster" modification. A single-player random mission generator promises diversity in gameplay and offers four mission types (escape, assassination, infiltration, and demolition), varied locations (desert, hills, jungle, plains, or snow), night or day settings, four difficulty levels, and time limit options. The original Quake III: Arena engine has been enhanced with GHOUL II technology that provides improved animation and more carnage with 36 damage and 16 dismemberment zones. Other features of the graphical upgrade include per-pixel hit detection, new facial animations and full skeletal soft-skinned models.
Part of collection:
Soldier of Fortune
(last 3 games)
Soldier of Fortune: Payback is a first-person shooter video game and the third installment of the Soldier of Fortune game series. Unlike the previous two Soldier of Fortune games, which were developed by Raven Software utilizing the Quake 2 and Quake 3 engines, Payback was developed by Cauldron HQ, developed with Cauldron's in-house CloakNT engine, used in their previous first person shooter game, Chaser. It is the first game of the series released for the Xbox 360 and PlayStation 3. The game was released on 14 November 2007.
Soldier of Fortune II: Gold Edition is a two-CD set containing the original Soldier of Fortune II: Double Helix with enhanced gameplay and additions. Players take the role of mercenary John Mullins as he hunts down and eliminates bio-terrorists that are threatening the world with a deadly plague, the Gemini Virus. The Gold Edition contains more than 55 levels, eleven new maps, a new infiltration multiplayer game mode, an expanded arsenal including weapons such as the SIG 552 rifle, MP5SD, and Silver Talon pistol, and an anti-cheat "PunkBuster" modification. A single-player random mission generator promises diversity in gameplay and offers four mission types (escape, assassination, infiltration, and demolition), varied locations (desert, hills, jungle, plains, or snow), night or day settings, four difficulty levels, and time limit options. The original Quake III: Arena engine has been enhanced with GHOUL II technology that provides improved animation and more carnage with 36 damage and 16 dismemberment zones. Other features of the graphical upgrade include per-pixel hit detection, new facial animations and full skeletal soft-skinned models.
Soldier of Fortune II: Double Helix is a video game created by Raven Software, a sequel to Soldier of Fortune. It was developed using the Quake III: Team Arena engine. Once again, Raven hired John Mullins to act as a consultant on the game. Based on comments and criticisms of the original game, Raven Software developed Soldier of Fortune II to be a more "realistic" game, with tactical shooters like Operation Flashpoint: Cold War Crisis and Tom Clancy's Rainbow Six as inspirations rather than Quake. A sequel titled Soldier of Fortune: Payback, made by Cauldron HQ was released for Microsoft Windows, PlayStation 3 and Xbox 360 in 2007.
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John Mullins, working for a U.S.-based mercenary ("soldier of fortune") organization known only as "The Shop", and his partner, Aaron "Hawk" Parsons, are assigned to prevent the nukes from falling into the wrong hands, and stop the terrorists in their plans.
To simulate realistic police procedures, SWAT 4' encourages the use of non-lethal force to subdue and arrest subjects rather than incapacitating or killing them. In addition, players must follow strict protocol to ensure proper use of force. Players may not fire on suspects with lethal weapons unless the suspect points their firearm at a fellow officer or a civilian. Penalties are given for unauthorized use of force, injuries to hostages, officer incapacitation, and personal injury. On the higher difficulty levels, more points are required to pass the mission, with 100 being perfect. On the most difficult level, Elite, players need a 95/100 to pass, and will fail for killing even a single suspect, losing more than two team members without committing an infraction, or committing any infraction in addition to being injured.
A tactical shooter with realistic properties, it adapts various features absent in previous installments of the franchise such as the ability to see one's weapon while in first-person view, many new weapons and upgrades, as well as a redesigned multiplayer.
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Call of Duty: Modern Warfare 2 is a first-person shooter video game developed by Infinity Ward and published by Activision for the Xbox 360 and PlayStation 3 video game consoles and the Microsoft Windows operating system. Officially announced on February 11, 2009, the game was released worldwide on November 10, 2009. It is the sixth installment of the Call of Duty series and the direct sequel to Call of Duty 4: Modern Warfare, continuing the same storyline, with Call of Duty: Modern Warfare 3 set to end the storyline.
Quake III Arena is a first-person shooter built around competitive multiplayer combat. Unlike earlier entries in the Quake series, it has no story-driven campaign, and its single-player mode instead pits the player against computer-controlled bots across a series of increasingly difficult arenas. Matches take place in maps that mix gothic and technological architecture, with weapons and power-ups spawning at fixed points that players fight to control. Movement techniques such as strafe-jumping and rocket-jumping are central to high-level play. Game modes include free-for-all deathmatch, team deathmatch, one-on-one tournament duels, and capture the flag, and the game supports network and internet play along with extensive customization and modding.
CrossFire is a first-person shooter that features two mercenary corporations named the "Black List" and "Global Risk," fighting each other in an epic global conflict. Players assume the role of either a Black List or Global Risk mercenary, joining an online team that must work together to complete objective-based scenarios. With the exception of the Zombie mode and Wave mode, each mode can support a maximum of 16 players (except Wave mode), each divided into an 8-man team (5 for Wave mode). There are more than ten online modes: Team Death Match, Search and Destroy, Elimination Match, Ghost Mode, Free-For-All, Mutation Mode, Escape Mode, Hero Mode, Hero Mode X, Zombie mode, Elite mode, Wave Mode, Shadow Mode, Biochemical Knight Mode, Ghosts vs Mutants, RPG/Melee Mode, Soccer Mode, Light Mode, and Super Soldiers TD. Based on their performance in-game, players will receive experience points and be promoted through various Military Ranks. The lowest rank is trainee first class, the highest is Marshall. Players also have the ability to customize their character's equipment and appearance through CrossFire's in-game item shop and from the Mall in the website. CrossFire is free to download and playable online. It has a free currency which is called Game Points (GP), which are earned through playing and completing matches, buying premium items that grant bonus GP, or fulfilling certain missions. Premium and special items like modified weapons can only be bought using points which are obtained using real money in the form of cards or online transactions. The content and the name of the points tends to vary from version to version.
Shadow Ops: Red Mercury is an action-oriented first person shooter based on modern military weapons, equipment and tactics, although presented as a "blockbuster action movie" rather than a hardcore realistic military simulation. Players proceed through linear levels while battling terrorists and hostile enemy soldiers in locations spanning all around the globe, such as Syria and France, using an assortment of modern firearms.
Insurgency: Sandstorm is a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay. Experience the intensity of modern combat where skill is rewarded, and teamwork wins the fight.
Go behind enemy lines with the ultimate modern military shooter. Play as an American sniper dropped in Georgia, near Russian border. Choose your own path to accomplish your missions across an unforgiven open world.