Soldier of Fortune: Payback
Part of collection:
Soldier of Fortune
(last 3 games)
Soldier of Fortune: Payback is a first-person shooter video game and the third installment of the Soldier of Fortune game series. Unlike the previous two Soldier of Fortune games, which were developed by Raven Software utilizing the Quake 2 and Quake 3 engines, Payback was developed by Cauldron HQ, developed with Cauldron's in-house CloakNT engine, used in their previous first person shooter game, Chaser. It is the first game of the series released for the Xbox 360 and PlayStation 3. The game was released on 14 November 2007.
Soldier of Fortune II: Gold Edition is a two-CD set containing the original Soldier of Fortune II: Double Helix with enhanced gameplay and additions. Players take the role of mercenary John Mullins as he hunts down and eliminates bio-terrorists that are threatening the world with a deadly plague, the Gemini Virus. The Gold Edition contains more than 55 levels, eleven new maps, a new infiltration multiplayer game mode, an expanded arsenal including weapons such as the SIG 552 rifle, MP5SD, and Silver Talon pistol, and an anti-cheat "PunkBuster" modification. A single-player random mission generator promises diversity in gameplay and offers four mission types (escape, assassination, infiltration, and demolition), varied locations (desert, hills, jungle, plains, or snow), night or day settings, four difficulty levels, and time limit options. The original Quake III: Arena engine has been enhanced with GHOUL II technology that provides improved animation and more carnage with 36 damage and 16 dismemberment zones. Other features of the graphical upgrade include per-pixel hit detection, new facial animations and full skeletal soft-skinned models.
Soldier of Fortune II: Double Helix is a video game created by Raven Software, a sequel to Soldier of Fortune. It was developed using the Quake III: Team Arena engine. Once again, Raven hired John Mullins to act as a consultant on the game. Based on comments and criticisms of the original game, Raven Software developed Soldier of Fortune II to be a more "realistic" game, with tactical shooters like Operation Flashpoint: Cold War Crisis and Tom Clancy's Rainbow Six as inspirations rather than Quake. A sequel titled Soldier of Fortune: Payback, made by Cauldron HQ was released for Microsoft Windows, PlayStation 3 and Xbox 360 in 2007.
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Soldier of Fortune II: Double Helix is a video game created by Raven Software, a sequel to Soldier of Fortune. It was developed using the Quake III: Team Arena engine. Once again, Raven hired John Mullins to act as a consultant on the game. Based on comments and criticisms of the original game, Raven Software developed Soldier of Fortune II to be a more "realistic" game, with tactical shooters like Operation Flashpoint: Cold War Crisis and Tom Clancy's Rainbow Six as inspirations rather than Quake. A sequel titled Soldier of Fortune: Payback, made by Cauldron HQ was released for Microsoft Windows, PlayStation 3 and Xbox 360 in 2007.
Rogue Warrior is a character-driven, first-person-shooter, featuring Richard Demo Dick Marcinko's explosive personality in an action-packed single player campaign, and intense multiplayer combat.
Combat Arms is a fast-paced, multiplayer shooter, designed for non-stop action on various battlefields, recruiting players to get engaged with their opponents in multiple game modes. Whilst integrating the traditional attributes of the FPS genre, Combat Arms advances it further by evolving a whole new set of striking features, allowing character customization as well as weapon modification, enabling the player to adjust their weapons with attachments such as scopes, silencers, and extended magazines. An additional eye-catching feature is the unique backpack system, which allows players to combine a set of multiple weapons from the extensive armoury for a more sophisticated combat experience on the battlefield. Moreover, the extensive community features within the game actively support the clan system, where players can easily recruit, manage, and communicate with their other clan members.
The Socom series continues with a single player campaign. 32 player capability is added to the online experience. The series is still about protecting America against urban and rural warfare. Three new AOs are included in this game: Morocco, Poland, and Bangladesh. Maps are 5 to 6 times larger than the last game. Multiple save points have been included. Vehicles can be driven by players and AI. The new weapon customization allows 30 different weapons and attachments. The new TCA system allows the player to quickly give a command.
SOCOM: Confrontation focuses on online play and the global community and clans that support it. With support for Tournaments, Clan Ladders, Leader Boards, this latest title in the multi-million unit selling franchise is exactly what SOCOM fans have been clamoring for. Additionally, players will be able to modify their appearance through facial and physical customization. A global-scale experience, SOCOM Confrontation gives players the opportunity to battle against the best and brightest from the U.S., Europe and Asia. SOCOM Confrontation deploys with five new North African themed maps, including a 32-player version of "Crossroads." Additional themed packs for SOCOM Confrontation will be made available for download via the Playstation Store.
Conflict: Denied Ops is a highly accessible FPS featuring massive, extremely explosive firefights across destructible environments. Work as a team to utilize the specific skills of each operative and experience the ultimate in destructive satisfaction with tons of exploding objects and an endless barrage of terrorists who are begging to be blown to hell.
SOCOM II is a third-person tactical shooter. There are 12 different single-player missions: split equally between Albania, Algeria, Brazil and Russia. There are five different ranks that can be played in the game: Ensign, Lieutenant, Commander, Captain and Admiral. The player starts with the first three ranks unlocked, but must finish the single player game on Commander to unlock Captain, and on Captain to unlock Admiral. Players can unlock new models for multiplayer, as well as movies, music, concept art, and credits by completing certain objectives.
John Mullins, working for a U.S.-based mercenary ("soldier of fortune") organization known only as "The Shop", and his partner, Aaron "Hawk" Parsons, are assigned to prevent the nukes from falling into the wrong hands, and stop the terrorists in their plans.
When the oil fields go dry, the war begins. In this first person shooter, you must use every gun, drone, and vehicle at your disposal to hold the line.
Homefront: The Revolution is an open-world first person shooter where you must lead the Resistance movement in guerrilla warfare against a superior military force.A living, breathing, open world responds to your actions - you and your Resistance Cell can inspire a rebellion on the streets and turn Occupation into Revolution, as oppressed civilians take up the fight.