Soviet Strike
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Strike
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Nuclear Strike is a shooter video game developed and published by Electronic Arts for the PlayStation in 1997. The game is the sequel to Soviet Strike and the fifth instalment in the Strike series, which began with Desert Strike on the Sega Genesis. The Soviet Strike development team also created Nuclear Strike. EA released a PC port the same year; THQ developed and in 1999 published a Nintendo 64 version called Nuclear Strike 64. Nuclear Strike is a helicopter-based game, with strategy elements added to the action gameplay. The plot concerns an elite special force - the player's allies - pursuing a nuclear-armed rogue spy through a fictionalised Asian setting. It retained the earlier game's engine but added several modifications to improve graphical performance and make the game more accessible. The game features 15 playable vehicles, a large increase from previous games. In addition to the main fictionalised Apache, there are secondary helicopters, jets, armour and a hovercraft. The player also commands ground troops in occasional real-time strategy sections. The game received positive, negative and mixed reviews. Critics noted a weak storyline, though GameSpot dismissed this is as unimportant in an action game. GameSpot called the graphics - which made use of specialised hardware such as 3Dfx Voodoo video cards and the N64 Expansion Pak - "about as good as it gets", while Allgame said they are "decent" and Daily Radar called them "horrible". Critics praised the full motion video as well as the music and sound effects. Reviewers enjoyed the straightforward gameplay but several complained of a close similarity to its predecessor Soviet Strike and questioned the game's value as a result.
In 1991, the U.S.S.R. (Union of Soviet Socialist Republics) boasting the largest military force in history, suddenly and unexpectedly collapsed. Since that time the fallen empire has lain lifeless -- a rich corpse waiting to be picked clean. Now, a sinister ex-KGB general codenamed Shadowman directs a flock of vultures to swoop in from all parts of Eastern Europe and claim Russia's nuclear warheads and weapons of mass terror. While directing these 'wars of liberation' Shadowman intends to shake democratic Russia to it's foundations, bringing about a return to the Cold War...or even worse. You chopper into Crimea and discover the plot of this Russian madman using thermal spy devices. You must quickly move on to the Black Sea to prevent the hijacking of ICBM ships, respond to an attack on a chemical weapons plant in the desert passes, and then recover a nuclear reactor core in Transylvania. As you successfully thwart these stages of Operation Vulture, Shadowman is forced to take his coup to the streets of Moscow. Guide your chopper through five unique 3D worlds as you complete 41 deadly missions. Enemy vehicles, tactics, and responses change, based upon your activities, making this the first of STRIKE's new "Living Battlefields".
Could be interesting
It has all the features, flexibility, art, animation, and power you need to create an environment of your dreams. Choose from a selection of bonus cities and scenarios to rule or ruin as you please. Build schools, libraries, hospitals, zoos, prisons, power plants, and much more... Lay down roads, railways, and highways. Explore the underground layer and build subways and utilities without compromising your aesthetics. Customize different buildings or design your own graphics sets from scratch. This is the ultimate classic Maxis city-building and management simulation. If this game were any more realistic, it'd be illegal to turn it off!
Should you enter Tecmo's Deception you should be warned! You must decide who lives and who dies. As in life, Tecmo's Deception will hold you responsible for your actions. Everything you do, everywhere you go, everyone you meet has a reason. Are you seeking revenge, resurrection, or redemption? It's your decision.
Metal Slug is a 1996 run-and-gun arcade video game originally developed by Nazca Corporation and released by SNK for the Neo Geo MVS. It is the first installment in the eponymous series. Set in 2028, players assume the role of Peregrine Falcon Strike Force soldiers Marco Rossi and Tarma Roving in a fight against the Rebel Army led by Donald Morden and overthrow his coup d'état to prevent a New World Order.
G-Police is a 1997 combat flight simulator set in a hypothetical future where corporations lead space colonies. The player is Jeff Slater, a futuristic helicopter pilot who joins the G-Police to investigate his sister's death.
Space Invaders is a game in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at descending aliens. The aim is to defeat five rows of eleven aliens—some versions feature different numbers—that move horizontally back and forth across the screen as they advance towards the bottom of the screen. The player defeats an alien, and earns points, by shooting it with the laser cannon. As more aliens are defeated, the aliens' movement and the game's music both speed up.
The ocean is another world. Beneath the surface of the sea, all the sounds and the stress of society are muffled away to nothing. In Aquanaut's Holiday, the player takes the role of a renowned oceanographer has been pushed to the limit by the constant attention of the press, environmentalists, and the government. It's time to leave it all behind, on an open-ended mission to explore one of the last unmapped areas in the ocean and create a new coral reef there. The game is played entirely at the player's pace. The only real goals and time limits are those that the player sets. The main point of the experience is simply to explore the virtual undersea environments. The game provides several ways in which to interact with the wildlife, and information gained from the local sea creatures can provide clues toward how to design a better coral reef. There are shipwrecks and ruins to discover, dozens of species of fish and sea life to observe, and no reasons to hurry.
R4: Ridge Racer Type 4 is the fourth game in the Ridge Racer series. It includes eight tracks (with reverse variants, for a total of 16 layouts) and 321 vehicles, all of which are fictional. This iteration was one of the first PlayStation titles to feature Gouraud shading on polygons, giving the game a visual depth that was previously missing. It was also the first Ridge Racer game on the system to feature two-player split-screen mode and offered two different driving models.
A combination of explosive action and real-life strategy! The most revolutionary action/strategy game of its kind. Nothing comes closer to offering an exciting combination of strategy, team-building, realistic three-dimensional graphics and true-to-life special forces action. The ultimate goal is to save yourself and the world from deadly terrorists. You must successfully complete 17 unique missions. If you die, the game isn't over. The World is.
The object of interest in this game is the mysterious Valkiry Stone. Two treasure hunters, Axel and Ruka, set out to find the stone, but the evil gang known as the Pumpkin Heads wants to find the stone first. As either Axel or Ruka, blast your way through six side-scrolling levels against hordes of enemies, facing off against several bosses in each level. You can select from four different weapon effects (normal, bouncing, homing and flamethrower), use smartbombs and a grappling hook.
Front Mission 3, also known in Japan as Front Mission Third, is a tactical role-playing game developed and published by Square for the PlayStation. It was released in Japan in 1999, and North America by Square Electronic Arts and Europe in 2000. Front Mission 3 is the third main entry and the fifth entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 3 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers. Front Mission 3 was the first title in the Front Mission series to be released in North America, Europe and Australia.