Space Harrier 3-D
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Parent game
Master System port of Space Harrier.
Part of collection:
Space Harrier
(last 3 games)
A port of the Arcade game, made exclusively for the Sega Genesis/Mega Drive Mini 2.
Goal: Destroy all enemies. Harrier is in a constant state of motion as he traverses the Fantasy Zone. Can he eliminate all evil, supernatural beasts in order to save Dragon Land? Use your jet laser cannon to shoot while dodging obstacles. Can you beat all stages and reach the end? Play Sega Ages Space Harrier today! The Switch Port is based on the arcade release with options for arcade style side panels on screen, a CRT display. There is also an option to use the Joy-con like an arcade joystick, holding it vertically and tilting it for movement. It includes the widescreen support and additional boss from the 3DS version of the game. It also adds a new game mode where a support character protects the player from damage with barriers, though they get disabled for a time if the support character is attacked.
Released to honor the 20th anniversary of Space Harrier, this is a compilation of emulated Space Harrier games for the Playstation 2. It includes Space Harrier, Space Harrier 3D, and Space Harrier II. There are multiple versions of Space Harrier (including the Master System and Game Gear version), the option for a 2D and 3D mode for Space Harrier 3D, and a host of archived materials. The manual includes additional commentary from the original developers.
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The battle of a lifetime comes alive in 3-D! The wildest of the space cowboys is out looking for adventure. Now he's got it and he needs your help. A strange world terrorized by Grax, the Alien Serpentbeast, has asked you, Worldrunner, for help. Knowing you can outrun, outjump and outblast anyone or anything, you race into battle. But this is no ordinary fight. These battles will carry you to eight strange planets filled with bottomless pits, shooting stars, and poisonous aliens, all sworn to defend their Serpent King. And each new world is ruled by an Alien Serpentbeast more terrifying and more powerful than anything you've ever seen before. Are you ready, Worldrunner? They're waiting for you!
The enemy has built battle fortresses in the farthest reaches of space. There's only one way in... and one way out. Your Mission: To infiltrate the enemy's defenses and destroy their motherships!
Zaxxon is a 1982 isometric shooter arcade game developed and released by Sega. The game gives the player the experience of flying a fighter craft through a fortress while shooting at enemy entities (missiles, enemy gunfire, etc.) The object of the game is to hit as many targets as possible without being shot down or running out of fuel, which can be replenished paradoxically, by blowing up fuel drums.
Juno First is a shoot 'em up originally developed and published by Konami Corporation for Arcades. The game was later published by Mylstar Electronics (US arcades), Datasoft Inc. (Atari 8-bit, PC Booter, and Commodore 64), and Sony Computer Entertainment Japan (MSX). Juno First is a top down, vertical scrolling shooter in which there is a limited amount of time to defeat the enemies in each wave. The players spaceship starts out with a laser that has a longer reach than the enemy weapons. The enemies start out firing a few bullets at the ship but the amount enemy fire rapidly increases as players progress through to the next waves. Certain enemies fire tracking missile-like projectiles that can shoot additional bullets.
Run… fly… dodge those obstacles, but return fire on wave after wave of attacking aliens. Armed with a really big gun, you have to defend yourself against the alien hordes using your wits to navigate around the screen. But watch out for those end of level bosses! Originating in the arcades, Space Harrier is a third-person rail shooter with pseudo-3D graphics, set in the same world as Fantasy Zone. The lone titular hero fights aliens with a fireball-launching cannon, which can also be used to transform the hero into a flying rocket. The protagonist is constantly in motion, but the speed of his movement can be regulated by the player.
The objective of the game is to complete all 50 rallies without running out of fuel. There is no limit to how many vehicles a player can receive to complete a rally, as long as they have fuel. However, the destruction of the vehicle will subtract a small amount from the player's fuel tank. In the arcade, Genesis and Lynx versions, players could start the game at a higher rally, with additional opportunities to jump several levels from time to time. Players can continue their game from where they left off; however, the player has only one chance to complete the 50th and final rally. For completing the final rally the player gets one million points as a bonus. Players can get fuel in four ways: green globes, red globes, a checkpoint, and the rally point.
Truxton is a 1988 vertically scrolling, shoot 'em up arcade game developed by Toaplan, later ported to the Mega Drive (worldwide) and the PC Engine (Japan-only). Like many other scrolling shooters, the game is set in outer space, where the player takes control of a small spaceship across several planets. The game is played with an eight-way joystick and two buttons (a shot and a bomb button) through five large levels and their bosses (which then loop forever, at higher difficulties).
Super Contra is a Run and Gun-style action game produced by Konami, originally released as a coin-operated arcade game in 1988. It is the sequel to the original Contra and the second game in the Contra series released for the arcades. Like in the original game, the game centers on soldiers Bill Rizer and Lance Bean, who are once again assigned to protect the Earth from an army of alien invaders. The game features standard side-scrolling stages, as well as all new overhead stages in lieu of the original game's "3D" stages.
The game consists of 10 missions. Each mission takes place in a vast cavern, with interesting weather conditions. You must explore it and complete the mission objectives -- usually collecting sub parts, rescuing trapped miners, or destroying giant, epic bosses. You can also explore the levels, but keep an eye on your fuel gauge and beware the many hazards!
Aliens is an arcade game based loosely on the 1986 movie Aliens. You and a friend play female Marines and you must explore and destroy all aliens who have taken over a now abandoned space settlement LV426 Acheron. If you can find any survivors try to rescue them. As well as your normal gun there are other weapons that can be used to help you. A Caterpillar P-5000 can also be found and used. Aliens is mainly a side view horizontal shooter where the screen scrolls as you move from left to right. Some parts of the game require you to look behind the hero firing into the screen as aliens come towards from the distance as well as moving in other directions like in a lift. You can also be driving into the screen trying to shoot aliens.