Super Thunder Blade

29.10.1988
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Super Thunder Blade is a shooter for the Sega Mega Drive/Genesis console, published by Sega. It was one of three launch titles for the console in Japan (the others being Space Harrier II and Altered Beast), as well as being one of the six launch titles for the console for its U.S. launch. It is a follow-up to the 1987 arcade game Thunder Blade. It was released for the Virtual Console on September 17, 2007. It was also included in the Sega Genesis Collection for PlayStation 2 and PlayStation Portable in 2007 and in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3.

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31.12.1987

A helicopter shoot-'em-up developed by Sega. The Arcade version made use of Sega's 3D super scaler technology to create city environments where the buildings would appear to have depth. The subsequent home versions sadly lacked this feature.

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Thunder Blade

29.10.1988

Super Thunder Blade is a shooter for the Sega Mega Drive/Genesis console, published by Sega. It was one of three launch titles for the console in Japan (the others being Space Harrier II and Altered Beast), as well as being one of the six launch titles for the console for its U.S. launch. It is a follow-up to the 1987 arcade game Thunder Blade. It was released for the Virtual Console on September 17, 2007. It was also included in the Sega Genesis Collection for PlayStation 2 and PlayStation Portable in 2007 and in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3.

31.12.1987

A helicopter shoot-'em-up developed by Sega. The Arcade version made use of Sega's 3D super scaler technology to create city environments where the buildings would appear to have depth. The subsequent home versions sadly lacked this feature.

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01.11.1980

Battlezone is an arcade game from Atari released in November 1980. It displays a wireframe view (using vector graphics rather than raster graphics) on a horizontal black and white (with green and red sectioned color overlay) vector monitor. Due to its novel gameplay and look, this game was very popular for many years. Throughout the 1980s, Battlezone was ported to several home computer systems (usually on the Atarisoft label), including the Apple II, the Commodore 64, the Sinclair ZX Spectrum, and the Atari XEGS. The Atari ST port contains large parts of the original 6502 code which is emulated in real time. An Atari 2600 port was also released, but has colored raster graphics due to limitations and the view is behind the tank rather than inside it.

31.12.1990

The players are members of a covert counter-terrorist team of mercenaries known as the "Wolf Force". The aim of the game was to rescue the former President from rebels in the fictional African country of Zutula, which bears resemblance to the apartheid regime in South Africa. The game has six main levels, plus the final level where your mission is to rescue the former U.S. president from the Hercules Transport. The game's arsenal include real-world machine guns, shot guns, flame throwers, and grenade launchers. Several missions even have pilotable vehicles available.

31.12.1988

Snake and Eagle, two commandos of the Bloody Wolf special forces, receive instructions from their commander to destroy the enemy's heavily armed base to rescue the President and any allies who have been reported as MIA. Based off the 1988 arcade game, this single-player, top-down, run and gun shooter takes a nod to Contra-style gameplay, allowing one of the two mercenaries to blast their way through eight levels of enemy opposition armed with only a knife and a machine gun. Along the way, new weapons such as shotguns, bazookas, flash bombs and grenades grenades can be added to the arsenal, as well as health and defensive power-ups. Players can even find a motorcycle to ride in some areas, or swim through certain parts of a level. The President and your fellow soldiers need you!

31.12.1988

Originating in the arcades, Cabal is a shooter where the protagonist runs back and forth along the bottom of the screen, ducking and dodging bullets and grenades from the enemy. The roll maneuver from the arcade was not implemented in the PC version. The player returns fire by moving a target around the screen which also moves the player character and may expose him to enemy fire.

01.11.1988

The monsters are attacking the quiet town of Xenobia. Guide Leo and Priscilla to wipe out the monsters using the Legendary Weapons.

01.05.1999

The capitalist nation of Randa has long had a history of excellence in the creation of aircraft, attracting the best of engineers in aerodynamics, artillery, and structuring from the world over. Once, even this interest had waned, until the creation of the air show Bakraid, in which the capabilities of the fighters could be demonstrated outside of simulations for all to see. Around the time of the seventh Bakraid, a nearby nation, Deneb, had attained an expansionist attitude, forcibly subjugating and annexing several of its neighbors with the assistance of the Shtarterra Security Council. Recently, Deneb has asked to participate in Bakraid. Randa's defense council, perfectly aware that this is just a pretext for Deneb to get its and the SSC's engines of war into Randan borders and more easily prosecute their war from there, give their blessing. However, the council secretly contacts the other Bakraid participants, offering even more prize money than normal if they will perform in a special version of Bakraid--genuine war conditions. In other words, use their own top-of-the-line planes to shatter Deneb's schemes. In all, nine pilots accept this plan, and begin Bakraid two weeks early to catch Deneb unaware...

31.12.1990

Alien Storm is a side-scrolling beat 'em up. The game resembles Golden Axe, with a similar artistic style, three playable characters (a man, a woman, and a novelty character) and pick-up or power-up special attacks. The player (one player only on the Master System version, up to two players on the Mega Drive version, three on the arcade version) selects from the three different characters to embark upon a quest to save the Earth from an alien invasion. All of the Busters are playable from the beginning of the game. There are 6 missions to complete (8 in the Mega Drive version) with several stages, and each mission has the player blasting aliens, from the streets to the mother ship, where the mother of all aliens can be found. This task becomes increasingly difficult with each new mission, and the aliens are capable of hiding inside objects such as plants, postboxes, trashcans, drums, and other items. Each mission has an objective such as rescuing people or destroying an UFO. When dealing with a few aliens, flying heads will appear, which can be shot to collect life or energy. Energy is used specifically to power the energy based attacks of the player's weapon (such as flames or electricity) and to use the much more powerful special weapons. In a similar format as other early Sega arcade games, each character has unlimited usage of various short-range attacks, i.e. punches, kicks. Along with these standard attacks, each character has their own individual weapon (Garth's weapon that shoots lightning is replaced with a flame weapon in the Master System version). Special attacks are also included, and vary depending on the character chosen at the start of the game. For instance, Garth summons an U.S. Air Force starship that drops bombs across the street (in the Master System version he has Karen's special, a ballistic missile strike). Scooter will teleport out of his present location and leave a series of bombs that will blow up on the appearance of aliens, after which he will re-appear (in the Mega Drive version he just explodes, leaving his head, which his new body returns to retrieve). Karen calls down a nuclear missile, which incinerates every foe on the screen. However, a large amount of energy is depleted by using each character's special attack, and cannot be used if the energy of the player's character is too low. There are few bosses in the game. The arcade original only features a single boss that has three distinct forms. The Mega Drive port has two of these forms as two separate bosses. At the end of each mission, the side-scrolling gameplay shifts to either a shooting gallery perspective where the player must take out the aliens that pop out of various locations, similar to the bonus stages of Shinobi and Shadow Dancer, both also by Sega, or a running section that is similar to the side scrolling mode but plays like a horizontal shooter instead with projectile weapons.

27.08.2002

The player leads a four-man team (three AI-controlled teammates) of United States Navy SEALs through 12 missions in four regions: Alaska, Thailand, Congo, and Turkmenistan in the years 2006 and 2007. In the single player missions, commands can be spoken using the included USB headset or via an onscreen menu if the optional SOCOM headset was not purchased. Typical missions consist of killing terrorists, rescuing hostages, retrieving intelligence, or destroying terrorist bases. The player character's codename is Kahuna, while the NPC teammates' codenames are Boomer, Spectre and Jester. The team is divided into two sub-groups, Alpha and Bravo. The Alpha group consists of the player and Boomer, while the remaining two make up Bravo. Commands can be issued to both individuals and a whole group, for example it is possible to ask team Bravo to remain stationary while the player is scouting the area with Boomer. However the player can not venture alone through a map, when Kahuna is too far away from Boomer he will automatically resume following the player, regardless of prior orders. Briefings and intel such as maps and photos are given prior to each mission.

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10.12.1982

It's a nightmare, but it's true! Research shows that we are the actual aliens on Earth, and the ruthless Xevions are the original inhabitants. Now the Xevions want Earth back -- minus humans! Their invasion forces are fierce -- the land is crawling with deadly Domogram Rovers; the sky is black with Toroid Patrol Fleets and Zoshi Death Squads. Our puny weapons offer no defense. Earth's only hope is our powerful new Solvalou Fighter Plane. Its pilot will have a single mission: Penetrate the enemy ranks and destroy the Xevious Mother Ship. The mission is dangerous. We can't guarantee success. But at this point, it's do or die! One small problem. We still need a pilot. Any volunteers?

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