The Ghoul's Forest 2

30.09.2006
Genre: Shooter
Like the first, you are stranded in the middle of a dark forest with a monster somewhere. A monster you must kill. This time it is a little different however, and a lot harder. You only have a super shotgun to kill the Ghoul and ammo for the shotgun is scattered around the forest. You start in the middle this time and the Ghoul comes from the outside area. The new Ghoul "Sjas" is faster, hardly visible and will kill you in a single melee attack. He also teleports away when hit. You must rely on sound to defeat him as the only way of knowing if he is near is by his signature screaming sound. The Ghoul's Forest 2 gained much more attention than the first wad of the series. It inspired many people to make spin-offs, maps and even their own "non-ghoul" horror wads.

Parent game

30.09.1994

Doom II: Hell on Earth is a first-person shooter developed by id Software and released in 1994 as a sequel to the original Doom. The game continues the story, with players battling through Earth after it has been invaded by demonic forces. Gameplay remains similar to its predecessor, featuring fast-paced combat, maze-like levels, and an array of weapons, including the introduction of the powerful Super Shotgun. Doom II also adds new enemy types, such as the Arch-vile and the Mancubus, increasing the game's challenge. Initially released for MS-DOS, Doom II has since been ported to numerous platforms, becoming a cornerstone of the FPS genre.

Part of collection:
The Ghoul's Forest

28.06.2007

The Ghoul's Forest 3 is the final single player WAD in the series of The Ghoul's Forest. Ghoul 3 has four ghouls which you have to kill (rather than one) before they kill you. Standing around and shooting at it or running around the outside won't work any more as they all have different attack patterns. Ghoul 3 plays like Ghoul 2. You start in the center of the forest with a camp fire. The fire goes out and one of three Ghoul's appear and start to hunt. Sjas, the ghostly face from Ghoul 2, Jitterskull, a huge skull with a strange movement pattern and a charge attack, or The Creeper, a shadowy figure which pops up in your face up close.

30.09.2006

Like the first, you are stranded in the middle of a dark forest with a monster somewhere. A monster you must kill. This time it is a little different however, and a lot harder. You only have a super shotgun to kill the Ghoul and ammo for the shotgun is scattered around the forest. You start in the middle this time and the Ghoul comes from the outside area. The new Ghoul "Sjas" is faster, hardly visible and will kill you in a single melee attack. He also teleports away when hit. You must rely on sound to defeat him as the only way of knowing if he is near is by his signature screaming sound. The Ghoul's Forest 2 gained much more attention than the first wad of the series. It inspired many people to make spin-offs, maps and even their own "non-ghoul" horror wads.

27.02.2005

The Ghoul's Forest is a old WAD created by Cutmanmike. It features a large open area with a few weapons, extremely limited ammo , and one very fast monster. The idea is to kill the monster to unlock the exit to escape. However the monster is extremely hard to hit and moves at lightning fast speed. If you do nothing "Choke" will bite you to death in seconds. Killing the monster allows the exit switch to raise from the ground, but due to a bug the level can be exited at any time. Originally the WAD used DEHACKED to create the monster but was updated with DECORATE support. The Ghoul's Forest was intended as a small joke to scare a handful of players. However it gained enough attention, when it was uploaded to idgames, to gain a sequel.

Could be interesting

05.08.2004

Michigan: Report from Hell, released as Michigan in Japan, is a survival horror game developed by Grasshopper Manufacture and published by Spike. It was released in Japan on August 5, 2004, in Europe on September 30, 2005, and in Australia in 2005. This game was never released in North America. Directed by Akira Ueda and planned by Goichi Suda, the game focuses on a news crew for the fictional ZaKa TV, dedicated to covering strange phenomena. The game is unique in the sense that it is played almost entirely though the viewfinder of a camera; and the game is lost if the player runs out of film before solving the mysteries in a mission.

10.02.2009

F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. and continues the series' trademark blend of supernatural horror and suspense. Many mechanics from the original first-person shooter have made their way into the game, like slow motion bullet time, and intelligent AI. New gameplay elements have also been introduced, like grab and drag movable cover, combat mechs, and iron sight aiming. The environments are now more open and less linear than those in the first game, and are also more diverse.

16.05.2023

Hrot is a single-player retro FPS set in a small socialist country neighboring Soviet Union (Czechoslovakia) after an unspecified disaster in 1986. Those times were dark and terrifying and so is the game.

25.06.2007

The Darkness features a distinct blend of dark modern crime drama and supernatural horror with intense first person non-linear gameplay. The game is a dynamic first person shooter that allows players to call upon the forces of the evil underworld as they fight in gritty, urban environments.

26.05.2022

A killer who kills people who shit and don't flush... Jhon is working night shifts at a vhs tape store. After a customer clogs the toilet with poop... the poop killer will chase Jhon. Don't forget to flush!

03.11.2023

Experience the mysticism of a cinematic story driven First Person/Third Person shooter game set in the coming of the Quantum Age. Explore and descend deep into the high tech yet esoteric Monad facility and beyond, to interstellar travel, encountering enemies and bosses from the familiar to the inexplicable. Ride a rollercoaster of cosmic horror as you fall deeper and deeper into the unknown.

31.12.1997

Zombies have taken over the world and it is your mission to save humanity.

placeholder
01.01.1970

A survival game set on a damaged spaceship, made for Pixel Horror Jam

placeholder
01.01.1970

Player is trapped in a dream world where he can't control himself and he needs to fight his nightmares.