Thunder Spirits
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Thunder Force AC is a port of Thunder Force III to Arcades that also borrows enemies and stages from the earlier Thunder Force II, as well as adding some original content.
Part of collection:
Thunder Force
(last 3 games)
This game is based on the arcade port of Thunder Force III. It will include an online ranking system for the score attack modes. The "kids mode" difficulty option from the Sega Saturn version, Thunder Force GP 2, will be included with some other additions. Something unique to this Sega Ages version of the game will also be added but it is still being developed.
From the legendary game developers at Technosoft! Battle against the Vios forces and fly as RYNEX in this side-scrolling shmup that enthralled the world with its innovative ideas, beautiful pixel graphics, and a rocking soundtrack. After beating the game, unlock “STYX” Mode and jump in the cockpit of the distinguished Fire Leo-03 “STYX” from Thunder Force III. Take the STYX’s full arsenal from the previous game in this mode, but will this older model be able to survive?
Thunder Force VI is a Shoot-'Em-Up game, developed and published by Sega, which was released in Japan in 2008.
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Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.
R-Type Leo is a horizontally scrolling shooter arcade game. It is a spin-off of the R-Type series and the last entry to be released in Arcades. R-Type Leo was initially an original shoot 'em up game in development by Nanao before Irem retooled it into an R-Type project instead. It is also the first R-Type game to feature simultaneous two player gameplay.
Excellent sequel to the classic original "Raiden". As in the original, players control a fighter jet/spaceship through various levels while shooting down other planes and bombing tanks on the ground.
Cybernoid: The Fighting Machine is a shoot 'em up developed and published in 1987 by Hewson Consultants for the ZX Spectrum, and was then ported to the Amstrad CPC, Atari ST, Commodore 64, NES, and Amiga. It was programmed by Raffaele Cecco. The Sinclair ZX Spectrum and Atari ST versions featured a main theme by Dave Rogers, while the Commodore C64 version (later released on the Wii's Virtual Console service) featured a completely different theme by Jeroen Tel.
Project-X is a scrolling shooter game for the Amiga computer released in 1992. It was also ported to DOS. Developed and published by Team17, it was regarded as one of the best shooter games for that platform at the time, both for its technical excellence in graphics and sounds, and for its difficult and interesting gameplay. The game resembles Konami's side-scrolling shooter games such as Gradius, Salamander and Parodius.
Gorf actually consists in the Arcade version of five different types of space shooters. The first one ist basically is a Space Invaders clone. In the second one a formation of space ships is hovering at the top of the screen while single space ships will disengage from the formation and dive down at you. The third variant is a Glaxian clone and only available in the Arcade version. In the fourth mini-game the enemy will come out of a circular hyperspace field and attack you. After having destroyed four of your attackers the game proceeds to the fifth game stage. Here a huge mothership is dropping bombs at you from the top of the screen. You defeat the mothership with a well placed projectile hitting it between its two major sections. After that the game starts from the gebinning on a higher difficulty level.
Andro Dunos is a horizontally scrolling shoot 'em up arcade game released by Visco in 1992 for the SNK Neo-Geo MVS. The player controls a futuristic fighter spacecraft with different weapon settings that you can switch between, and shoot enemies, collect power-ups, and defeat bosses to advance levels.
A horizontally scrolling 'always firing' shoot 'em up game with an emphasis on power ups and notable for the fire button only being used to change weapon. The player takes the role of one of two convicts; Rinser and Cassalana, escaping from an execution in intergalactic prison. To buy their freedom, players must collect tokens to open later levels by destroying the large end of level bosses.
Like many space shoot'em'ups, Cybernetix features waves of enemies, power ups, and end bosses for the player to destroy.
Ziriax is a horizontal scrolling shoot 'em up developed by The Whiz Kids and published by The Software Business. It was released in 1990 for the Amiga.