Torchlight
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Torchlight
(last 3 games)
The fate of Ember Technology is in your hands. With highly customizable character builds and rewarding boss fights, each hero of Torchlight is empowered to defeat the darkness and achieve salvation in this ARPG.
Set in the same beloved universe as Torchlight I and II, this shared-world action-RPG brings back many of the franchise's signature features and mechanics that captured the hearts of ARPG fans around the world. In true Torchlight style, players will team up with friends and devoted pets to hack and slack their way through a vibrant world, discover ancient ruins of lost civilizations and brave dungeons filled with riches and dangerous creatures.
Torchlight II features randomly generated dungeons and numerous types of monsters to fight for loot. Torchlight II is an action RPG as its predecessor, but features overland areas with multiple hub towns, and a longer campaign. Players are able to customize character appearance with choice of sex, face, hair style and hair color. Additionally, several elements from the first game return, such as pets and fishing. The game features four playable character classes. Each class has 3 skill trees to choose from which enable customization within each class.
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Dungeon Siege III (DSIII or DS3) is an action role-playing game developed by Obsidian Entertainment and published by Square Enix for the PlayStation 3, Xbox 360 and Microsoft Windows.[5] Chris Taylor, the original creator of Dungeon Siege, served as an advisor during the development of the game. It is the third game in the series not to be developed by Gas Powered Games, (after Dungeon Siege: Legends of Aranna by Mad Doc Software and Dungeon Siege: Throne of Agony by SuperVillain Studios) and the first to be published by Square Enix after it acquired the complete ownership of the Dungeon Siege franchise. It was released on June 17, 2011. (wiki, 2014)
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Dragons: they have been hunted, they have been slain, but now the hour to strike back has come. Divinity II is an action role-playing game developed by Larian Studios. Its first release in 2009 was subtitled Ego Draconis, and was published by DTP entertainment and in the United States by CDV Entertainment. The updated 2011 re-release The Dragon Knight Saga which included the expansion Flames of Vengeance, as well as the final 2012 release as Divinity II: Developer's Cut, were published by Focus Home Interactive. The defining feature of Divinity II is the ability to switch between aerial combat as a dragon, and more traditional third-person action-role playing gameplay as a human. It is the third game in the Divinity franchise, and the first Divinity game to be released on consoles as well as for Windows.
Titan Quest is an action role playing hack and slash video game developed by Iron Lore Entertainment. It was released worldwide by THQ on June 26, 2006. The game was released on Steam, along with the expansion Titan Quest: Immortal Throne, on July 17, 2007. The game is also available via Impulse, GamersGate, GameTap, Direct2Drive and OnLive. In 2013, the IP for Titan Quest, along with most of THQ's other games was purchased by Nordic Games.
This four player RPG adventure will let you hack, slash, and smash your way to victory. Featuring hand-drawn characters, Castle Crashers delivers unique hi-res illustrated visuals and intense gameplay action. Play with up to three friends and discover mind-boggling magic and mystery in the amazing world created just for you!
Diablo is an isometric strategy RPG and one of the most well-known examples of the action-RPG subgenre. Although some of the game mechanics resemble a typical RPG, all actions are done in real-time just like in an action game. The player have to kill hordes of monsters through randomized dungeon levels in order to gain experience points, gold and a variety of equipment to bolster the hero's monster-killing potency.
Trine is a physics-based action game where three characters allow clever solutions to challenges created by hazardous puzzles and threatening enemies. The gameplay is based on fully interactive physics – each character's different abilities and tactics can be used to invent new ways to overcome obstacles and save the kingdom.
Middle-earth: Shadow of Mordor is a open world third-person action role-playing video game developed by Monolith Productions and published by Warner Bros. Interactive Entertainment, which takes place in the world of J.R.R. Tolkien's Legendarium. The game takes place in the 60-year gap between the events of Tolkien's The Hobbit and The Lord of The Rings. It is a story of revenge, slaughter, and mystery set entirely in Mordor, the Land of Shadows. At its center is Talion, an ordinary man who loses everything, including his mortal life. The game is set in a fully open world, and features various role-playing game elements such as experience points and skills. There are various ways the player can complete their main objective. Aside from the main storyline, there are various side quests and random events the player can complete within Mordor. The melee system is inspired by that of the Batman Arkham series. Getting into a good fighting rhythm, using both regular attacks and counter-attacks will improve the player's combo multiplier. A unique feature of Middle-earth: Shadow of Mordor is the Nemesis system. Every enemy in the game has their own name, rank, and memory. These enemies will continue to do their own jobs and tasks even when they're off screen. If the player does not kill an enemy in an encounter, this enemy will remember the player and change their tactics and conversations based on the encounter.
Poised on the brink of destruction and threatened by overwhelming chaos, a mysterious energy source is spreading across the world of Ancaria. Leaving mutation and terror in its wake, this living energy has become the razors edge on which all else is balanced. The powers of Light and Shadow are destined to collide in an ill fated battle that could tear apart the fabric of life itself.
The world of Risen 3 is abandoned by all gods and suffers from the Titan Wars when a new threat rises from the soil. A young warrior is attacked from the shadows and deprived of his soul. He sets off to reclaim what is lost amidst the darkness that is spreading throughout the world. The banned Mages could be powerful allies on his quest. To get their help, he needs to find the Mage sanctuary on Taranis, also known as the Island of Thunder. Protected by the Guardians, the Mages search the mines of Taranis for crystals loaded with magic energy. Will the player join the Guardians to get in contact with the Mages? Or will he choose one of the other guilds in Risen 3 to reach his goals?