World of Warcraft: Dragonflight
Parent game
World of Warcraft is a massively multiplayer online roleplaying game (MMORPG) set in the Warcraft universe. Players assume the roles of Warcraft heroes as they explore, adventure, and quest across a vast world. Being "Massively Multiplayer," World of Warcraft allows thousands of players to interact within the same world. Whether adventuring together or fighting against each other in epic battles, players will form friendships, forge alliances, and compete with enemies for power and glory.
Part of collection:
Warcraft
(last 3 games)
The third of three announced expansions of the Worldsoul Saga.
The second of three announced expansions of the Worldsoul Saga. Introducing Housing! Before you put down roots in your own cozy corner of Azeroth later this year, jump into our virtual tour for an early glimpse at the customization options that await you. Explore New and Reimagined Zones The battle between the Light and the Void spans across four zones as you discover new allies and confront ancient enemies. - Silvermoon City - Eversong - Zul'Aman - Harandar - Voidstorm New Features and Improvements As the Void invasion descends upon Quel'Thalas, an array of new features add more depth and improvements to our evolving world. - Prey - Devourer Demon Hunter - Haranir - Dungeons and Raids - New and Returning Player Experience - Transmog Updates
Journey through never-before-seen subterranean worlds filled with hidden wonders and lurking perils, down to the dark depths of the nerubian empire, where the malicious Harbinger of the Void is gathering arachnid forces to bring Azeroth to its knees. Deep beneath the surface lies treasure vaults waiting to be discovered with Delves. Explore these world instances solo or with up to four friends, along with an NPC companion, to defeat bosses and gain epic end-game loot. Expand the potential of your alternate characters with account-wide progression across your family of characters on your Battle.net account with Warbands. Share your Warband Bank access, War Within Renown, achievements, collections, and more. Rise to new heights of power with new Hero Talent trees. Each class specialization has access to two choices of self-contained Hero Talent trees inspired by iconic Warcraft universe archetypes.
Part of franchise:
Warcraft
(last 3 games)
The third of three announced expansions of the Worldsoul Saga.
The second of three announced expansions of the Worldsoul Saga. Introducing Housing! Before you put down roots in your own cozy corner of Azeroth later this year, jump into our virtual tour for an early glimpse at the customization options that await you. Explore New and Reimagined Zones The battle between the Light and the Void spans across four zones as you discover new allies and confront ancient enemies. - Silvermoon City - Eversong - Zul'Aman - Harandar - Voidstorm New Features and Improvements As the Void invasion descends upon Quel'Thalas, an array of new features add more depth and improvements to our evolving world. - Prey - Devourer Demon Hunter - Haranir - Dungeons and Raids - New and Returning Player Experience - Transmog Updates
Journey through never-before-seen subterranean worlds filled with hidden wonders and lurking perils, down to the dark depths of the nerubian empire, where the malicious Harbinger of the Void is gathering arachnid forces to bring Azeroth to its knees. Deep beneath the surface lies treasure vaults waiting to be discovered with Delves. Explore these world instances solo or with up to four friends, along with an NPC companion, to defeat bosses and gain epic end-game loot. Expand the potential of your alternate characters with account-wide progression across your family of characters on your Battle.net account with Warbands. Share your Warband Bank access, War Within Renown, achievements, collections, and more. Rise to new heights of power with new Hero Talent trees. Each class specialization has access to two choices of self-contained Hero Talent trees inspired by iconic Warcraft universe archetypes.
Could be interesting
Welcome to a vast, social sandbox MMO inspired by the legends of the medieval era. Here, myths are real, ghosts exist, and magic is unquestioned. Join thousands of players as you explore the land, build your home, forge your reputation, and craft your own stories. What world will you make?
Starting development in 2005 under the codename "Rapture", FINAL FANTASY XIV ONLINE was announced in 2009 for Windows and the PlayStation 3. It ran on Square Enix's Crystal Tools middleware engine, which was adjusted to suit the game's specifications. During development, the team carried over multiple aesthetic elements from FFXI while creating something that stood on its own. Due to several factors, the development was beset by problems that would later have drastic effects on the game. Attempts to bring the game to Xbox 360 consoles fell through due to disagreements with Microsoft about the use of Xbox Live. After its alpha test and a delayed beta test, the game went live on September 30, 2010, remaining active until its servers were closed on November 11, 2012. At launch, the game received a mixed to negative reaction: while the graphics and music met with general praise, other aspects were unanimously panned, including the gameplay, interface, and the general impression of the game being unfinished at launch. Critic and fan backlash caused Square Enix to pull subscription fees, indefinitely postpone the PlayStation 3 version, and eventually develop an entirely new version of the game called FINAL FANTASY XIV ONLINE: A REALM REBORN. The poor reception has had a serious impact on the FINAL FANTASY series, with both staff and company officials saying that the brand had been damaged.
Project: Gorgon is an indie 3D Fantasy MMORPG that focuses on player exploration and discovery.
Monsters and Memories is an independently created, niche Fantasy MMORPG that harkens back to the classic MMO era of the late '90s and early '00s.
Habitat is a pioneering massive multiplayer online game (MMO) developed by Lucasfilm Games that laid the foundation for modern MMORPGs. Released as a beta test on Quantum Link's online service, it allowed up to 500 players to simultaneously explore a vast, open-ended virtual world. Despite lacking traditional RPG elements like leveling or classes, Habitat broke new ground by offering a persistent, shared environment where players could interact through customizable avatars in a 2D, third-person perspective. The game's emphasis on social interaction and player-driven content was revolutionary for its time. Players could engage in a wide range of activities, from simple communication and object manipulation to complex social endeavors like marriage, commerce, and even founding religions or guilds. The game world, comprised of thousands of diverse regions, encouraged exploration and discovery. Habitat's innovative features, including an in-game economy, player-run businesses, and global quests organized by the developers themselves, showcased the potential of virtual worlds as social platforms. This libertarian approach to gameplay, where players were limited only by the game's code, set a precedent for user-generated content and emergent gameplay in online worlds, influencing the development of future MMORPGs and virtual communities.
Game that is being made live in Twitch by JeroMono. An action-MMORPG with cartoon style.
Scars of Honor is a massively multiplayer online role-playing game under development by Beast Burst Entertainment. After choosing one of the 8 races (Human, High Elf, Dwarf, Bearan, Orc, Undead, Infernal Demon, Gronthar) and a class corresponding to the chosen race (Warrior, Paladin, Mage, Priest, Ranger, Druid Witch, Pirate, Assassin, Necromancer), the players will be taken to the world of Aragon where two factions “The Sacred order” and “The Domination” are in a constant battle between each other. The players would be able to do whatever and go wherever they please because of the open-world model. The main goal of the players will be making their way to level 50 doing quest-like content, Dungeons, and Raids along the way. Scars of Honor will be heavily social and almost everything will require a party of more than one person to complete. The Dungeon mechanics will be scaling with the player's level, changing every 10 levels, so this way the players will have to return to previous zones and there won’t be any useless content. Some of the features the game will have are an Active Weather system, Character housing, and personal address, Bounty hunts, Massive-scale wars, Guild wars and questing, and many more. The community of the game is also heavily involved in the making as the slogan of the game says “FROM the Community, FOR the Community!” A true example of an MMORPG project that brings the player’s ideas and dreams to life.
Find your clan, survive large scale open world PVP and arenas, hunt down bosses and fight your way to the top in this group oriented MMORPG. Hordes.io is a free to play 3D Multiplayer Browsergame in Open Beta.
The Seven Deadly Sins: Origin is an open-world action RPG set in the universe of The Seven Deadly Sins. Step into the role of Prince Tristan of Liones and explore an open-world Britannia, as you embark on a journey to restore order to a world thrown into chaos by the collision of time and space.
Relive the challenging levelling system and risk-it-all PvP of the biggest retro styled MMO. Play with millions of other players in this piece of online gaming heritage where the community controls the development so the game is truly what you want it to be!