Armored Core

10.07.1997
Users 76/100
Armored Core is a mecha video game released in 1997, the first in the Armored Core series. It is an action game played from third-person perspective.
In the presumably distant future, the vast majority of Earth's population is wiped out by a cataclysmic war known as the Great Destruction. The harsh conditions that result force the few remaining survivors to live underground for fifty years, during which time corporations come to power. The two largest corporations, Chrome and Murakumo Millennium, constantly battle each other for supremacy, causing significant strife among the populace. However, the competition provides endless opportunities for the Ravens, mercenaries who exist independently of the corporations. You, the protagonist, pilot an armored core (AC), which is a giant mecha robot.

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Part of collection:
Armored Core (last 3 games)

25.08.2023

Armored Core VI: Fires of Rubicon - Collector's Edition, exclusive to Bandai Namco Store, comes with the full game, plus the following items: Armored Core Figurine - Size 19 cm Steelbook - Original art Steelbook case Pin Badges - A set of 4 pin badges featuring in-game emblem patterns Stickers - A set of 45 stickers to personalize your computer, mobile phone, etc. Artbook - An exclusive 40-page hardcover artbook. Dive deep into the world of the game with never-before-seen visuals Digital Soundtrack - The complete original soundtrack

25.08.2023

In Armored Core VI: Fires of Rubicon, players will assemble their mech from a wide variety of parts and weaponry to soar freely through mission locales that redefine three-dimensional mobility. Face down overwhelming opposition by outgunning and overrunning your enemies with dynamic movement that makes full use of ranged and melee combat. Players can experience frenetic and fast-paced action that can only be truly achieved with mechs.

24.08.2023

By combining FromSoftware’s longstanding expertise in mech games and their signature robust gameplay, Armored Core VI: Fires of Rubicon will be a new action experience.

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20.11.1997

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19.03.2008

The 13th release in the franchise, Armored Core: for Answer is set ten years after Armored Core 4 and sees the largest machines in Armored Core yet called Arms Forts.

31.08.1998

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31.12.1989

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30.09.1999

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04.02.1999

Armored Core: Master of Arena is a standalone sequel released for the PlayStation in 1999. It centres on a large, structured Arena mode where players progress by defeating ranked pilots. The game expands mech customisation, offering more parts and finer performance tuning. Story content is minimal and delivered mainly through short mission briefings and arena context. Its emphasis on competitive progression solidified the Arena as a core feature of the Armored Core series.

04.12.1997

Armored Core: Project Phantasma is a standalone expansion to the original Armored Core, released for the PlayStation in 1997. It focuses on arena-based combat, introducing ranked one-on-one battles against rival pilots Players customise a humanoid mech using interchangeable parts that affect mobility, firepower, and energy use. The game places less emphasis on mission variety and more on mechanical optimisation and combat skill. Its structure and mechanics helped define competitive elements that became central to later entries in the series.

15.11.1996

A mech-based FPS; pilot your Bipedal Robotic Assault Heavy Mechanized Armor (built by Bronx Industries, of course) through the Beltlogger 9 excavation colony... ...discover what happened to the Beltlogger 9 colony- it may be related to the events on Probe Ship Mina 3, wherein a lone person apparently under the control of an outside intelligence slaughtered his shipmates.

28.10.2004

Armored Core: Nine Breaker brings back the super strong "Nine Ball" mech who appeared in the original PlayStation Armored Core. Those who can defeat "Nine Ball" (which likely means you if you see the end credits of Nine Breaker) are labeled as the true most powerful mech around, the "Nine Breaker." In Armored Core: Nine Breaker, players play through two main modes of play: training mode and arena mode. Training mode features 150 programs that test players' skills. Players can try out programs that focus on attack, defense, movement, "technic," "special" and "overall." Each of these areas are further divided, with attack comprised of multiple tests in accuracy, power, judgment, "hit - single" and "hit - melee." Arena mode is a battle mode in which players take on other mechs in battle. Mech modification, the series' bread and butter, is of course featured heavily in Nine Breaker.

28.10.1999

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