Clearance Sale
Parent game
A top-down slasher/shooter with unlockable gameplay-altering masks and weapons, featuring a neon-flavoured electronic aesthetic, in which a hitman receives anonymous calls ordering him to travel to certain residences and crime dens and massacre those within, as he stumbles through unreal visions and inconsistencies without any answers to how, why or who.
Part of collection:
MAKE ME REAL
(last 3 games)
Make Me Real: Worthlessness Selected is a collection of delinquent unreal top-down action experiences revolving around localized incidents in a realm known to most as "The Dream World". Prepare for possibly one of the most chuuni things to ever exist and witness a cacophony of noise, charged weaponry, and a sword that might just be a tad too long for its own good.
With EnsureLife's new DR-34MM headset, you will never want to go back. Featuring bleeding edge graphics, crazy action and ear-destroying sound, the unreal world has never felt so real before. Dreampunk: Virtual Unreality is a small cyberpunk-themed wave shooter spinoff to the MAKE ME REAL series, originally made for Phone Jam #13.
With EnsureLife's new DR-34MM headset, you will never want to go back. Featuring bleeding edge graphics, crazy action and ear-destroying sound, the unreal world has never felt so real before.
Could be interesting
Ever wondered which of your friends could protect you with their eyes closed? Find out in Sentree - a cooperative, physical mobile game for 2 or more players about keeping a cool head and helping each other survive through the night in a dark, unfriendly forest. In Sentree, the Hero protects the tiny Antlers with her bulky flashlight that shoots light beams, which scares increasingly aggressive monsters back into hiding. However, the Hero (or shooter) is unable to see these monstrous apparitions, and must rely on the Antlers to point her in the right direction. The Antlers (or spotters), can see everything, but cannot defend themselves. In the real world, this means that the player with the role of the shooter is holding a smartphone and can fire, reload and aim, while the spotter or spotters are looking at a tablet device with a depiction of the game world. Sentree hinges entirely on communication between players. Mastering Sentree will require you to build or draw on trust relationships, and at the same time offers an engaging way to entertain people at a party.
Smuggle contraband VHS tapes across the border. Discover the remnants of illicit industry. Prepare for an assassination. This is Paratopic, an atmospheric retro-3D horror adventure through a cursed fever dream.
Originally available only to select Kickstarter backers, A͈L͈P͈H͈A͈B͈E͈T͈ is a slapstick marathon footrace for 1- to 26-players from Keita Takahashi and Adam Saltsman. Run, jump, eat, sing, poop, and sleep through silly obstacle courses!
An essay on the game Moirai, distilled into a Bitsy experience.
Blood. Blood. Suffering.
Do you have any regrets?
La La Land 2 is the second game in the La La Land series, a pentalogy of short experimental videogames by Matt "theanemic" Aldridge which share a recurring cast, subliminal and fable-like storytelling, and a haunting atmosphere. In the second instalment, Biggt helps a poor fishhead steal money from noblemen.
La La Land is the third game in the La La Land series, a pentalogy of short experimental videogames by Matt Aldridge (a.k.a. theanemic) which share a recurring cast, subliminal and fable-like storytelling, and a haunting atmosphere. In the third instalment, Biggt, sick of only eating oranges every day, leaves his house to search for something else to eat.
La La Land is the first game in the La La Land series, a pentalogy of short experimental videogames by Matt Aldridge (a.k.a. theanemic) which share a recurring cast, subliminal and fable-like storytelling, and a haunting atmosphere. In the fourth instalment, Biggt works as a chef and goes on a journey through several dreamlike scenes.
Untitled is a surreal 3D indie title from developer increpare.