F-Zero AX

01.06.2003
Genre: Racing
A premium cabinet arcade version of F-Zero GX on the GameCube, which ran on the Triforce arcade system.

Buy

Parent game

25.07.2003

F-Zero GX is the fourth installment in the F-Zero series and the successor to F-Zero X. The game continues the series' difficult, high-speed racing style, retaining the basic gameplay and control system from the Nintendo 64 title. A heavy emphasis is placed on track memorization and reflexes, which aids in completing the title. GX introduces a "Story Mode" element, where the player walks in the footsteps of Captain Falcon through nine chapters, completing various missions.

Part of collection:
F-Zero (last 3 games)

04.08.2026

Enter the future of racing 10 years before the turn of the 30th century. Zero Racers was shown at E3 1996, but went unreleased until 2026 as part of the Nintendo Classics collection. Forced to live underground, humanity has lost its former glory and access to certain emotions. This is where the RACE is held. Compete for the highest rank in your machine of choice on courses of interconnected square ducts. You must maintain a rank within each lap's specified range and finish in the top three to advance to the next course. Fly through Rapid Marks on each course to obtain RAPID and use that to give yourself a temporary speed boost!

14.09.2023

A battle royale game featuring tracks from the original F-Zero for Super Nintendo Entertainment System. Line up with 98 other F-Zero machines and race to the finish in this thrilling take on the original Super NES game. Keep an eye on your power meter as you boost and bash, because speed is just as important as survival. Defend yourself with a Spin Attack and collect Super Sparks to breeze past the competition on the elevated Skyway. Outpace and outlive your opponents in rotating modes The core F-Zero 99 mode is just one way to race at breakneck speeds. Mini Prix and Grand Prix modes appear on a set schedule and challenge you to compete and qualify in a series of races. Team Battle and the extra-tough Pro Tracks mode rotate throughout the day. Prepare yourself in Practice Mode and race against your ghost.

04.06.2004

The F-Zero series grows with new racing circuits, an intense storyline, and multiplayer modes. F-Zero GP Legend lets you take control of one of eight characters, including Captain Falcon, racing star Rick Wheeler, the evil lord Black Shadow, and more. Guide your character through various Grand Prix cups, time trials, and challenges that span multiple planets. In addition to conquering single-player challenges, you can challenge up to three of your friends in multiplayer competitions.

Part of franchise:
F-Zero (last 3 games)

04.08.2026

Enter the future of racing 10 years before the turn of the 30th century. Zero Racers was shown at E3 1996, but went unreleased until 2026 as part of the Nintendo Classics collection. Forced to live underground, humanity has lost its former glory and access to certain emotions. This is where the RACE is held. Compete for the highest rank in your machine of choice on courses of interconnected square ducts. You must maintain a rank within each lap's specified range and finish in the top three to advance to the next course. Fly through Rapid Marks on each course to obtain RAPID and use that to give yourself a temporary speed boost!

14.09.2023

A battle royale game featuring tracks from the original F-Zero for Super Nintendo Entertainment System. Line up with 98 other F-Zero machines and race to the finish in this thrilling take on the original Super NES game. Keep an eye on your power meter as you boost and bash, because speed is just as important as survival. Defend yourself with a Spin Attack and collect Super Sparks to breeze past the competition on the elevated Skyway. Outpace and outlive your opponents in rotating modes The core F-Zero 99 mode is just one way to race at breakneck speeds. Mini Prix and Grand Prix modes appear on a set schedule and challenge you to compete and qualify in a series of races. Team Battle and the extra-tough Pro Tracks mode rotate throughout the day. Prepare yourself in Practice Mode and race against your ghost.

07.12.2018

Super Smash Bros. Ultimate is a crossover fighting game for the Nintendo Switch and the fifth main entry in the series. It features every playable fighter from previous installments alongside new additions such as Inkling and Ridley. The game includes faster combat, new items, and expanded defensive mechanics. Modes include local and online multiplayer, a single-player adventure mode called World of Light, and various casual and competitive rulesets.

Could be interesting

24.03.2005

WipEout Pure is the first adaptation for the PSP of the long-running Wipeout series. Players take part in a futuristic racing league known as the FX300 Racing League and control a fast hovercrafts on tight, cornering tracks, vying for first place in one of many tournaments. There are ten anti-gravity vehicles available to use (two need to be unlocked), each with their own characteristics in speed, handling and acceleration. Vehicles are further divided into classes that are unlocked gradually. In later classes most of the vehicles become much faster and require more precise steering at fast speeds. In the same vein, players can unlock new tournaments.

13.12.2007

Wipeout Pulse is a racing game set in 2207, ten years after the events of Wipeout Pure. There are eight teams in Wipeout Pulse, with one ship available for each - although the player eventually gains the ability to change the appearance of their ships. Each ship has different characteristics; depending on the team chosen, its ship will vary in terms of handling, speed, acceleration and shield strength.

25.07.2003

F-Zero GX is the fourth installment in the F-Zero series and the successor to F-Zero X. The game continues the series' difficult, high-speed racing style, retaining the basic gameplay and control system from the Nintendo 64 title. A heavy emphasis is placed on track memorization and reflexes, which aids in completing the title. GX introduces a "Story Mode" element, where the player walks in the footsteps of Captain Falcon through nine chapters, completing various missions.

02.01.2003

Futuristic racing game. Unique orb system for speeding around turns.

21.10.2004

F-Zero Climax is the sixth installment in the F-Zero series and the third to be released for the Game Boy Advance. This is the first F-Zero game to have a built-in track editor without the need for an expansion or add-on. Custom tracks can be saved to one of thirty slots for future use and they can be exchanged with other players via link cable. If memory becomes full or link cable connection cannot be done, the game can generate a password for the track; when it is input on any F-Zero Climax cartridge, the password will generate the track instantly.

31.12.1995

Take over control of one of many futuristic racers which fly through courses all over the world. A very nice feature is the ability of picking up weapons during fight to keep your opponents under control. You're able to upgrade your racer after every track.

29.12.1995

Hi-Octane is a racing/vehicular combat video game released in 1995 for the PC, PlayStation and Sega Saturn developed by Bullfrog and based upon their earlier Magic Carpet game code. It is notable amongst racing games for its wide and open tracks, and the resulting freedom offered to the player, and also for its excessive speed. It suffered in the marketplace due to thematic similarities with the better received Wipeout by Psygnosis and the generality of its graphics engine made for a very short depth of view compared to contemporary racing games. Hi-Octane is rumored to begin life as something several Bullfrog programmers coded in free time, and then decided to improve the game and market it under the auspices of Electronic Arts. Another version of the legend is: EA set Bullfrog under pressure to release Dungeon Keeper or Magic Carpet 2 - but they weren't able to. So they released Hi-Octane, a quickly done game. In a Gamasutra article it was mentioned that "PC and Saturn racing game Hi-Octane, was developed in just eight weeks using the Magic Carpet engine, as a way to “fill a quarter that didn't have enough revenue”.

31.12.1994

Roadkill is an top down combat racing game for the Amiga and CD32 where you either have to get to the finish line first, or be the last man standing on the road, preferably the latter. To your aid you have rockets, guided missiles and several environment based death traps.

25.02.1994

Uchuu Race: Astro Go! Go! is a Racing game, developed by KAZe and published by Meldac, which was released in Japan in 1994.

28.02.2003

The game features 30 tracks, and 15 crafts; however, when the first six races are available, the player must complete the game to unlock more tutorials and tracks. It also features "Trackman", a mode which allows players to create their own tracks using various objects. Tutorials guide the player to this mode. A two-player split screen mode is included in the game, as well as the Time Trial and Cup racing modes for one player. The player should choose a craft they like to use in the game, and then go through five series (each including six tracks). After the race has loaded, the screen will show a view of the track. The player will see a countdown that would begin the race. The player must finish at first, second or third place to win. If he or she successfully completed a series, the player unlocks more material. Despite the tracks incorporating twists, turns, loops, corkscrews and jumps, various obstacles are considered avoidable for him or her. Falling off the track is one example. When below the third position, he or she will lose. In addition, there are the boost and health icons throughout each track.

Links

Companies

Publisher:

Game modes

Languages

 
Interface
Audio
Subtitles
✔
✔

Platforms

Engines