F-Zero: GP Legend

04.06.2004
Critic 80/100
Users 70/100
Genre: Racing
The F-Zero series grows with new racing circuits, an intense storyline, and multiplayer modes. F-Zero GP Legend lets you take control of one of eight characters, including Captain Falcon, racing star Rick Wheeler, the evil lord Black Shadow, and more. Guide your character through various Grand Prix cups, time trials, and challenges that span multiple planets. In addition to conquering single-player challenges, you can challenge up to three of your friends in multiplayer competitions.

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Parent game

28.11.2003

F-Zero: Falcon Densetsu was compatible with the e-Reader, with some of its content depending of the cards to be unlocked. Later versions of the game had some of the content added as unlockables in other ways, but some of the data, like the stages and staff ghosts, weren't included.

Part of collection:
F-Zero: GP Legend

21.10.2004

F-Zero Climax is the sixth installment in the F-Zero series and the third to be released for the Game Boy Advance. This is the first F-Zero game to have a built-in track editor without the need for an expansion or add-on. Custom tracks can be saved to one of thirty slots for future use and they can be exchanged with other players via link cable. If memory becomes full or link cable connection cannot be done, the game can generate a password for the track; when it is input on any F-Zero Climax cartridge, the password will generate the track instantly.

04.06.2004

The F-Zero series grows with new racing circuits, an intense storyline, and multiplayer modes. F-Zero GP Legend lets you take control of one of eight characters, including Captain Falcon, racing star Rick Wheeler, the evil lord Black Shadow, and more. Guide your character through various Grand Prix cups, time trials, and challenges that span multiple planets. In addition to conquering single-player challenges, you can challenge up to three of your friends in multiplayer competitions.

Part of collection:
F-Zero (last 3 games)

04.08.2026

Enter the future of racing 10 years before the turn of the 30th century. Zero Racers was shown at E3 1996, but went unreleased until 2026 as part of the Nintendo Classics collection. Forced to live underground, humanity has lost its former glory and access to certain emotions. This is where the RACE is held. Compete for the highest rank in your machine of choice on courses of interconnected square ducts. You must maintain a rank within each lap's specified range and finish in the top three to advance to the next course. Fly through Rapid Marks on each course to obtain RAPID and use that to give yourself a temporary speed boost!

14.09.2023

A battle royale game featuring tracks from the original F-Zero for Super Nintendo Entertainment System. Line up with 98 other F-Zero machines and race to the finish in this thrilling take on the original Super NES game. Keep an eye on your power meter as you boost and bash, because speed is just as important as survival. Defend yourself with a Spin Attack and collect Super Sparks to breeze past the competition on the elevated Skyway. Outpace and outlive your opponents in rotating modes The core F-Zero 99 mode is just one way to race at breakneck speeds. Mini Prix and Grand Prix modes appear on a set schedule and challenge you to compete and qualify in a series of races. Team Battle and the extra-tough Pro Tracks mode rotate throughout the day. Prepare yourself in Practice Mode and race against your ghost.

04.06.2004

The F-Zero series grows with new racing circuits, an intense storyline, and multiplayer modes. F-Zero GP Legend lets you take control of one of eight characters, including Captain Falcon, racing star Rick Wheeler, the evil lord Black Shadow, and more. Guide your character through various Grand Prix cups, time trials, and challenges that span multiple planets. In addition to conquering single-player challenges, you can challenge up to three of your friends in multiplayer competitions.

Part of franchise:
F-Zero (last 3 games)

04.08.2026

Enter the future of racing 10 years before the turn of the 30th century. Zero Racers was shown at E3 1996, but went unreleased until 2026 as part of the Nintendo Classics collection. Forced to live underground, humanity has lost its former glory and access to certain emotions. This is where the RACE is held. Compete for the highest rank in your machine of choice on courses of interconnected square ducts. You must maintain a rank within each lap's specified range and finish in the top three to advance to the next course. Fly through Rapid Marks on each course to obtain RAPID and use that to give yourself a temporary speed boost!

14.09.2023

A battle royale game featuring tracks from the original F-Zero for Super Nintendo Entertainment System. Line up with 98 other F-Zero machines and race to the finish in this thrilling take on the original Super NES game. Keep an eye on your power meter as you boost and bash, because speed is just as important as survival. Defend yourself with a Spin Attack and collect Super Sparks to breeze past the competition on the elevated Skyway. Outpace and outlive your opponents in rotating modes The core F-Zero 99 mode is just one way to race at breakneck speeds. Mini Prix and Grand Prix modes appear on a set schedule and challenge you to compete and qualify in a series of races. Team Battle and the extra-tough Pro Tracks mode rotate throughout the day. Prepare yourself in Practice Mode and race against your ghost.

07.12.2018

Super Smash Bros. Ultimate is a crossover fighting game for the Nintendo Switch and the fifth main entry in the series. It features every playable fighter from previous installments alongside new additions such as Inkling and Ridley. The game includes faster combat, new items, and expanded defensive mechanics. Modes include local and online multiplayer, a single-player adventure mode called World of Light, and various casual and competitive rulesets.

Could be interesting

21.10.2004

F-Zero Climax is the sixth installment in the F-Zero series and the third to be released for the Game Boy Advance. This is the first F-Zero game to have a built-in track editor without the need for an expansion or add-on. Custom tracks can be saved to one of thirty slots for future use and they can be exchanged with other players via link cable. If memory becomes full or link cable connection cannot be done, the game can generate a password for the track; when it is input on any F-Zero Climax cartridge, the password will generate the track instantly.

25.07.2003

F-Zero GX is the fourth installment in the F-Zero series and the successor to F-Zero X. The game continues the series' difficult, high-speed racing style, retaining the basic gameplay and control system from the Nintendo 64 title. A heavy emphasis is placed on track memorization and reflexes, which aids in completing the title. GX introduces a "Story Mode" element, where the player walks in the footsteps of Captain Falcon through nine chapters, completing various missions.

29.12.1995

Hi-Octane is a racing/vehicular combat video game released in 1995 for the PC, PlayStation and Sega Saturn developed by Bullfrog and based upon their earlier Magic Carpet game code. It is notable amongst racing games for its wide and open tracks, and the resulting freedom offered to the player, and also for its excessive speed. It suffered in the marketplace due to thematic similarities with the better received Wipeout by Psygnosis and the generality of its graphics engine made for a very short depth of view compared to contemporary racing games. Hi-Octane is rumored to begin life as something several Bullfrog programmers coded in free time, and then decided to improve the game and market it under the auspices of Electronic Arts. Another version of the legend is: EA set Bullfrog under pressure to release Dungeon Keeper or Magic Carpet 2 - but they weren't able to. So they released Hi-Octane, a quickly done game. In a Gamasutra article it was mentioned that "PC and Saturn racing game Hi-Octane, was developed in just eight weeks using the Magic Carpet engine, as a way to “fill a quarter that didn't have enough revenue”.

21.11.1990

F-Zero is set in the year 2560, when humanity's multiple encounters with alien life forms had resulted in the expansion of Earth's social framework. This led to commercial, technological and cultural interchanges between planets. The multi-billionaires who earned their wealth through intergalactic trade were mainly satisfied with their lifestyles, although most coveted more entertainment in their lives. This resulted in a new entertainment based on the Formula One races to be founded with vehicles that could hover one foot above the track. These Grand Prix races were soon named "F-Zero" after a rise in popularity of the races. The game introduced the first set of F-Zero racers: Captain Falcon, Dr. Stewart, Pico, and Samurai Goroh.

24.03.2005

WipEout Pure is the first adaptation for the PSP of the long-running Wipeout series. Players take part in a futuristic racing league known as the FX300 Racing League and control a fast hovercrafts on tight, cornering tracks, vying for first place in one of many tournaments. There are ten anti-gravity vehicles available to use (two need to be unlocked), each with their own characteristics in speed, handling and acceleration. Vehicles are further divided into classes that are unlocked gradually. In later classes most of the vehicles become much faster and require more precise steering at fast speeds. In the same vein, players can unlock new tournaments.

14.07.1998

It's you against 29 other machines competing for the title of F-Zero X Champion. You're racing at speeds of over 1,000 km/h high above the atmosphere. Your competition comes from every corner of the galaxy and won't shed a tear at the thought of smashing you off the track. With four-player simultaneous gameplay and the Rumble Pak accessory, you have the fastest racing game on the N64 system!

13.12.2007

Wipeout Pulse is a racing game set in 2207, ten years after the events of Wipeout Pure. There are eight teams in Wipeout Pulse, with one ship available for each - although the player eventually gains the ability to change the appearance of their ships. Each ship has different characteristics; depending on the team chosen, its ship will vary in terms of handling, speed, acceleration and shield strength.

19.01.2012

The single player campaign progresses through the first three years of the A.G.R.C. (Anti-Gravity Racing Championships): 2048, 2049, and 2050. All events have pass and elite pass targets. Unless the elite pass criteria is met unknowingly, it will only be displayed after a player passes an event. If the player fails to complete an event multiple times in a row, the event can be skipped. Skipping an event will allow the player to move on to the next available event; a player can return to a skipped event at any time in order to try it again.

04.06.1993

The game pits four racers against each other, with up to two of them being player-controlled and the rest being AI opponents. Each race consists of four laps around tracks viewed from an isometric perspective, which enables players to discern the presence of frequent sloping sections spread throughout the game's various tracks. In addition to navigating the turns, racers must also maneuver hills and dips without falling or jumping over the guard rail at the track's edge.

25.02.1994

Uchuu Race: Astro Go! Go! is a Racing game, developed by KAZe and published by Meldac, which was released in Japan in 1994.