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Armies clash as the world burns. As an inevitable war draws ever closer, you must stand with Chrom and his forces--knights, mages, archers, and more--commanding them against the armies of kingdoms, empires, and the dead themselves. Plan your strategery. Move your troops on the battlefield, then choose their weapon and attack. Using the new Pair Up and Dual systems, support your attacks with the help of nearby allies and watch their skills and relationships grow.
Breaking from its traditional role-playing roots, Suikoden Tactics incorporates simulation and strategy elements to take players on an adventure never seen before in the franchise. Told through the eyes of Kyril, a young adventurer investigating the sudden appearance of hideous creatures in the island nations, Suikoden Tactics unfolds another perspective to the events of Suikoden IV and the legendary "Rune Cannons." In all, there are more than 25 different battle scenarios, the ability to modify and customize your character as the game progresses, and a unique "Combination Attack system" that allows players to combine the powers of numerous characters in combat as they build friendships.
A dark mysterious force has taken over the five Kingdoms of Argwyll, and only one person can solve the mystery and save the world--you, as Princess Katia. Now you must travel through the kingdom and explore over two dozen unique 3D worlds filled with graveyards, forests, mountains, and fortresses. Interact with characters, uncover secret areas, and unravel the mystery of the evil forces. During your adventures, you can summon over 100 guardian creatures to help battle hordes of monsters. Make it a solo mission or go head-to-head with friends in two-player Versus mode.
Disciples: Sacred Lands is a turn-based PC strategy game published by Strategy First in 1999. Set in a fantasy world known as the Sacred Lands, it depicts a battle for dominance between four races of the world of Nevendaar: The Empire (humans), the Mountain Clans (dwarves) the Legions of the Damned (demons), and the Undead Hordes (undead).
Disciples II is a fantasy strategy game, set in a fictional kingdom called Nevandaar (also referred to as 'The Sacred Lands'). The main focus of the story revolves around four dominant races in a state of almost constant war. These four factions are the human Empire, the dwarven Mountain Clans, the demonic Legions of the Damned, and the skeletal Undead Hordes. There are also several other 'neutral' races such as Merfolk, Greenskins and Elves (the Elves became a full-fledged playable race with the addition of the expansion pack 'Rise of the Elves'). The gameplay is divided into three main parts; building up the Capital City of your race so that you can research new Warriors and spells, and building up new armies (this involves careful resource management); using heroes (leading small squads) to explore the surroundings, procure resources and attack the enemy; and finally the battles themselves.
The origins of a cult classic are revealed in VALKYRIE PROFILE: Covenant of the Plume, the third entry in the critically acclaimed VALKYRIE PROFILE series. Development studio tri-Ace returns to craft a gameplay experience that boasts a captivating storyline with ties to Norse mythology and a familiar yet refreshing battle system enhanced with deeper strategic elements.
Disgaea D2: A Brighter Darkness is a tactical RPG in the Disgaea series. The game is a sequel to 2003's Disgaea: Hour of Darkness for the PlayStation 2, where the respective main characters of that game will again be the focus. Gameplay in Disgaea D2 remains the same as other core Disgaea games in the series. Monster Mounting is a new feature that replaces Magichange from Disgaea 3 and Disgaea 4. Characters can also build relationships with each other and their compatibility is determined by a heart scale of 1 to 5. Another feature is the Cheat Shop, which allows the player to modify certain attributes such as lowering the gain rate of something like experience, to raise the gain rate of something else, like Hell.
Fate/Extra is a dungeon crawl style Japanese role-playing game. The game takes place in a parallel universe to the visual novel Fate/stay night. At the start of the game, the player may choose to play as either a male or female character, as well as selecting one of three Servants — Saber, Archer, or Caster, each with different strengths and weaknesses. Players spend one ingame "week" interacting with other characters, viewing scenes that advance the game's story, talking to their Servant in their room, and gathering clues to the identity of the enemy Servant. At the end of each day, they enter the Arena, a dungeon in which they can battle monsters to gain experience points and strengthen their Servant. The game's turn-based battle system is comparable to rock-paper-scissors -- "Attack" overpowers "Break", Break overpowers "Guard", and Guard overpowers Attack. During battle, both the player and the opponent line up six such moves at the beginning of each turn.
Fire Emblem Fates is split into three story paths. Birthright is one of the two base stories, the other being Conquest. The other story path can be bought digitally at a discount through the in-game store. The third story path is Revelation, a DLC that was released later. You need to be have completed Chapter 6 in either game to access the other stories and DLC. Birthright is the easier path as it has the ability to use scouting missions to grind experience and money and simpler mission objectives.
Fire Emblem: Three Houses is a tactical role-playing game developed by Intelligent Systems and Koei Tecmo for the Nintendo Switch. Players take the role of a professor at Garreg Mach Monastery, where they teach and guide one of three student houses. Gameplay combines turn-based battles, character development, exploration, and relationship-building.