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JellyCar
JellyCar Worlds is a return to the classic softbody platforming series JellyCar, set to release 11 years after the last game in the series; JellyCar 3. JellyCar Worlds is similar to the classic trilogy, with a variety of platforming challenges you must overcome as a car made from "jelly." Worlds introduces its titular feature, worlds, with an overworld level for each world.
A second sequel to the original game, JellyCar 3 was released in February 2011 on the Apple App Store. As before, JellyCar 3 added more features to the game, such as video replays, car customization and secret goals. A limited rewind feature was also added, allowing players to back up on the current level and resume at a chosen point; a total of ten rewinds were available, with extra rewinds as in-app purchases. A March 2011 update added new car shapes, new customization options and the ability to race ghosts of other players. Reviews of JellyCar 3 have been generally favorable, with a Metacritic rating of 84, based on seven reviews. Steve McCaskill of Pocket Gamer said the game was "an addictive combination of driving and physics-based platforming that manages to overcome one or two minor control issues". In the review for SlideToPlay.com, Chris Reed said that JellyCar 3 was "a bouncy, wildly creative romp" and that the March 2011 update "brings more value to an already great game".
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Wipeout is a racing game that is set in 2052, where players compete in the F3600 anti-gravity racing league. The game allows the player to pilot one of a selection of craft in races on several different tracks. There are four racing teams to choose from, and two ships for each team. Each ship has its distinct characteristics of acceleration, top speed, mass, and turning radius. By piloting their craft over power-up pads found on the tracks, the player can pick up various weapons and power-ups such as shields, turbo boosts, mines, shock waves, rockets, or missiles. The power-ups allow the player to either protect their craft or disrupt the competitors' craft.
R4: Ridge Racer Type 4 is the fourth game in the Ridge Racer series. It includes eight tracks (with reverse variants, for a total of 16 layouts) and 321 vehicles, all of which are fictional. This iteration was one of the first PlayStation titles to feature Gouraud shading on polygons, giving the game a visual depth that was previously missing. It was also the first Ridge Racer game on the system to feature two-player split-screen mode and offered two different driving models.
A downloadable cooking game.
A 2D platformer for Wiiware
Klonoa: Door to Phantomile is a side-scrolling platform game viewed from a "2.5D" perspective. The player moves the protagonist, Klonoa, along a path in a two-dimensional fashion, but the game is rendered in three dimensions. This allows the path followed to curve and for the player to interact with objects outside of the path.
Supermarket Mania is a highly addictive time-management game.
Stand o' Food challenges you to feed a host of hungry patrons before they leave in a huff!
XS Airboat Racing is a racing game that let you test your racing skills through arcade tournament and time trial modes. Play as ten different characters. Three difficulty settings and various power-ups provide hours of gameplay and challenges. Up to nine different tracks that spread to five unique worlds.
Cool Boarders 2 features four stock riders and six stock tracks. Many more are available as you progress through the game or unlock them with codes or secrets. This installment of the Cool Boarders series features a split screen "Vs" mode, where two human players can race each other. It also features a one person race option, to race against up to six CPU controlled players. The tracks all vary in length and challenge level. There is also a half pipe, Boardpark level and a Trick Master Run with continuous jumps and a tutorial to teach you all the moves. The move list in Cool Boarders 2 is quite extensive, including standard board grabs and various flips and spins. The graphic technology is primarily based on 3D polygonal models. The game also features red book audio.
PEAK PERFORMANCE is a racing game based on the Chevrolet Pikes Peak International Hill Climb. The signature course, Pikes Peak Hill Climb, is a solitary climb up a mountain, with more turns on one track than most have in an entire game. This track, as with half of the other four courses, features a combination of dirt and pavement in both urban and rural settings, providing enough variety and difficulty to keep things interesting. Each of the game's 25 cars has its own feel, giving the game a good amount of depth and keeping the replay value high. Each car can also be colored, named, and completely customized, right down to the wheels.