Might and Magic: Book One - The Secret of the Inner Sanctum
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Part of collection:
Might and Magic
(last 3 games)
DISCOVER THE FIRST MASSIVE REAL-TIME 100 PLAYERS AUTOBATTLER Fight 99 other players on a real-time chess battlefield and be the last hero standing! Re-discover classic units and heroes from the Might & Magic high-fantasy universe and create deep strategies in ten-minute competition!
Become a powerful lord on Ashan, a gorgeous fantasy world waiting to be explored and conquered. Reign over your faction with strategy tactic. Build your Might and Magic dynasty. Explore the world, rule your city, recruit legendary heroes, train your army of magical creatures, form strong alliance with other lords, and join the epic real-time battles to expand your territory. Fight for the glory and throne of the kingdom through chaos and wars. Might & Magic: Dynasty is a strategy war game with multi-player RPG and real-time battle features.
After a decade, a Might & Magic RPG is back with both the unique core formula and a new set of improved and fine-tuned features. In the wake of the spectacular events in Might & Magic Heroes VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in and around Karthal. The city, on the verge of secession, is prey to competing factions vying for its control. Your actions will determine the fate of the city. Might & Magic X Legacy is an authentic solo experience in the classic first-person RPG genre. Create and lead your group into an exciting open world and battle mythical powerful creatures while collecting ancient magical treasures!
Part of franchise:
Might and Magic
(last 3 games)
Heroes of Might & Magic: Olden Era is the official prequel hailing back to the origins of the genre-defining, critically acclaimed series of turn-based strategy games. Explore the map solo or in multiplayer, triumph in iconic battles and establish peace on a continent where it was never an option.
DISCOVER THE FIRST MASSIVE REAL-TIME 100 PLAYERS AUTOBATTLER Fight 99 other players on a real-time chess battlefield and be the last hero standing! Re-discover classic units and heroes from the Might & Magic high-fantasy universe and create deep strategies in ten-minute competition!
Become a powerful lord on Ashan, a gorgeous fantasy world waiting to be explored and conquered. Reign over your faction with strategy tactic. Build your Might and Magic dynasty. Explore the world, rule your city, recruit legendary heroes, train your army of magical creatures, form strong alliance with other lords, and join the epic real-time battles to expand your territory. Fight for the glory and throne of the kingdom through chaos and wars. Might & Magic: Dynasty is a strategy war game with multi-player RPG and real-time battle features.
Could be interesting
The Seven Deadly Sins: Grand Cross - A cinematic anime game beyond your imagination!
Starting development in 2005 under the codename "Rapture", FINAL FANTASY XIV ONLINE was announced in 2009 for Windows and the PlayStation 3. It ran on Square Enix's Crystal Tools middleware engine, which was adjusted to suit the game's specifications. During development, the team carried over multiple aesthetic elements from FFXI while creating something that stood on its own. Due to several factors, the development was beset by problems that would later have drastic effects on the game. Attempts to bring the game to Xbox 360 consoles fell through due to disagreements with Microsoft about the use of Xbox Live. After its alpha test and a delayed beta test, the game went live on September 30, 2010, remaining active until its servers were closed on November 11, 2012. At launch, the game received a mixed to negative reaction: while the graphics and music met with general praise, other aspects were unanimously panned, including the gameplay, interface, and the general impression of the game being unfinished at launch. Critic and fan backlash caused Square Enix to pull subscription fees, indefinitely postpone the PlayStation 3 version, and eventually develop an entirely new version of the game called FINAL FANTASY XIV ONLINE: A REALM REBORN. The poor reception has had a serious impact on the FINAL FANTASY series, with both staff and company officials saying that the brand had been damaged.
Sansara Naga is a role-playing video game that was published by Victor Music Entertainment exclusively to Japan for the Family Computer on the 23rd of March, 1990. A fan-translation was finished and released in 2013 on the 28th of December for Sansara Naga by the hacking and translation group Stardust Crusaders. Sansara Naga is set in the fantasy-filled lands of India during the Vedic age and also mixes elements of Japanese folklore such as the legend of Brahman Umibouzu ("sea bonze"). Many of the NPCs in game will tell you that Cows are sacred animals and a few will mention the Tower of Ṛta Satya. There is a set of armor in the game called Dharma Armor, which will prevent the player from dealing or being dealt damage. The story revolves around a Boy/Girl that steals a treasured Ostrich egg from the village of Orissa and decides to reflect upon one's actions; aspiring to become a Dragoon to restore their lost honor. The protagonist will set out on an adventure saving lives, performing good deeds, and raising a newly hatched dragon. There are bosses and many NPC street vendors will attempt to scam you with defective items or attempt to mug you. While the main protagonist does not level and their base stats are fixed at 40 STR, 40 DEF—The dragon that you raise does level. More unique game mechanics to this game include the ability to feed dead bodies to your dragon to raise his level, enchanted armors, field map events, hidden landmarks, a few side quests, and mini-games. Sansara Naga's gameplay and gameplay mechanics are similar to those of Dragon Quest I, Pokémon and Earthbound. The Silver Mountains are also referred to as Heaven.
You are a Battlemage - a Ranadinn: you have the skills of a fighter, a wizard and a cleric. You've arrived at the islands of Argentan as a mercenary, to help repel an inhuman horde from the South. Monsters have settled into caves and abandoned castles, villages are under attack, and one of the four islands has already been conquered. The king has hired you to help save his defenseless lands, and off you go on your quest: to find the secret of the invasion's leader, a mysterious sorcerer possessed by a long-dead evil, and vanquish him.
Save the kingdom of Hamnlin from the Mad Mage Inshanis, by setting out to recover Artifacts hidden throughout the vast lands of Kairn. Recruit new adventurers from a variety of professions and level them up as you gain experience, slay monsters and explore the dungeons. The Mad Mage is in possession of all the Artifacts save three. These you must recover, then journey to the Mad Mage’s island and use them to defeat him. The shareware version only includes the first dungeon; a registered copy adds the other 3.
Armed Dragon Fantasy Villgust is a Role-Playing game, developed by TOSE and published by Angel (Bandai), which was released in Japan in 1993. This game is based off the anime of the same name that was released many years ago.
A PS1 RPG with 3-D models and pre-rendered backdrops, Ancient Roman was released in 1998 by Nihon System, but exploded into internet infamy in the late 2010s as word of the game began to spread through Japanese gaming circles. It is now widely considered to be one of the worst RPGs ever made by Japanese retro gamers.
Released a few years after its original creation, John Carmack's earliest written game is a fantasy RPG somewhat inspired by the early Ultima games. The story takes you to the peaceful town of Jaterus, about to become much less peaceful thanks to one Greymere. This evil archmage has taken up residence in a three-level dungeon, conveniently located just outside the city walls. More alarmingly, he has constructed the Shadowforge - a potent magical artifact that has enhanced both his power and ambition for conquest; Jaterus is first on his list. Your job is to quash his aspirations by finding and destroying the device. The town of Jaterus is your base of operations, its main attractions being the weapon and armor shops, the inn (where you can recuperate after a sojourn to the dungeon), the temple (where health potions are sold), and the tavern (which, besides refreshments, offers conversation - some of it helpful). The various random NPCs do not communicate, though. The dungeon is populated by Greymere's minions; some are randomly placed, others are not, and all must be bested in turn-based combat - the deeper you go, the tougher the bad guys. Fighting involves both melee and ranged attacks, and defeated monsters will bequeath both gold and experience. Leveling up will increase your maximum hit points, but no other stats are tracked. Some secrets await to be revealed along the way, too.
Loosely based on the Japanese folk tale of the ninja Jiraiya, Tengai Makyou: Ziria was the first role-playing game released on a CD ROM; thanks to the medium's greater storage capacity, the game was able to include full-screen anime-style cutscenes with voice-overs. It is the first entry in the Tengai Makyou series, and is generally considered the first RPG with significant humorous content. The game's setting parodies many aspects of feudal Japan, containing comical and sometimes deliberately stereotypical portrayals of characters and plenty of supernatural elements. Basic gameplay mechanics follow a template introduced in early Dragon Quest and Phantasy Star games. The player navigates Ziria and other characters who eventually join him on a top-down overworld, visiting towns to rest and buy supplies, and facing randomly appearing enemies in round-based combat viewed from first-person perspective. Each character uses his or her own unique weapon and equipment types. Magic spells cannot be bought or learned automatically when leveling up; they must be sought out in specific locations, often those not required to visit in order to advance the story.
Light Fantasy is a role-playing game, developed by Advance Communication Company and published by Tonkin House, which was released in Japan in 1992. The combat consists of random encounters against groups of enemies in grid-based strategic battles in which player characters need to be moved into place before they can attack effectively. These battles occur on the overworld map, rather than a separate battle screen.