NBA Courtside 2002

13.01.2002
Critic 80/100
Users 70/100
Genre: Simulator Sport
Developed exclusively for Nintendo GameCube by Nintendo and Left Field, NBA Courtside 2002 taps into the power of Nintendo GameCube to deliver authentic NBA action that makes those other games look like they're stuck in the era of the two-handed jump shot. Up to four players can hit the hardwood simultaneously and talk trash to their hearts' content as they bust sweet cross-overs, first-step jukes and monster dunks.

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Part of collection:
NBA Courtside

13.01.2002

Developed exclusively for Nintendo GameCube by Nintendo and Left Field, NBA Courtside 2002 taps into the power of Nintendo GameCube to deliver authentic NBA action that makes those other games look like they're stuck in the era of the two-handed jump shot. Up to four players can hit the hardwood simultaneously and talk trash to their hearts' content as they bust sweet cross-overs, first-step jukes and monster dunks.

31.10.1999

NBA Courtside 2 Featuring Kobe Bryant is the sequel to Kobe Bryant in NBA Courtside and features NBA star Kobe Bryant on its cover. Bryant also performed the motion capture for the game. The ability to play multiple seasons has been added. New features include the ability to play a three-point contest and additional options for creating a player from scratch. The game features improved artificial intelligence helps to improve the realism of the gameplay. New dunk styles are possible to implement and enhanced motion capturing allows the no-look pass to be used during gameplay. There are more than 300 players and games can either be a realistic simulation of actual NBA action or a full-blown arcade experience. Plays such as the isolation play, the post up, and the triangle offense can be called.

27.04.1998

Kobe Bryant in NBA Courtside is a basketball simulation game for the Nintendo 64. It was released in 1998 and received a Player's Choice designation after selling one-million copies. Kobe Bryant was in his second NBA season at the time of the game's release and was the youngest player to have a game to his namesake. Kobe Bryant in NBA Courtside features 5-on-5 game play. The game also features 1997-1998 rosters (except for Michael Jordan, who was not in the players' association and is renamed "Roster Player #98"). There are three game options: Exhibition, Season, and Playoffs. The game allows you to either simulate Season games or play them to lead into the playoffs, and win the NBA Finals.

Part of franchise:
NBA (last 3 games)

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Stack wins, raise banners, and make history in NBA 2K25. Command every court with authenticity and realism Powered by ProPLAY, giving you ultimate control over how you play in NBA 2K25. Define your legacy in MyCAREER, MyTEAM, MyNBA, and The W.

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NBA Stars Await You in NBA NOW 24! Join the League and Show 'em What You Got!

08.09.2023

Grab your squad and experience the past, present, and future of hoops culture in NBA 2K24. Enjoy pure, authentic action and limitless personalized MyPLAYER options in MyCAREER. Collect an impressive array of legends and build your perfect lineup in MyTEAM. Relive your favorite eras as a GM or Commissioner in MyNBA. Experience next-level gameplay and lifelike visuals with your favorite NBA and WNBA teams in play now.

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The NBA Live series of basketball video games, published by EA Sports, is currently one of the leading National Basketball Association simulations on the market. Starting from NBA Live 2000, the series featured NBA Live Legend All-Stars Teams, that included some biggest names from five decades (50s to 90s). These teams could be used instantly, but to use the players as regular players (e.g. traded, played on regular NBA Teams) they needed to be unlocked. Along the series, some of the rosters were changed due to many reasons as Michael Jordan was on the 90's team through 2004.

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NBA 2K2 is a basketball video game. It is the third installment in the NBA 2K series of video games and it was developed by Visual Concepts and published by Sega Sports. It was released on October 24, 2001 on the Sega Dreamcast and later ported to the Sony PlayStation 2, Nintendo GameCube, and the Xbox in 2002. NBA 2K2 featured more street courts such as Mosswood, Fonde Rec Center, Venice Beach, etc. The game still featured the old street courts like in the previous game NBA 2K1. It was the first NBA 2K game to be released multi-platform on the series, and also the last to be on the Sega Dreamcast. The cover athlete is Allen Iverson

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NBA 2K3 is a basketball video game released on October 7, 2002 for the Nintendo GameCube, October 8, 2002 for the PlayStation 2, and October 9, 2002 for the Xbox. It was published by Sega and developed by Visual Concepts. It is a part of the NBA 2K series. Again, like the previous games, Allen Iverson of the Philadelphia 76ers is the cover athlete. This is the last game in the series to be released for GameCube and the fourth installment in the series overall.

29.10.2001

NBA Live 2002 is the 2002 installment of the NBA Live video games series. The cover features Steve Francis as a member of the Houston Rockets. The game was developed by EA Sports and released on October 29, 2001 for the PlayStation 2, October 30, 2001 for the PlayStation and November 18, 2001 for the Xbox. This game was commentated by Don Poier and former NBA player Bob Elliot.[citation needed]

10.11.1999

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29.10.2002

NBA ShootOut (Total NBA in the United Kingdom) is a series of basketball video games based on the NBA and released for the PlayStation and PlayStation 2. The first two entries were released in 1996 and 1997. Later entries were developed by 989 Sports, including NBA ShootOut 2000, the only game in the series to be released for Microsoft Windows. In the games, players can choose an existing NBA franchise and play exhibition or regular season games, as well as create their own players to include in regular season team rosters. Charles Barkley and Shaquille O'Neal were not represented in the game. In early 2000s versions, Michael Jordan is included as a member of the Washington Wizards. Earlier versions of the game made it extremely difficult for players to slam dunk, a problem that was rectified in later games.

18.12.2003

Real-time, 3D NBA basketball simulation with online league capabilities. More responsive "juke" controls for one-on-one isolation moves. Gamers can play up to 25 NBA seasons with full general management capabilities. All-new Drive Cam camera angle brings the player closer to the action. For 1 or more players (online gaming requires Internet connection). Features 3D crowd.

14.01.2016

In this comprehensive and realistic basketball management game, take control of all aspects of a coach's life such as recruitment, finances and training, as well as direct charge of games, in order to lead your team to the top of more than 70 championships that have been faithfully reproduced!

16.10.2000

With yet another edition of the annual NBA Live Basketball series surfacing, the question is whether the change is worht the price tag. NBA Live 2001 embraces all of the action of the NBA, while featuring all of your favorite NBA stars and rookies.

01.12.2002

Inside Drive is solid on almost every front except for some aspects of the offensive game, the most notable problem being the inability to pass out of layups or similar moves to the basket. One of the most important aspects of professional basketball is being able to drive to the lane and have a player make it look like he's going up for a shot so that he can draw defense, but then pass the ball to an open man on the inside or to a wide-open player out on the perimeter. Indeed, generally driving through the lane can be a little problematic since the AI tends to latch onto players in the paint, and the juke moves can be difficult to use effectively against tough opponents.

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