Shockman
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Part of collection:
Shockman
(last 3 games)
Experience the revival of a retro but timeless co-op action classic
Sonya and Arnold battle a new mysterious enemy in Shockman 3!
Jump, fly, and blast your way through nostalgic gaming.
Could be interesting
Medabots AX is a 2D fighting game based on Medarot G, released only in North America. There were two versions released, Metabee and Rokusho.
-Build your Medabots for battle with hundreds of different combat parts -Collect and trade Medabot parts, with many exclusive to the different versions of the game -Fight other GBA players in 2-player Medabot battles Part platformer, part fighting game, part pocket monster battler -- Medabot AX games (released in Metabee and Rokusho versions, nearly identical except for the starting bots and different weapons/items you can win and trade between the two different editons) has what could have been a lethal combo. The game is based on a frenzied Japanese TV series about kids who build robots and fight them against other kids' robots. It dispenses with the negligible story of the series in favor of the player just going in and kicking ro-butt over and over again against a series of faceless and recognizable foes.
Project-X is a scrolling shooter game for the Amiga computer released in 1992. It was also ported to DOS. Developed and published by Team17, it was regarded as one of the best shooter games for that platform at the time, both for its technical excellence in graphics and sounds, and for its difficult and interesting gameplay. The game resembles Konami's side-scrolling shooter games such as Gradius, Salamander and Parodius.
The Machine has enslaved the galaxy under its tyrannical rule. As Bren McGuire, the last survivor of the United Freedom Forces, it is your duty to destroy the evil forces of the Machine that have devastated the galaxy.
Fight to survive on a mysterious alien planet and do whatever it takes to find a way home. Blaze Rush is a mercenary desperate for a job. In search of an easy payday he follows a distress beacon to the surface of a dangerous planet and the remains of an ancient crash site. There he finds a mystery that will test his strength, his resolve, and every gun in his arsenal. Zombotron features an arsenal of weapons and armor, enemies that hate each other as much as they hate you, and really nice explosions for an experience that’s out of this world.
Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.
Zaxxon is a 1982 isometric shooter arcade game developed and released by Sega. The game gives the player the experience of flying a fighter craft through a fortress while shooting at enemy entities (missiles, enemy gunfire, etc.) The object of the game is to hit as many targets as possible without being shot down or running out of fuel, which can be replenished paradoxically, by blowing up fuel drums.
Mega Man X, known as Rockman X in Japan, is the first game of the Mega Man X series. It was the first spin-off of the classic Mega Man series and made its debut on the Super Famicom/SNES, initially released in 1993. It was ported to the PC in 1995, and to Android and iOS devices in 2011. It was re-released as part of Mega Man X Collection in January 2006, then later re-released in Mega Man X Legacy Collection in July 2018. The game takes place in the year 21XX (early 22nd century), a century after the conclusion of the classic Mega Man series, and stars a new main character named X.
Darius Force, also known in North America as Super Nova, is a shoot 'em up game released for the Super Nintendo in 1993. One main difference between this game and the rest of the Darius games is that the player can choose one of three Silver Hawks to play. The green one is the Silver Hawk of Darius. The blue one is the Silver Hawk of Darius II. The red one is a new prototype of Silver Hawk that exists only in this game. There are three power-ups in this game, which can be obtained in three ways: - Destroying a complete formation of ships like in Darius II and Darius Twin or amoebas. - Destroying a flashing meteor during a meteor rain. - Destroying a futuristic cage on the floor and/or ceiling of an area. The power-ups for this game are the red bubble (shot and bomb power up), the blue bubble (shield regenerate and level up), and the green bubble (randomly gives a bonus point or an extra ship). There is also a special power up that can destroy all enemies on screen if it's destroyed (like Darius II) or can make the Silver Hawk shoot a powerful laser beam if its grabbed by the player. There is no power up bar, which means that if a Silver Hawk is destroyed, the shots and bombs are powered down to the minimum level. Also, when the player loses a ship on a stage, it is returned to the 'check point' (not identify in game) of that stage, if the ship has lost during a boss also return the last 'check point' before the boss appear. Like Darius Twin, the player uses (by default) the Y button for shot and the B button for dropping bombs. As long as the player keeps pressed both buttons, the shots are powered down one level. The player can switch between bombs and side laser guns by pressing the R button. The stages map for this game is very different of the rest of the Darius games. This map contains 15 stages, but only allows the player to take the forward or up paths, until the player reaches the L, N or O stage. Each one of those three stages contains its own boss and ending.
The PK character may be unfamiliar to American audiences, but he is popular in Italy (and some other parts of Europe) through a series of comic books. This game is a simple 3rd person action shooter game. You control PK as he targets Evronian soldiers with his blasters, jumps through colorful environments, and rescues captured scientists.