Super Solvers: Treasure Mountain!
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Part of collection:
Super Solvers
(last 3 games)
Treasure Galaxy! is an educational computer game published by The Learning Company in 1994 for both Windows and Macintosh PCs. It is aimed at children ages 5 to 9 and is intended to teach children reading, basic math, and logic skills.
A sequel to Treasure Mountain! that focuses on basic mathematical concepts. The game takes place in a magical realm called Treasure Mountain. As the game opens, the Master of Mischief, the common antagonist to the Super Seekers games, uses a weather machine to freeze the mountain in snow and ice and scatters the castle's treasures all over the mountain. The player takes on the role of the Super Seeker, whose job is to find the scattered treasures and return them to the castle's treasure chest in order to thaw out the mountain. The mountain itself consists of three levels. The player cannot climb higher until he has gathered the supplies, like ice axes, ladders, or catapult parts, useful for scaling the mountain. To obtain these items, the players must help out the local inhabitants complete math-related tasks such as adjusting clocks to a given time, balancing scales, and counting crystals. In order to find treasures, the player must place a specific amount of snowballs at a certain location. To find out how many snowballs are needed, the player must catch an elf carrying a scroll. If he answers the riddle correctly, he will be told how to find treasures on that particular level. Once the player reaches the top of the castle on the highest level of the mountain, he deposits all treasures found into the castle's treasure chest and is given a prize as a reward for completing the three stages. This prize is kept on display in the player's clubhouse, showing how many times he has ascended the mountain. These prizes are usually children's toys, such as flutes or toy trains. From this point, the player may exit the clubhouse and start again from the bottom of the mountain. At higher ranks, the game becomes more difficult, as there will be more treasures to find, harder riddles to answer, and snowbullies that steal money.
Super Solvers: Spellbound! teaches players to spell elementary-level words with a variety of colorful minigames.
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Munch on Math! Help your Muncher avoid the mischievous Troggles as you maneuver through the gameboard, munching on multiples, factors, prime numbers, equalities and inequalities. If you earn enough points and avoid those troublesome Troggles, you'll be sure to enter the Muncher Hall of Fame!
After a decade, a Might & Magic RPG is back with both the unique core formula and a new set of improved and fine-tuned features. In the wake of the spectacular events in Might & Magic Heroes VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in and around Karthal. The city, on the verge of secession, is prey to competing factions vying for its control. Your actions will determine the fate of the city. Might & Magic X Legacy is an authentic solo experience in the classic first-person RPG genre. Create and lead your group into an exciting open world and battle mythical powerful creatures while collecting ancient magical treasures!
Sonic's Schoolhouse is an educational computer game that teaches young learners mathematics, reading, and spelling, released in 1996 with collaboration of Sega and Orion Pictures Corporation. In addition, players can earn access to two mini-games (a collect-the-rings game and a match-the-statues game) and a "field trip" section which gives them numerous facts on the various animals in the game (through video clips).
The secret location of The Sword of the Spirit remained an unsolved mystery… until now. Join Whit, Connie, and Eugene in a chase through abandoned mine-shafts and secret passageways where every turn holds another key to the Sword’s real power. It’s a fast-paced flight through dark tunnels—with virtue itself in the balance. PC and Mac compatible.
A puzzle game about being a monster and making snowmen. Lovingly crafted by the mind of Alan Hazelden and the hands of Benjamin Davis. With enchanting soundscapes from the heart of Priscilla Snow.
A new puzzle-RPG developed in collaboration between Square Enix and PopCap. Blending puzzle elements from Bejeweled Twist with the RPG mastery of Square Enix, Gyromancer is an all-new experience that defines the puzzle-RPG genre. See for yourself what shocking truths lie in wait within the bewitching Aldemona Wood.
Math fun is an educational game which can be played by one or two players. Each player controls a gorilla which is wandering through the jungle. As the gorilla walks on, it will encounter a creature which has a math problem with it. You need to enter in the correct answer to the problem as quickly as possible. If you get the answer correct, your gorilla may continue on. If you get the answer wrong, then your gorilla must jump into the river. Your gorilla is unable to leave the river and continue on until you answer another math problem correctly. The goal is to correctly answer as many of the problems as you can in the shortest amount of time. The game includes eighteen different levels of difficulty which can be set individually for each player.
Celestian Tales: Old North is a refreshing take on the classic turn-based Japanese style RPG, where your decisions in its dark and gritty storyline shape the world of tomorrow. When the future comes at last, is it what you hoped for?
Runerod is an educational fantasy RPG inspired by World of Warcraft and The Elder Scrolls franchise.
Gold Rush! takes you back to the year 1849, when gold was discovered in California. It was certainly one of the most exciting times in American history. Gold Rush! includes the three routes tens of thousands took to the gold regions. Become Jerrod Wilson and experience each trek as you travel from New York to California. Whichever route you decide to take, you will see many historical sights. Try going overland across the Great Plains and huge mountain ranges, crossing the Isthmus of Panama, or rounding Cape Horn on the tip of South America. If you survive and arrive at Sutter’s Fort, the adventure is still only half over! Many other puzzles remain to be solved before you achieve your goals in California.