The Dark Eye: Memoria

29.08.2013
Critic 76/100
Users 80/100
Memoria combines classic point & click adventure gameplay with the features of The Dark Eye, one of the most successful RPG universes known in the fantasy world. Point & click adventure game puzzles get a unique twist by adding magical features - and a wise, talking staff. Over eight chapters, players control both Sadja's and Geron's fates, involuntarily interacting with each other and bridging over 500 years of time. Each chapter in Memoria features opulent graphics, epic locations, a thrilling fantasy crime story and a unique puzzle design that differs from chapter to chapter.
After Geron and Nuri defeated the seer and saved Andergast, peace is restored in the humble kingdom. Nuri, whose soul is now trapped in a ravens body lives with Geron. He desperately tries to find a way to give her her true body back; but so far, all his effort was in vain. Thus, after the travelling trader Fahi offers his help, Geron agrees. All the Tulamide wants in return is the answer to a riddle Fahi saw in his dreams. Dreams of a princess who lived centuries ago. sadja This princess, Sadja, lived 500 years before Nuri’s and Geron’s time and set forth to become the greatest hero history has ever seen. A hero the world would never forget. When the demonic hordes of Borbarad and an alliance of heroes led by Rohal the Wise clashed in battle in the Gorian desert, she had the chance to immortalize herself. But since today, centuries later, no one remembers her name, something must have gone wrong. Now it is in Geron’s hands -and the player’s – to find out what fate barred the way of this strong willed young woman…

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Part of collection:
Chains of Satinav

29.08.2013

Memoria combines classic point & click adventure gameplay with the features of The Dark Eye, one of the most successful RPG universes known in the fantasy world. Point & click adventure game puzzles get a unique twist by adding magical features - and a wise, talking staff. Over eight chapters, players control both Sadja's and Geron's fates, involuntarily interacting with each other and bridging over 500 years of time. Each chapter in Memoria features opulent graphics, epic locations, a thrilling fantasy crime story and a unique puzzle design that differs from chapter to chapter.

22.06.2012

With a history of more than 25 years, The Dark Eye is one of Europe's best-known role-playing brands. In addition to the popular pen & paper adventures, TDE has also inspired a series of successful computer games. The Dark Eye: Chains of Satinav immerses players deep in the world of Aventuria, where they experience an amazing story and explore lands never before featured in a TDE computer game. In Andergast, whose inhabitants are considered to be notoriously superstitious, King Efferdan awaits a state visit from high-ranking dignitaries. For centuries the kingdom has been at odds with neighboring Nostria, but now first steps are being undertaken toward a lasting peace. But a plague of crows troubles the king, for the birds are acting with unusual aggressiveness, even attacking humans. Moreover, there are those among the citizens of Andergast who swear that the crows are bringing them dark nightmares. As the belligerent creatures infiltrate even the castle itself, the king seeks a skilled bird catcher - an opportunity for young Geron to prove that the reputation for ill luck that has followed him since childhood is undeserved. Following an audience with the king, the prestigious task is assigned to him. However, not only does his task prove unexpectedly difficult, but it also turns out to be the first step of the greatest adventure of his life, which will lead him to the borders of the charted lands of Aventuria and beyond.

Part of franchise:
The Dark Eye (last 3 games)

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