Vanguard Bandits

30.07.1998
Users 86/100
In a world where technology and mythology are one, a young rebel and his ragtag crew are unwittingly drawn into a holy war being waged by the bloodthirsty General Faulkner and his mercenary forces. Guide the charasmatic Bastion as he realizes his destiny to lead the rebellion against the Junaris Kingdom, and to save the people of his world from an eternity of oppression. Lead powerful squadrons of robotic warriors into battle and take complete command of their actions. Smite your foes with cleaving swords, piercing spears, and sizzling magic spells. Use the terrain to your advantage and maneuver your forces into superior combat positions. Witness the results of your tactical decisions in glorious 3D combat sequences.

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31.07.1999

Lord Draak's henchmen are spreading chaos in Uma. Are you going to let them get away with it?

02.08.2005

The Battle for Wesnoth is a turn-based tactical strategy game with a high fantasy theme. Build up a great army, gradually turning raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host whom none can stand against! Choose units from a large pool of specialists, and hand-pick a force with the right strengths to fight well on different terrains against all manner of opposition. Wesnoth has many different sagas waiting to be played. Fight to regain the throne of Wesnoth, of which you are the legitimate heir... step into the boots of a young officer sent to guard a not-so-sleepy frontier outpost... lead a brutal quest to unite the orcish tribes... vanquish a horde of undead warriors unleashed by a foul necromancer, who also happens to have taken your brother hostage... guide a band of elvish survivors in an epic quest to find a new home... get revenge on the orcs by using the foul art of necromancy... There are at least two hundred unit types, sixteen races, six major factions, and hundreds of years of history. The world of Wesnoth is absolutely huge and only limited by your creativity — make your own custom units, create your own maps, and write your own scenarios or even full-blown campaigns. You can also challenge up to eight friends—or strangers—and fight in epic multiplayer fantasy battles.

31.03.2014

Age of Wonders III, like the previous games in the series is a turn-based strategy game set within a high fantasy universe where the player assumes the role of a political-military leader. Gameplay is 4X-based (explore, expand, exploit and exterminate) where players explore the world map, slowly building an empire through colonization, warfare and diplomacy with rival powers. However new to III is the greater addition of role-playing game features, where players must first choose and customize their leader, all options dependant on the player's chosen style of play. There are six available races in the initial release: humans, draconians, high elves, dwarves, orcs, and goblins, all that will determine the race of their empire with each having unique perks and abilities. The leader and empire is further shaped by the choice from skill sets based on traditional RPG classes along with further specializations and skills to select. Each leader class also has access to their own unique units with a distinct visual look based on their corresponding race, each to accommodate their own unique approach to strategy, both in combat and when managing their empire. On release there are six different classes a leader can be. The "Sorcerer" class emphasizes the use of magic for enchantments and summoning powerful units. The "Theocrat" derives from an organized religion based society including zealots followers and the use of holy spells and warriors. The "Rogue" favors less direct approaches to situations, employing stealth, thievery and manipulation aswell as dark magic in diplomacy and warfare. The "Archdruid" channels the power of nature, using it to their advantage by being very self-sufficient and being able to call upon wild creatures. The "Dreadnaught" leads a steampunk styled society, using large industry, machinery and gunpowder-based units like cannons and tanks. Finally the "Warlord" specializes in direct conflict and combat tactics, utilizing effective non-magic based units and abilities. Leaders themselves and separate recruitable hero units will be able to gain experience and level up, while also being able to gain new equipment and powers. Players can also develop their alignment between good and evil based on their player's actions and the cultures the player absorbs into their empire, rather than race like the previous games in the series. Cities themselves provide much of the resources, infrastructure and host to unit recruitment. Independent cities and units not immediately aligned to any player/leader are also present in the world map. Units that come from an unaffiliated city will fight to protect a city's domain, and they won't forget that they're tied to it. Many of these independent settlements aren't cities in the traditional sense, but can be alternative settlements, like a "Giant's Keep" for example. The player can conquer these holdings, which will provide units like a city, or they can absorb them through diplomatic means by paying tribute and diplomatic and/or alignment standing. Quests can also be given to players by independent forces and cities, including but not limited to clearing out wild units, searching for relics and even conquering cities and other holdings. Quests can grant the support of independent forces for player in addition to a reward such as gold or equipment, sometimes with the choice of either given to the player upon completion of the quest. As in the case of the first game in the series, Age of Wonders III offers a story-driven campaign that is playable from two sides, the human-centric Commonwealth Empire and the Court of the High Elves. In addition to the campaign; single-player scenarios, online multiplayer, random map generation and a map editor are also available. The graphics of Age of Wonders III will be presented in 3D instead of the isometric view the series has utilized up to this point.

28.11.2003

In a world beyond imagination... In their immeasurable greed and constant thirst for power, the thirteen most powerful Mages of all time doomed the land, hurling it into an endless spiral of chaos and despair. Entire countries were wiped out in the blink of an eye when the devastating power of the Elements was unleashed – Elements summoned by dark rituals. Continents shattered like glass, the pieces strewn about like leaves in the wind. Huge armies, bound by the the power of ancient runes, brought war and destruction to the lands that survived the initial onslaught. All that was left were a few islands, connected by magic portals. Now, only a few years after the end of the Convocation, evil is back – stronger and more powerful than ever before – to finish what was started. Yet there is still hope. The prophecies tell of a human. A human damned to immortality, bound forever by the power of the blood runes… Soon, the time will come when the power of one may change the destiny of many. For better or for worse... Summary of the most important features: Innovative game design: The unique mixture of RTS and RPG elements offers a brand new game experience. High degree of identification with the hero-avatar, whose skills and strengths can be improved by the player Click’n’Fight: This revolutionary control system guarantees instant action, the best possible overview and completely new tactical possibilities in battle 6 races – Humans, Dwarves, Elves, Dark Elves, Orcs and Trolls – that can be used simultaneously (!) to build settlements and fight battles More than 30 different enemy races, from cowardly goblins to powerful demons and dragons A multitude of spells, divided into different categories of magic (white, black, elemental, etc.) Persistant game world with continuous, gripping storyline and myriad sub-quests Awe-inspiring 3D graphics with zoom levels from isometric to 1st-Person-views

23.10.2012

A World to Build… or Destroy. “A war is coming… a war between East and West - between Kingdoms and Empires, between man and Fallen. A future of blood and death, of chaos and destruction.” – the Oracle Ceresa.

27.01.2017

Hire heroes, build an army, prevail in battles and try to keep your empire intact in the face of grave danger. Eador. Imperium is a new chapter in Eador series, known for its unique blend of grand strategy, turn-based tactics and RPG elements.

20.09.2018

The Earthlings have joined the interstellar club. The galaxy will never be the same. The year is 2086 and Earth has detected an alien distress call originating from the surface of Triton. In response, Star Control is formed with you as The Captain of Earth's first prototype starship.

26.07.2019

Here, order is maintained by the Church of Seiros, which hosts the prestigious Officer’s Academy within its headquarters. You are invited to teach one of its three mighty houses, each comprised of students brimming with personality and represented by a royal from one of three territories. As their professor, you must lead your students in their academic lives and in turn-based, tactical RPG battles wrought with strategic, new twists to overcome. Which house, and which path, will you choose?

06.04.2016

Soulworker is an anime action MMORPG which takes place in the Cloudrealm, a now vacant city which only harbors the psychics and a horde of monsters. Players will learn about the fate of the city and the reason for the disappearance of all inhabitants through the course of the game, as well as possibly finding a way to reverse this catastrophe.

12.09.2018

Ready to take your skills with women to the NEXT next level in this amazing sequel to the smash hit Super Seducer? Super Seducer 2 is a sequel to the world’s most realistic seduction simulator. It puts you in everyday scenarios (at the country club, in the office, at the strip club) and lets you do practically whatever you want to see how it plays out with beautiful women.