Zero Escape: Virtue's Last Reward

16.02.2012
Critic 85/100
Users 88/100
The second game in the Zero Escape series. Zero Escape: Virtue's Last Reward is a mystery/thriller visual novel. It is story focused with multiple endings that use player choices and puzzle rooms to progress. Additions to the game include an 'auto-advance text' mode, so players can listen to the voice acting without clicking through dialog, a memo function that allows players to note anything they feel is useful, and a flow chart that shows how alternate choices unfold. The in-game calculator has been removed.
"He awoke in an elevator. Across the room was a strange girl he’d never met before, even though she seemed to know him... “Sigma...” “How do you know my name?” he asked, but before she could answer a rabbit appeared. “This elevator is about to fall!” Sigma and the girl left the elevator only to find themselves in a massive room with seven other strangers...nine people in all. The strange rabbit told them that they would have to play the Ambidex Game-a game of betrayal. The penalty for losing was death. Could these nine strangers trust one another long enough to escape their prison alive?"

Buy

Part of collection:
Zero Escape (last 3 games)

24.03.2017

Zero welcomes you to take part in both the Nonary Game and the Nonary Game: Ambidex Edition as the award-winning escape-the-room visual novels Nine Hours, Nine Persons, Nine Doors (999) and its sequel, Virtue’s Last Reward (VLR), are together for the first time.

28.06.2016

Zero Time Dilemma is the third and final entry in the Zero Escape series. It is a story focused mystery/thriller visual novel with multiple endings that involves player choices and puzzle rooms.

29.03.2013

The game is a murder mystery visual novel with a heavy story focus that requires multiple playthroughs to figure out and involves puzzle rooms used to progress through the story with dialogue choices to be made inbetween them. The iOS version of the game removed the puzzle rooms to focus more on the visual novel aspects of the game. The puzzle rooms are replaced with narration of the events that take place instead. The iOS version of the game also has an exclusive ending.

Part of franchise:
Zero Escape

29.03.2013

The game is a murder mystery visual novel with a heavy story focus that requires multiple playthroughs to figure out and involves puzzle rooms used to progress through the story with dialogue choices to be made inbetween them. The iOS version of the game removed the puzzle rooms to focus more on the visual novel aspects of the game. The puzzle rooms are replaced with narration of the events that take place instead. The iOS version of the game also has an exclusive ending.

31.12.2012

'Kyokugen Dasshutsu Minigame: Renda Shibou Desu', translated roughly as 'Zero Escape Mini Game: Hit the Button to Kill', was a small flash game hosted on Chunsoft's Japanese website. The goal is to help Clover inside of a gate by rapidly clicking on the door. As the gate opens, the clicking action switches from opening the gate to seemingly groping/slapping Clover's breasts. Three gates are presented, though Clover's outfit changes depending on which gate the player is presented to open. The first gate's outfit is her typical getup in Virtue's Last Reward, the second is a sukumizu (スク水), and the third is a black bikini. The third gate is notably difficult and its reward is cut short by Clover covering up her nearly-revealed breasts while K's portrait is laid over her face.

10.12.2009

The game is a murder mystery visual novel with a heavy story focus that requires multiple playthroughs to figure out and involves puzzle rooms used to progress through the story with dialogue choices to be made inbetween them.

Could be interesting

28.06.2016

Zero Time Dilemma is the third and final entry in the Zero Escape series. It is a story focused mystery/thriller visual novel with multiple endings that involves player choices and puzzle rooms.

10.12.2009

The game is a murder mystery visual novel with a heavy story focus that requires multiple playthroughs to figure out and involves puzzle rooms used to progress through the story with dialogue choices to be made inbetween them.

17.12.2013

Similar to the previous season, The Walking Dead: Season Two is a point-and-click adventure game. The player, in control of Clementine, can direct the character around the environment, examine and interact with various scenery elements and collect and use objects to advance the story. The player can also initiate conversations with non-player characters via conversation trees. Certain replies from other characters may offer the player multiple choices, including the option to stay silent, with a limited amount of time to make a selection; if the player does not select an option, the conversation will continue as if they had stayed quiet. Such choices can affect how the other characters will later react to Clementine, which can influence later events in the story. Other scenes are more action-oriented, requiring the player to complete quick-time events to prevent Clementine or her allies from being killed. If the player fails these events, the game will restart at the start of such scenes. Such action scenes may also require the player to make a key decision within a limited time frame, such as which of two characters to save from being attacked by walkers.

25.11.2014

Tales from the Borderlands is a five part episodic game series. Set on the unforgiving world of Pandora after the events seen in Borderlands 2, this is a story full of Borderlands' trademark humor, following two adventurers on their quest for greatness.

04.09.2013

Hell is an experiment you can't survive in Outlast, a first-person survival horror game developed by veterans of some of the biggest game franchises in history. As investigative journalist Miles Upshur, explore Mount Massive Asylum and try to survive long enough to discover its terrible secret... if you dare.

15.10.2009

Steins;Gate is a Japanese visual novel developed by 5pb. and Nitroplus. It is the second game in the Science Adventure series following Chaos;Head. The game is described by the development team as a "hypothetical science ADV" and explores time and time travel in 2010 Akihabara. The gameplay follows non-linear plot lines which offer branching scenarios with courses of interaction.

21.09.2015

SOMA is a sci-fi horror game from Frictional Games, the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human. Enter the world of SOMA and face horrors buried deep beneath the ocean waves. Delve through locked terminals and secret documents to uncover the truth behind the chaos. Seek out the last remaining inhabitants and take part in the events that will ultimately shape the fate of the station. But be careful, danger lurks in every corner: corrupted humans, twisted creatures, insane robots, and even an inscrutable omnipresent A.I. You will need to figure out how to deal with each one of them. Just remember there’s no fighting back, either you outsmart your enemies or you get ready to run.

24.01.2017

Resident Evil 7: Biohazard is the first game of the Resident Evil series to switch from 3rd-person to fully 1st-person perspective. A complete refresh of gameplay systems simultaneously propels the survival horror experience to another level. It is as much horror as it is survival, boosting up scare elements and minimizing downright shooting action. The game allows use of Sony's PSVR Headset to play in VR mode.

26.07.2012

The follow up to Danganronpa: Trigger Happy Havoc. The main character, Hajime Hinata, a new 'Ultimate' student at Hope's Peak Academy. On their first day, Hajime and all of his classmates are taken on a field trip to the mysterious Jabberwock island by their anthropomorphic rabbit teacher, Usami. Usami explains that on this island the students are to have fun together and become friends to gather Hope Fragments. Usami's field trip does not go as planned when Monokuma appears and begins a new Killing Game. Anyone that wants to leave the island must commit a murder and get away with it. If the murderer is successful, he/she is allowed to leave the island, while everyone else is killed. When a murder occurs, the player investigates. After the investigations, a trial commences to determine who the culprit is.

04.05.2017

In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted. As you dig into the dark secrets of Talos I and your own past, you must survive using the tools found on the station, your wits, weapons, and mind-bending abilities.

Links

Age Rating

Ages 15 and up AGERATING_CATEGORY_NULL: AGERATING_RATING_NULL

Companies

Developer:
Publisher:
Publisher:
Publisher:

Game modes

Languages

 
Interface
Audio
Subtitles

Platforms