BioShock 2
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DLCs
Minerva's Den is a single player downloadable content for BioShock 2. This additional campaign is a self-contained narrative experience that puts players in the role of another Alpha Series Big Daddy in a previously unexplored section of Rapture. Minerva's Den shows another vision of Rapture within Minerva's Den, a high-technology center of the city, and explores the backstory of the Thinker, a supercomputer responsible for the control of many automatic devices and systems in the underwater utopia, and its creator Charles Milton Porter.
The Protector Trials is the third DLC for BioShock 2 and the first to expand the singleplayer mode. Players step into the role of a Big Daddy who must fight off splicers while his Little Sister harvests ADAM from corpses. It offers six new maps with three difficulty levels, new unlockables and seven new achievements/trophies. There are three new weapons and Plasmid load-outs plus a fourth bonus load-out received when all previous ones are completed.
Kill 'em Kindly is a game mode for BioShock 2 Multiplayer released as a Downloadable Content on May 11th, 2010, alongsides the Rapture Metro Pack and the Zigo & Blanche DLC. In this game mode, the players can only use golf clubs to strike enemies with melee attacks. This mode is free to download on the Xbox Live, and the PlayStation Network. It was also free to download on the Games for Windows Live online platform for PC until its closure, but is now included on the regular game on Steam.
Part of collection:
Bioshock
(last 3 games)
Minerva's Den Remastered is a single player downloadable content for BioShock 2. This additional campaign is a self-contained narrative experience that puts players in the role of another Alpha Series Big Daddy in a previously unexplored section of Rapture. Minerva's Den shows another vision of Rapture within Minerva's Den, a high-technology center of the city, and explores the backstory of the Thinker, a supercomputer responsible for the control of many automatic devices and systems in the underwater utopia, and its creator Charles Milton Porter.
BioShock Remastered was released as a part of BioShock: The Collection and also available separately for PC. The remastered version has achievements, full controller support, high resolution textures, models and interface, and 4K resolution support.
BioShock 2 Remastered was released as a part of BioShock: The Collection and also available separately for PC. The remastered version has achievements, full controller support, high resolution textures, models and interface, and 4K resolution support.
Part of franchise:
Bioshock
(last 3 games)
Minerva's Den Remastered is a single player downloadable content for BioShock 2. This additional campaign is a self-contained narrative experience that puts players in the role of another Alpha Series Big Daddy in a previously unexplored section of Rapture. Minerva's Den shows another vision of Rapture within Minerva's Den, a high-technology center of the city, and explores the backstory of the Thinker, a supercomputer responsible for the control of many automatic devices and systems in the underwater utopia, and its creator Charles Milton Porter.
BioShock Remastered was released as a part of BioShock: The Collection and also available separately for PC. The remastered version has achievements, full controller support, high resolution textures, models and interface, and 4K resolution support.
BioShock 2 Remastered was released as a part of BioShock: The Collection and also available separately for PC. The remastered version has achievements, full controller support, high resolution textures, models and interface, and 4K resolution support.
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In this first-person Western RPG, the player takes on the role of Courier 6, barely surviving after being robbed of their cargo, shot and put into a shallow grave by a New Vegas mob boss. The Courier sets out to track down their robbers and retrieve their cargo, and winds up getting tangled in the complex ideological and socioeconomic web of the many factions and settlements of post-nuclear Nevada.
BioShock is a horror-themed first-person shooter set in a steampunk underwater dystopia. The player is urged to turn everything into a weapon: biologically modifying their own body with Plasmids, hacking devices and systems, upgrading their weapons, crafting new ammo variants, and experimenting with different battle techniques are all possible. The game is described by the developers as a spiritual successor to their previous PC title System Shock 2. BioShock received high praise in critical reviews for its atmospheric audio and visual quality, absorbing and original plot and its unique gaming experience.
A first-person cyberpunk exploratory horror RPG and sequel to System Shock (1994) in which a soldier wakes up in the starship Von Braun in the aftermath of a disaster and finds himself in the midst of a conflict between SHODAN, the artificial intelligence antagonist of System Shock seeking mastery over humanity, and The Many, a flesh-based psychic hive mind led by the ship's corrupted AI.
Dead Space is a 2008 science fiction survival horror video game developed by EA Redwood Shores (now Visceral Games) for Microsoft Windows, PlayStation 3 and Xbox 360. The game was released on all platforms through October 2008. The game puts the player in control of an engineer named Isaac Clarke, who battles the Necromorphs, reanimated human corpses, aboard an interstellar mining ship, the USG Ishimura.
Discover an intriguing and epic story of power, revenge and conspiracy set during a pivotal moment in history: the Italian Renaissance. Experience the freedom and immersion of an all new open world and mission structure with settings such as the rooftops and canals of beautiful Venice. Your options in combat, assassination and escape are vast, with many new weapons, settings and gameplay elements.
Dishonored is an immersive first-person action game that casts you as a supernatural assassin driven by revenge. With Dishonored’s flexible combat system, creatively eliminate your targets as you combine the supernatural abilities, weapons and unusual gadgets at your disposal. Pursue your enemies under the cover of darkness or ruthlessly attack them head on with weapons drawn. The outcome of each mission plays out based on the choices you make.
BioShock Infinite is the third game in the BioShock series. It is not a direct sequel/prequel to any of the previous BioShock games but takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite features a range of environments that force the player to adapt, with different weapons and strategies for each situation. Interior spaces feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once.
In this FPS, you travel across a remote island off the coast of Russia ripping through space and time, and are given your own Time Manipulation Device of which you use to vaporize enemies. You can upgrade your TMD, yourself, and weapons throughout the campaign which is reminiscent of every modern shooter from the Call of Duty Modern Warfare and World at War series to Half Life 2, and F.E.A.R. Time is power. Multiplayer included but is no longer filled with an active community.
Call of Duty 4: Modern Warfare differs from previous installments of the Call of Duty series. Previous Call of Duty games have a distinct three country-specific campaign style, while Call of Duty 4 has a more film-like plot with interlaced story lines from the perspectives of Sgt. Paul Jackson of the Marines 1st Force Recon and Sgt. 'Soap' MacTavish of the British 22nd SAS Regiment.
Wolfenstein: The New Order is an action-adventure shooter game played from a first-person perspective. It is the semi-sequel to 2009's Wolfenstein, however utilizes very little from the game and drops any direct references to veil or supernatural. To progress through the story, the player battle enemies throughout levels. The game utilizes a health system in which players' health is divided into separate sections that regenerate; if an entire section is lost, the player must use a health pack to replenish the missing health. In combat, a cover system can be used as assistance against enemies. The player have the ability to lean around, over, and under cover, which can be used as a tactical advantage during shootouts and stealth levels. The game gives the player a wide variety of weapon options—they can be found on the ground, retrieved from dead enemies, or removed from their stationary position and carried around.