Jumping Flash!

28.04.1995
Critic 75/100
Users 72/100
Genre: Shooter Platform
Jumping Flash! is a platform video game published by Sony Computer Entertainment and developed by Exact Co., Ltd. and Ultra Co., Ltd for the PlayStation in 1995. The game follows the robotic rabbit named 'Robbit' as he searches for the missing Jet Pods which were scattered by the game's astrophysicist antagonist, Baron Aloha. The game is presented in a first-person perspective, in which Robbit must explore each world to retrieve all the hidden Jet Pods, stop Aloha, and save the world from desolate emptiness.
The game revolves around the story of the astrophysicist antagonist, Baron Aloha, who removed giant pieces of land from Crater Planet by using his "gigantic land-lifting machines" in order to turn them into his own private resorts. Aloha also removed and hidden away the twelve Jet Pods that propel each world. The residents of Crater Planet consequently call for help, and in response the Universal City Hall sends one of their agents, a mechanical bunny named Robbit. Robbit must explore each world to retrieve every scattered Jet Pod, stop Aloha, and save Crater Planet from desolate emptiness.

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Part of collection:
Jumping Flash! (last 3 games)

23.06.2022

Experience Jumping Flash! originally released on the PlayStation console, enhanced with up-rendering, rewind, quick save, and custom video filters.

14.10.1999

Robbit Mon Dieu, sometimes referred to as Jumping Flash! 3, is a 3D platform game for the Sony PlayStation. The inhabitants of planet Hananuma find themselves encountering numerous problems that they are unable to solve alone, and their call for help is answered by the Universal City Service, who send Robbit to Hananuma to rectify things and put the inhabitants at peace once again. Robbit now has a slamming move after pressing the triangle button while in the air.

04.02.1999

Pocket MuuMuu is an action game developed by Sugar & Rockets and published by Sony Computer Entertainment for the PlayStation, and was released exclusively in Japan in 1999. It is a spin-off game in the Jumping Flash! series. The game makes use of the Sony PocketStation peripheral, but is not required to play. PocketStation games could be played in order to make money so you could buy more PocketStation games as well as other little items.

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26.04.1996

Need an Action Fix? Get Sky High! Little Muu has been bottled up by the menacing Captain Kabuki. Baron Aloha, once a foe, now turns to friend? Take a flying leap into the wickedly weird world of Robbit and plunge into the wildest 3D gaming experience ever imagined. Single, double and triple-jump your way through a madcap quest-but just when you think it's over, you take to even newer heights and depths like never seen (or felt) before! * First-person, 360º perspective takes you on a free-falling flight, and the all-new Jump Meter lets you know how high you can go! * Barrel through 12 different fantasy worlds with bonus levels and maximize the fun with all-new underwater 3D environments! * Watch out for a slew of new enemies including the killer, kung-fu gripping, galaxy-ripping Captain Kabuki. * A variety of medals are awarded for different achievements. Can you win them all?!

19.04.1996

Metal Slug is a 1996 run-and-gun arcade video game originally developed by Nazca Corporation and released by SNK for the Neo Geo MVS. It is the first installment in the eponymous series. Set in 2028, players assume the role of Peregrine Falcon Strike Force soldiers Marco Rossi and Tarma Roving in a fight against the Rebel Army led by Donald Morden and overthrow his coup d'état to prevent a New World Order.

09.09.1996

Crash Bandicoot is the first installment in the Crash Bandicoot series that established Naughty Dog's reputation in the video game industry. Its premises chronicle the creation of the titular Crash, a bandicoot who has been uplifted by the mad scientist Doctor Neo Cortex. The goal of Crash Bandicoot is to traverse several levels in sequence in order to progress. The game is played from a third-person perspective in which the camera trails behind Crash, though some levels showcase forward-scrolling and side-scrolling perspectives. Crash is able to defeat enemies by either jumping on them or using a spinning attack that launches them.

11.12.1997

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28.10.1999

Tomba! 2: The Evil Swine Return is a side-scrolling platformer in which the titular character, Tomba, moves on predetermined linear paths until he reaches an intersection point where a flashing arrow appears over his head. At that point, Tomba can move in any direction the arrow points. Some areas of the game can be explored in a top-down view, allowing Tomba to move around freely. The main goal of the game is to complete all 137 objectives (133 make the regular ones, while the other four are obtained from a Tomba 1 save file), which range from retrieving a fishing hook for a fisherman to helping Santa Claus find his "sack". Completing a task earns the player "Adventure Points", which can be used to unlock specific boxes scattered around the game's world. As the game progresses, Tomba can obtain suits that give him special abilities. For example, the flying squirrel suit allows Tomba to glide long distances, while the pig suit allows Tomba to communicate with friendly pigs. Scattered throughout the levels are magical feathers that can instantly transport Tomba to any area that has previously been visited.

03.07.1997

Disney's Hercules Action Game is a platform game mainly two-dimensional, although in many missions the player can walk to other planes via pathways or stairs. There are ten levels and three difficulty modes: Beginner, Medium, and Herculean. Hercules can jump, grab ledges, swing on poles, and jump while running. He has a variety of attack moves at his disposal.

07.07.1997

Bloody Roar, known as Bloody Roar: Hyper Beast Duel in Europe and Japan, is a fighting video game originally developed by Raizing (now Eighting) as an arcade game. It was later adapted for the PlayStation by Hudson Soft and published by Sony Computer Entertainment for the PlayStation. The arcade version was released on July 7, 1997 and was titled Beastorizer in North America. The PlayStation version was released in Japan on November 6, 1997, in North America (under the title Bloody Roar) on October 31, 1997 and in Europe on March 1998. Bloody Roar is the first game in the Bloody Roar video game series and was followed by four sequels on multiple platforms. The game's story centers on a group of warriors known as "zoanthropes", who have the power to transform into half-human half-animal "Beasts", and the Tylon Corporation, and underground organization that seeks to use zoanthropes as mind-controlled weapons. The game received generally positive reviews from critics for its originality and graphics, while the audio received mixed opinions. The game's success resulted in its re-release for The Best range on October 14, 1999. The game was re-released on the PlayStation Network in North America on August 20, 2009.

29.11.2001

Mega Man X6, known as Rockman X6 in Japan, is the sixth game in the Mega Man X series and the final title in the series to be released for the Sony PlayStation.

25.12.1997

Tomba! is a side-scrolling platformer in which players control Tomba, a wild boy on the search for his grandfather's bangle that was stolen by some evil pigs. Although Tomba is normally restricted to a two-dimensional plane, there are certain points where he can jump or climb onto a new plane. Tomba's main method of attack is to jump on top of enemies to grab them, allowing him to hop around on them before throwing them away. This can also be used to open other objects such as eggs or treasure chests. Tomba is also able to use various projectile weapons such as maces and boomerangs and can swing on branches and poles. The game is based around a mission system, where the main character's (Tomba's) skills are employed to complete various tasks. Completion of a mission gives a certain amount of adventure points (AP) which are required for AP boxes which contain food (which gives you AP and restores 1 space of vitality) or items, and you may for example need 50,000 AP to open one. AP is also used to gain access to special places or information later in the game. Not all missions are necessary to progress in the game, however, they are required to achieve full completion. There are 130 events (missions) in the game, many of them rely on other events to be completed.

29.09.1995

Wipeout is a racing game that is set in 2052, where players compete in the F3600 anti-gravity racing league. The game allows the player to pilot one of a selection of craft in races on several different tracks. There are four racing teams to choose from, and two ships for each team. Each ship has its distinct characteristics of acceleration, top speed, mass, and turning radius. By piloting their craft over power-up pads found on the tracks, the player can pick up various weapons and power-ups such as shields, turbo boosts, mines, shock waves, rockets, or missiles. The power-ups allow the player to either protect their craft or disrupt the competitors' craft.

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