JumpStart Study Helpers: Spelling Bee

06.06.2003
JumpStart Study Helpers: Spelling Bee is a JumpStart game released in 2003. It is geared to 1st - 5th Grades and intended to assist in practicing spelling. It is a sister game to JumpStart Study Helpers Math Booster, and both were packaged together in a bundle called JumpStart Advanced Study Helpers in 2007. The game may be played in both English and Spanish.

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Part of collection:
JumpStart (last 3 games)

14.12.2016

JumpStart Junior (also styled as JumpStart Jr.) is intended to teach various subjects to children ages 3-5.

30.09.2011

JumpStart Advanced Preschool Storyland is a PC game released in 2011. It is designed to teach language arts concepts at a preschool level.

15.03.2011

JumpStart Deep Sea Escape is a game for the Nintendo DS released in 2011. It teaches various concepts mainly for ages 5-8. In this game, players explore an underwater world to rescue a stranded submarine. Along the way, players must collect oxygen tanks, solve puzzles, and defeat water monsters.

Part of franchise:
JumpStart (last 3 games)

14.12.2016

JumpStart Junior (also styled as JumpStart Jr.) is intended to teach various subjects to children ages 3-5.

30.09.2011

JumpStart Advanced Preschool Storyland is a PC game released in 2011. It is designed to teach language arts concepts at a preschool level.

15.03.2011

JumpStart Deep Sea Escape is a game for the Nintendo DS released in 2011. It teaches various concepts mainly for ages 5-8. In this game, players explore an underwater world to rescue a stranded submarine. Along the way, players must collect oxygen tanks, solve puzzles, and defeat water monsters.

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01.01.1996

Danish point-and-click adventure game with some edutainment content. The first game in Skipper and Skeeto -franchise. A witch has stolen the good fairy's magic wand and Skipper and Skeeto must help get it back. The game is set in a park where the player helps various animals in order to move forward in the story. Game features minigames with some educational content, for example locating countries on a map or telling the time.

31.12.1997

Literary bear and animated film star Winnie the Pooh sets the stage in this educational game from Disney, as he drifts down to the ground via balloon to land outside a Treehouse which becomes the home screen. Gopher provides a mailbox with the player's name on it, and Pooh sets down a honey pot which becomes the options screen. On returning to the Treehouse from elsewhere in the Wood, the personalized mailbox may contain messages from game characters who will read the letter out loud when the mailbox is clicked on.

31.12.1996

This game came out in 1996, helping children growing up as the main character, Adiboo, interacts with us in various mini-games, sometimes fighting the mean monster-blob, and most times teaching children reading, singing, and many life values.

31.12.1996

My First Amazing World Explorer is an educational travel game, developed and published by DK Multimedia. It functions both as a virtual atlas and as an exploration tool. The player travels the world, collecting stamps from every country visited, whilst learning about different nations.

14.12.2016

JumpStart Junior (also styled as JumpStart Jr.) is intended to teach various subjects to children ages 3-5.

26.08.1998

JumpStart Baby is a game released by Knowledge Adventure in 1998. It focuses on learning concepts for ages 9-24 months. It was later succeeded by JumpStart Baby (2000). In this game, the player engages in eight different activities around a house with a stuffed bear named Teddy.

10.06.2002

Why is Numberland so fun? It’s because Numberland is a big animated cartoon, but in this cartoon, the child gets to be one of the characters — Stuart! And what’s going on in Numberland? As the children play the games with the cartoon playmates, they earn “brainpower,” which they see filling up Stuart’s brain. When they have enough brainpower, they can use Numberland’s powerful Imagination Machine! This machine turns “imagined” toys into “real” toys, which the children can then sell in Bee’s toy store. So in a nutshell – – they explore and explore, learn how to play games from cartoon playmates, earn brainpower, make toys, sell them to customers, and learn math the whole time…And they never seem to get tired of it!

29.05.2002

JumpStart Advanced Kindergarten is a game originally released in 2002 as JumpStart Advanced Kindergarten. It is intended to cover various essential kindergarten skills.

24.01.1996

An interactive program endorsed by David Bellamy, designed to help children and parents learn about animals and wildlife in danger of becoming extinct.

31.12.1989

Get ready for the grand opening of the wonderful Mother Goose Land amusement park. Mother Goose, Saymour, and their friends need your help with the preparations for the big event! You'll be meeting your favorite nursery rhyme characters and learning the rhymes that made them famous. But, while everyone's busy with the preparing, someone is out to spoil the fun! And, he has to be found out so the work can get done! So come along and actually get involved in making the arrangements - and solve the mystery of who's making the mischief - and why! And, you'll even get personal phone calls from Saymour and the gang!