SiN: Wages of Sin
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When the CEO of SinTEK Industries begins injecting the streets with a DNA-altering drug, it's time to reassess the laws of morality. When the same twisted biochemist plans to conquer the world with her army of mutated abominations, it's time to rewrite the golden rule. You are Colonel John Blade, head of the most prominent private protection agency in Freeport. Elexis Sinclaire is waging her holy war against the security industry...and you along with it. You've made a religion out of fighting crime. Now you're going to make Elexis pay for her sins.
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SiN
(last 3 games)
Nightdive Studios and 3D Realms have joined forces to bring you SiN: Reloaded, a completely remastered experience of the classic 1998 shooter from Ritual Entertainment. SiN was a groundbreaking story driven FPS brimming with memorable characters, horrific enemies and a devastating arsenal that pushed the Quake II Engine to its limits. Now in 2020 SiN has been Reloaded!
You are John Blade, commander of HardCorps, an elite security force dedicated to protecting the people of Freeport City. Four years have passed since your first battle with Elexis Sinclaire, a beautiful, brilliant, and ruthless scientist who is out to remake humanity according to her own twisted vision. The law has failed to bring Elexis and her multi-billion dollar empire, SiNTEK, to justice, so Blade is determined to take matters into his own hands. Joining Blade on his mission are JC - a hacker with a secret to keep - and Jessica Cannon, a fiery rookie who can find her way into any secure facility. Enter the living, breathing world of Freeport City, a futuristic collision of New York, San Francisco and Tokyo. As Freeport continues to suffer from mutant attacks, you must now bring down Sinclaire before she can set her deadly plan in motion and alter the shape of humanity forever. SiN Episodes: Emergence launches the new era of episodic gaming. A first person shooter powered by Valve's award-winning Source technology, SiN Episodes offers unprecedented interactivity, an engrossing story, and a revolutionary dynamic difficulty system that provides a custom experience based on your skill level and play style. Intense Combat: Face off against ruthless enemies, like jetpack soldiers and mutants that evolve as you fight them. Witness enemies that adapt to your actions and truly work as a team, as they cover each other and help fallen comrades to get back on their feet.Outsmart your opponents by using your surroundings to your advantage as you set up traps using lethal elements of the environment. Location-based damage rewards accuracy while melee combat moves enable you to get up-close and personal. Unprecedented Interactivity: Blast your way through highly interactive environments powered by an enhanced version of the Source engine. Characters dynamically react to what you're looking at and the environment. Target and shoot off specific vehicle parts and literally blow cars to pieces. Experience the next level of vehicle combat with a flexible positioning system enabling you to move around the interior with an unprecedented degree of freedom, allowing you to pick the ideal position to attack that enemy position up ahead. Personal Challenge System: Driven by one of the most elaborate statistics systems ever created, SiN Episodes will constantly adapt to your playing style and offers a challenge that is custom-tailored to your skill level. Episodic Delivery: Buy as little or as much of the game as you want, with each installment offering 3 - 6 hours of action-packed gameplay. But tread lightly, as the choices you make may influence future episodes in unforeseen ways.
SiN Multiplayer is the separate multiplayer launcher for SiN on Steam, updated to use Steam's server browser. It was included alongside SiN with SiN Episodes: Emergence when it was released on Steam in 2006. It was removed from Steam, but was still playable if already installed, ahead of the updated release of SiN Gold on Steam in 2020.
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When the CEO of SinTEK Industries begins injecting the streets with a DNA-altering drug, it's time to reassess the laws of morality. When the same twisted biochemist plans to conquer the world with her army of mutated abominations, it's time to rewrite the golden rule. You are Colonel John Blade, head of the most prominent private protection agency in Freeport. Elexis Sinclaire is waging her holy war against the security industry...and you along with it. You've made a religion out of fighting crime. Now you're going to make Elexis pay for her sins.
Shadow Warrior is a first-person shooter video game developed by 3D Realms and released on May 13, 1997 by GT Interactive. Shadow Warrior was developed using Ken Silverman's Build engine and improved on 3D Realms' previous Build engine game, Duke Nukem 3D. Mark Adams ported Shadow Warrior to Mac OS in August 1997. The game's improvements included introduction of true room-over-room situations, the use of 3D voxels instead of 2D sprites for weapons and usable inventory items, transparent water, climbable ladders, and assorted vehicles to drive (some armed with weapons). Although ultra-violent, the game emphasized tongue-in-cheek humor and contained some sexual themes (although less blatantly than in Duke Nukem 3D). A combination of Duke Nukem 3D and Shadow Warrior was published by GT Interactive in March 1998, titled East Meets West.
John Mullins, working for a U.S.-based mercenary ("soldier of fortune") organization known only as "The Shop", and his partner, Aaron "Hawk" Parsons, are assigned to prevent the nukes from falling into the wrong hands, and stop the terrorists in their plans.
In this installment of the Serious Sam series, Sam takes on a new arch-nemesis "Mini Sam", an evil clone of the hero Sam "Serious" Stone. Mini Sam has taken control of the timelock and is going through time wiping out ancient civilizations - and it is up to Serious Sam to put a stop to him. The game takes the player through over 40 levels in three historic locations; Ancient Rome, Feudal China and Legendary Atlantis. The PS2 version includes online multiplayer support for up to 8 players via the broadband adapter and two players on one PS2, while the GC version allows 4 players to battle it out on one GameCube. Competitive multiplayer modes include Deathmatch, Hold the Flag and Pass the Bomb. The entire single player campaign can be played through co-operatively, allowing two players to help each other take on the vicious armies of Mental and Mini-Sam.
As a Silencer, one of the elite enforcers of the World Economic Consortium, you're supposed to be incorruptible. But if the system you serve is utterly corrupt, where does that leave you? You go over to the Resistance, the same pack you used to hunt down. Now your former employers better watch their backs because you're coming after them with all the firepower at your command. No pity. No mercy. No Remorse
It's 500 years in the future. Man and machine are virtually on and the greatest megacity in the world is locked in a brutal war. You are the ultimate saboteur and part of an elite fighting force. Your mission: steal the largest, most sophisticated bio-mechanical attack weapon ever designed ...and kick some serious ass!
Kingpin: Life of Crime is a first-person shooter developed by Xatrix Entertainment (now a part of Treyarch) and published by Interplay Entertainment in June 1999. The game begins with the player character wounded and beaten up by the Kingpin's henchmen, and the story follows his thirst for revenge. Released shortly after the Columbine High School massacre, the game attracted controversy which led it to be dropped from various retailers, despite receiving moderate critical acclaim. The soundtrack for Kingpin was provided by the rap group Cypress Hill, and featured three tracks from their album IV. They were: - 16 Men Till There's No Men Left - Checkmate - Lightning Strikes Alongside the full versions of these tracks, instrumental versions with the vocals removed were used as backing tracks. Cypress Hill also provided some of the voice acting for the game.
In 2010, the Advanced Ideas Corporation (AI Corp) has discovered the remains of a crashed alien ship. The technological ability of this race (and the race itself) were far superior to what the Humans had. A few days after this discovery, the mothership of the alien race began to attack Earth, without provocation. The aliens quickly subdued the superpowers of the Earth and held them down under their mighty technological power. Earth geneticists studied the remains of the aliens retrived from the crashed ship discovered that the invaders were all cybernetically-enhanced creatures and that under such conditions there was no way that Earth could retaliate sufficiently to destroy these organisms. So, the AI Corp brought forth the Enhanced Combat Scouts (ECS) project. They developed a prototype and gave it the code name "Havoc". Havoc's mission is to disrupt and destroy the communication lines between the alien forces and their commander. He is Earth's last hope.
In a time of turmoil and decay, a dark organization with a sinister agenda casts its shadow over the world. But as their plot unfolds, an even greater evil pushes its twisted being at the very bindings of reality... Filled with hate and vengeance, Caleb has returned to face the Cabal and its minions once again - and this time he's not alone. Can he hold the Chosen together long enough to reclaim the Cabal and the heart of his one true love? Or will his actions destroy them all? Blood started it all with its blend of terrifying monsters, powerful weapons, fast-paced multiplayer action, and enough macabre humor to get a mummy cackling. Blood II: The Chosen improves upon the realm of Blood by combining a cutting-edge 3D game engine, horrifyingly nightmarish creatures from another dimension, and more blood than Blood.
New technology has led to the development of an advanced combat training emulator, where the weak have died and the best become even better. Known as the Meat Machine, this device takes Marines where they have never been, shows them enemies they have never faced, and trains them with both existing and advanced weaponry. As one of a variety of characters, you'll explore expansive levels with many ladders and basements, pick up or destroy items, and conserve your ammo and stamina for intense firefights.