Athena: Awakening from the Ordinary Life
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Athena
(last 3 games)
Athena: Full Throttle is a platform mobile game produced and published in 2006 by SNK.
Athena: Awakening from the Ordinary Life is a 3D RPG game developed by Yumekobo and published by SNK released in March 1999 for the PlayStation. It was released again as a PSOne Classic on PSN for the PlayStation 3 and PSP on August 28, 2007. The game's image song, "wannabe /Misty Eyes", was performed by RUMI . The game's story is notorious for being much darker than other Athena related titles.
You are Athena, a school girl who goes around fighting crime, along with her friend Kensu (Player 2), Athena sets out to bring peace to the world by killing all monsters. This game serves somewhat as a sequel to an earlier SNK game by the name of Athena. Following the end of that game, the goddess Athena returned to heaven and faded from the minds of the mortals on earth below. The Athena in this game is said to be a reincarnation of her and she has a normal job as a pop star.Psycho Soldier is an Action game, developed and published by SNK, which was released in 1987.
Part of franchise:
The King of Fighters
(last 3 games)
Enjoy the action of KOF anywhere, anytime! Enter KOF Arena and become the strongest fighter in the world in the newest installment of the greatest fighting game series, The King of Fighters!
The King of Fighters XV: Omega Edition includes: - Main game - Three lithographs - Soundtrack - 119-page artbook - Special slipcase - Team Pass 1 (Team DLC 1 and Team DLC 2) - Terry "Garou: MotW" DLC costume - Leona "Classic Leona" DLC costume
The King of Fighters XV, is the fifteenth installment of The King of Fighters series. Transcend beyond your limits with KOF XV! Classic popular characters, heroes and villains revived from the dead, new challengers, and more! The Deluxe Edition includes: - Base game - KOF XV DLC Characters "Team 1" - KOF XV DLC Characters "Team 2" - KOF XV DLC Costume "Garou: MotW Terry" - Digital Edition Exclusive Bonus - KOF XV DLC Costume "Classic Leona"
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Kowloon's Gate is a 1997 Japanese adventure video game developed by Zeque. Set in the Kowloon Walled City in Hong Kong, it is considered a cult hit. Kowloon's Gate is a first person adventure game that puts the player in a futuristic fantasy world in which he will take the role of a young woman (a master feng shui) that will have to encounter different people, fight evil enmies, and solve some strange situations and puzzle to advance in the adventure and try to make that the world won't dissappear. Kowloon's Gate uses motion JPEG technology to render the strange CG enviroments you'll explore. Interact with unique characters, traverse the real-time 3D scenes freely, and solve imaginative puzzles in this Adventure game.
Echo Night 2: Nemuri no Shihaisha is a first person adventure. Like the first game, Echo Night 2 is played from a first-person perspective, but unlike most other first-person games there is no use of firearms in the game. When confronted by a ghost the player must turn on the lights in the room by means of a light switch. The player is often transported into the past via the passengers or certain objects. Once the player fulfills a task important to a spirit they will vanish and drop an "Astral Piece" which can be used to get a different ending scene.
Echo Night is a mystery adventure video game developed by From Software. The story revolves around Richard Osmond and his journey to find out what happened to the ship Orpheus, which mysteriously disappeared from the sea. The story will uncover too the mystery about two stones which contain some kind of power.
Wipeout is a racing game that is set in 2052, where players compete in the F3600 anti-gravity racing league. The game allows the player to pilot one of a selection of craft in races on several different tracks. There are four racing teams to choose from, and two ships for each team. Each ship has its distinct characteristics of acceleration, top speed, mass, and turning radius. By piloting their craft over power-up pads found on the tracks, the player can pick up various weapons and power-ups such as shields, turbo boosts, mines, shock waves, rockets, or missiles. The power-ups allow the player to either protect their craft or disrupt the competitors' craft.
Clock Tower II: The Struggle Within, known as Clock Tower: Ghost Head in Japan, is a PlayStation point-and-click survival horror game and the third installment in the Clock Tower series. It was developed and published by Human Entertainment on March 12, 1998 in Japan and later published by Agetec on October 31, 1999 in North America. It was released as a PlayStation Classic on the Japanese PlayStation Network for PlayStation 3 on May 9, 2012. The game is a spin-off story with little to no connection to the story of the Barrows/Burroughs family or Scissorman, nor was Hifumi Kono involved with it. It does not take place in Europe as many of the others do; it takes place in Osaka, Japan. In the North American version, the setting was changed to Salinas, California, and the characters were given Westernized names. However, untranslated Japanese can be seen in the hospital entrance and even in the intro, there are Japanese-styled buildings, including a Shinto shrine. The game also contains various Japanese-styled rooms and samurai armor.
Clock Tower, known as Clock Tower 2 in Japan, is a PlayStation point-and-click survival horror game and a sequel to Clock Tower: The First Fear. One year after the events of Clock Tower: The First Fear, in late 1996, Jennifer Simpson has been adopted by Helen Maxwell, the assistant of a renowned psychiatrist, Samuel Barton, and is currently undergoing treatment at a university research building in Oslo, Norway, to help her cope with her traumatic experiences in the Clock Tower case and possibly shed some light on the mystery that was the Scissorman.
A sound novel where the player visits a small village that hides many deadly secrets. Simple 1500 Series vol.074 The Horror Mystery The Sangeki Yakata Cabin Hakushaku no Fukkatsu is an adventure game in which the player controls a character that arrives to a small town and there he will meet different kind of people but soon he will discover that that small town got some secrets hidden, some of them are deadly dangerous. Horror adventure writer Gore rice with tea nori synonymous with horror magazine "horror M" was supervised. Original story which is based on the "tragedy of Kevin Earl" deep-rooted popular in short stories of representative works of each other "tragedy can" be deployed. The story is composed of all 13 chapters, I'll be able to provide the ending of several to each chapter, and enjoy a variety of consequences.
Devil Dice is a unique puzzle game, where the player controls a small devil that runs around a grid covered in large dice. The player can both stand atop dice, and stand on the ground (with the dice towering above). When standing on the dice, the player can move from die to die, or can roll a die in the direction he or she runs, revealing a different face as the die rotates. Creating a group of adjacent dice with identical pips—the size of which must be at least the number of pips—causes those dice to slowly sink into the field before disappearing. Chain reactions are possible by adding additional dice to a sinking set. Different types of dice are available in some modes, with different properties to make the game more challenging. It was originally created by developer Shift on the "homebrew" Yaroze platform, and later turned into a commercial game. Released in 1998, it is one of only a handful of games to make the leap from the Yaroze to commercial release. The game is a million-seller and a demo version was released as a PlayStation Classic game for the PlayStation 3 and PlayStation Portable on November 7, 2007.
Suikoden is a Japanese-style role-playing game with several unusual additions. There are three kinds of combat in the game, the most common one being the traditional turn-based party combat (players can have up to six people in their active party). Magic runes can be equipped on the player's characters which allow limited usage of offensive and healing spells. There are also a few army battles, where the player must control whole units of fighters, archers, magicians, etc., and one-on-one fights (duels).
In LSD the player navigates through a psychedelic dream world. The idea is simply to walk around and explore things in a dream environment. There are many strange environments in this world, and one way to travel through them is by foot. However, if the player bumps into walls or other objects in the game, they will be transported to another environment instantaneously through a system called "linking". Bumping into people, animals, or special objects usually results in a stranger dream. Each dream can last up to 10 minutes, after which the player will 'wake up', when the screen fades away and the player is sent back to the game's initial menu. However, if the player falls off a cliff or into a hole in the dream, then the player will wake up immediately. There is a graph that appears at the end of each dream that keeps track of the player's state of mind; the states are Upper, Downer, Static and Dynamic, as referring to the environments and the general feel of the dream the player just went through. Past states may have effects on later dreams.