Blaster Master: Blasting Again
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Part of collection:
Blaster Master
(last 3 games)
The Pinnacle of Mutant Blasting Action — Blaster Master Zero's hybrid side-scrolling and top-down action is back for its 3rd chapter! Series protagonist Jason travels to where the series all began, the planet Sophia, in order to save the heroine Eve in this final installment of the trilogy.
The epic anthology of mutant blasting action! It's been 33 years since the release of the original Blaster Master, and now, a new legend is born! The physical version includes 3 games: previously digital releases Blaster Master Zero and Blaster Master Zero 2, as well as brand-new Blaster Master Zero 3, available the same day! As an exclusive feature in "Blaster Master Zero Trilogy," character voice-overs have been added to story scenes. Voices have even been added to previously released Blaster Master Zero and Blaster Master Zero 2. For the first time ever, you can hear voices for main characters Jason and Eve, along with the unique cast of pilots introduced in 2! This unique and colorful story is now richer than ever! Players who have already completed 1 and 2 are in for a fresh experience when replaying these instant classics. Blaster Master Zero and Blaster Master Zero 2 have extensive DLC catalogs. In "Trilogy," all of that DLC is included! With EX Characters, experience the gameplay of Blaster Master Zero with cross-over characters from other series! With play styles and movesets from their home games adapted to Blaster Master, these characters provide brand new gameplay experiences.
The side-scrolling/top-down hybrid action adventure gameplay returns with a brand new sequel to Blaster Master Zero!
Could be interesting
Space Invaders is a game in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at descending aliens. The aim is to defeat five rows of eleven aliens—some versions feature different numbers—that move horizontally back and forth across the screen as they advance towards the bottom of the screen. The player defeats an alien, and earns points, by shooting it with the laser cannon. As more aliens are defeated, the aliens' movement and the game's music both speed up.
Wipeout is a racing game that is set in 2052, where players compete in the F3600 anti-gravity racing league. The game allows the player to pilot one of a selection of craft in races on several different tracks. There are four racing teams to choose from, and two ships for each team. Each ship has its distinct characteristics of acceleration, top speed, mass, and turning radius. By piloting their craft over power-up pads found on the tracks, the player can pick up various weapons and power-ups such as shields, turbo boosts, mines, shock waves, rockets, or missiles. The power-ups allow the player to either protect their craft or disrupt the competitors' craft.
Crime War is a story mode, following a day in the life of an LAPD X1-Alpha pilot. The story events range from rogue lunatics arming observatories with weapons, to a malfunctioning supercomputer. Players begin in a futuristic Griffith Park, but as they advance through the game they may unlock areas such as Venice Beach, LAX and Long Beach.
Metal Slug is a 1996 run-and-gun arcade video game originally developed by Nazca Corporation and released by SNK for the Neo Geo MVS. It is the first installment in the eponymous series. Set in 2028, players assume the role of Peregrine Falcon Strike Force soldiers Marco Rossi and Tarma Roving in a fight against the Rebel Army led by Donald Morden and overthrow his coup d'état to prevent a New World Order.
R4: Ridge Racer Type 4 is the fourth game in the Ridge Racer series. It includes eight tracks (with reverse variants, for a total of 16 layouts) and 321 vehicles, all of which are fictional. This iteration was one of the first PlayStation titles to feature Gouraud shading on polygons, giving the game a visual depth that was previously missing. It was also the first Ridge Racer game on the system to feature two-player split-screen mode and offered two different driving models.
The object of interest in this game is the mysterious Valkiry Stone. Two treasure hunters, Axel and Ruka, set out to find the stone, but the evil gang known as the Pumpkin Heads wants to find the stone first. As either Axel or Ruka, blast your way through six side-scrolling levels against hordes of enemies, facing off against several bosses in each level. You can select from four different weapon effects (normal, bouncing, homing and flamethrower), use smartbombs and a grappling hook.
Need an Action Fix? Get Sky High! Little Muu has been bottled up by the menacing Captain Kabuki. Baron Aloha, once a foe, now turns to friend? Take a flying leap into the wickedly weird world of Robbit and plunge into the wildest 3D gaming experience ever imagined. Single, double and triple-jump your way through a madcap quest-but just when you think it's over, you take to even newer heights and depths like never seen (or felt) before! * First-person, 360º perspective takes you on a free-falling flight, and the all-new Jump Meter lets you know how high you can go! * Barrel through 12 different fantasy worlds with bonus levels and maximize the fun with all-new underwater 3D environments! * Watch out for a slew of new enemies including the killer, kung-fu gripping, galaxy-ripping Captain Kabuki. * A variety of medals are awarded for different achievements. Can you win them all?!
Moon Cresta is an arcade game released in 1980 by Nichibutsu. A moving starfield gives the impression of vertical scrolling, but the game is a fixed shooter in the vein of Namco's Galaxian. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000. It was also released on the Wii Virtual Console in Japan on March 9, 2010 and PlayStation 4 (Arcade Archives) in 2014.
Flip, climb, hang, slide, blast, and fight through five multi-level 3D worlds. Rage up with unique rage meter. Powerful assault weapons. Vicious physical attack combos. Live or die by your state of rage.
Published in 1993, the original Super Sidekicks (known as Tokuten Ou, "Goal-Scoring King" in Japan) was SNK's first soccer video game. It features 12 teams divided into two groups which compete for the "SNK Cup" (the main differences between teams is their formations on the field): Group A: Germany, Italy, Spain, England, Mexico, Japan Group B: Argentina, Holland, Brazil, France, United States, South Korea The players' team plays against all the others in their group, then it goes into an elimination tournament's semifinals and then the final to win the cup. There was also a hidden feature in the game, which wasn't documented, and affects a single player game. During a free kick for the CPU if the player has tapped button A for player two, the CPU performs a short-shot, while pressing the button A performs a longer kick.